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Sepulchral Guard - Sepulchral Guard


Card sets (7)

Core setSepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansion


Organised play

0 | 0 - VALID
Objectives (12)

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Total glory - 16
2 | 0 | 10 | 0

Upgrades (10)

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  • Description:
    *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points.
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    3
  • Description:
    *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points.
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    3
  • Description:
    *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points.
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    3
  • Description:
    *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points.
  • FAQ:
    3
  • Description:
    *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points.
  • FAQ:
    3
  • Description:
    *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points.
  • FAQ:
    3
# Name Name Faction Type Description Glory Restrictions Set FAQ Tags TDC
69 Ceaseless Attacks Sepulchral Guard Ploy **Reaction:** Play this after a friendly fighter's Attack action. Make an Attack action with another friendly fighter. - - Sepulchral Guard expansion - -
73 Restless Dead Sepulchral Guard Ploy **Place** one friendly fighter that is out of action, other than the Sepulchral Warden, on a **starting** hex in your territory. **Give** that fighter one Raise counter. - - Sepulchral Guard expansion - -
77 The Necromancer Commands Sepulchral Guard Ploy **Reaction:** Play this after a friendly fighter's Attack action that fails. Make the Attack action again. - - Sepulchral Guard expansion ? -
87 Undying Sepulchral Guard Upgrade +1 Wounds. - - Sepulchral Guard expansion - -
244 Chosen Champion Universal Objective Score this in an end phase if a surviving friendly fighter has three or more upgrades. 1 - Magore's Fiends expansion - -
252 Defensive Strike Universal Objective Score this immediately when your warband takes an enemy fighter standing in your territory out of action. 1 - The Farstriders expansion - -
257 Escalation Universal Objective Score this in an end phase if *three or more upgrade cards* were played in the preceding action phase. 2 - Spiteclaw's Swarm expansion ? -
263 Hold Objective 1 Universal Objective Score this in an end phase if you are holding objective *1*. 1 - Core set - SSduplicate
264 Hold Objective 2 Universal Objective Score this in an end phase if you are holding objective *2*. 1 - Core set - SSduplicate
265 Hold Objective 3 Universal Objective Score this in an end phase if you are holding objective *3*. 1 - Core set - SSduplicate
266 Hold Objective 4 Universal Objective Score this in an end phase if you are holding objective *4*. 1 - Core set - SSduplicate
267 Hold Objective 5 Universal Objective Score this in an end phase if you are holding objective *5*. 1 - Core set - SSduplicate
272 Master of War Universal Objective Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round. 1 - Spiteclaw's Swarm expansion - -
274 Miraculous Escape Universal Objective Score this immediately if one of your fighters is the target of an enemy Attack action with a Dice characteristic of 3 or more that fails. 1 - Spiteclaw's Swarm expansion - -
278 Our Only Way Out Universal Objective Score this in an end phase if you hold three or more objectives. 2 - The Farstriders expansion - -
292 Supremacy Universal Objective Score this in an end phase if you hold three or more objectives. 3 - Core set - SSduplicate 3/44 (6.82%)
320 Duel of Wits Universal Ploy **Reaction:** Play this when an opponent plays a ploy. Draw two power cards. - - Ironskull's Boyz expansion - SSduplicate 11/44 (25%)
331 Hidden Paths Universal Ploy Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action. - - Magore's Fiends expansion ? -
333 Improvisation Universal Ploy Discard all power cards in your hand and draw three power cards. - - The Farstriders expansion ? -
336 Last Chance Universal Ploy **Reaction:** Play this during an Attack action that would take a friendly fighter out of action. Roll a defence dice. If the result would not normally be a success for this fighter, ignore the damage from that Attack action on this fighter. - - Spiteclaw's Swarm expansion - -
347 Quick Thinker Universal Ploy **Reaction:** Play this after an enemy fighter's Move action. Make a Move action with a friendly fighter who has not already made a Move action in this phase. - - The Farstriders expansion - -
360 Sidestep Universal Ploy Choose a friendly fighter and push them one hex. - - Core set - SSduplicate 10/44 (22.73%)
362 Spoils of Battle Universal Ploy Play an upgrade card. This doesn't cost a glory point. - - Spiteclaw's Swarm expansion - -
374 Acrobatic Universal Upgrade If this fighter has a :dfDodge: Defence characteristic or has a :dfBlock: Defence characteristic but is on Guard, roll an extra defence dice when they are the target of an Attack action. - - Spiteclaw's Swarm expansion ? -
384 Deathly Fortitude Universal Upgrade -2 Move, +2 Wounds. - - Magore's Fiends expansion - -
389 Great Fortitude Universal Upgrade +1 Wounds. - - Core set - SSduplicate 19/44 (43.18%)
396 Katophrane's Belt Universal Upgrade *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. - - Ironskull's Boyz expansion ? -
397 Katophrane's Boots Universal Upgrade *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. - - The Farstriders expansion ? -
398 Katophrane's Gloves Universal Upgrade *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. - - Magore's Fiends expansion ? -
399 Katophrane's Hood Universal Upgrade *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. - - Spiteclaw's Swarm expansion ? -
400 Katophrane's Locket Universal Upgrade *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. - - The Chosen Axes expansion ? -
401 Katophrane's Plate Universal Upgrade *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. - - Sepulchral Guard expansion ? -