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Fighter cards
Faction
- Sepulchral Guard
Card sets (7)
Organised play
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Objectives (12)
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Total glory - 16
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Gambits (10)
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Upgrades (10)
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- Description:
*(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. - FAQ:
3
- Description:
*(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. - FAQ:
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- Description:
*(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. - FAQ:
3
- Description:
*(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. - FAQ:
3
- Description:
*(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. - FAQ:
3
- Description:
*(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. - FAQ:
3
# | Name | Name | Faction | Type | Description | Glory | Restrictions | Set | FAQ | Tags | TDC |
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69 | Ceaseless Attacks | **Reaction:** Play this after a friendly fighter's Attack action. Make an Attack action with another friendly fighter. | - | - | - | - | |||||
73 | Restless Dead | **Place** one friendly fighter that is out of action, other than the Sepulchral Warden, on a **starting** hex in your territory. **Give** that fighter one Raise counter. | - | - | - | - | |||||
77 | The Necromancer Commands | **Reaction:** Play this after a friendly fighter's Attack action that fails. Make the Attack action again. | - | - | ? | - | |||||
87 | Undying | +1 Wounds. | - | - | - | - | |||||
244 | Chosen Champion | Score this in an end phase if a surviving friendly fighter has three or more upgrades. | 1 | - | - | - | |||||
252 | Defensive Strike | Score this immediately when your warband takes an enemy fighter standing in your territory out of action. | 1 | - | - | - | |||||
257 | Escalation | Score this in an end phase if *three or more upgrade cards* were played in the preceding action phase. | 2 | - | ? | - | |||||
263 | Hold Objective 1 | Score this in an end phase if you are holding objective *1*. | 1 | - | - | SSduplicate | |||||
264 | Hold Objective 2 | Score this in an end phase if you are holding objective *2*. | 1 | - | - | SSduplicate | |||||
265 | Hold Objective 3 | Score this in an end phase if you are holding objective *3*. | 1 | - | - | SSduplicate | |||||
266 | Hold Objective 4 | Score this in an end phase if you are holding objective *4*. | 1 | - | - | SSduplicate | |||||
267 | Hold Objective 5 | Score this in an end phase if you are holding objective *5*. | 1 | - | - | SSduplicate | |||||
272 | Master of War | Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round. | 1 | - | - | - | |||||
274 | Miraculous Escape | Score this immediately if one of your fighters is the target of an enemy Attack action with a Dice characteristic of 3 or more that fails. | 1 | - | - | - | |||||
278 | Our Only Way Out | Score this in an end phase if you hold three or more objectives. | 2 | - | - | - | |||||
292 | Supremacy | Score this in an end phase if you hold three or more objectives. | 3 | - | - | SSduplicate | 3/44 (6.82%) | ||||
320 | Duel of Wits | **Reaction:** Play this when an opponent plays a ploy. Draw two power cards. | - | - | - | SSduplicate | 11/44 (25%) | ||||
331 | Hidden Paths | Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action. | - | - | ? | - | |||||
333 | Improvisation | Discard all power cards in your hand and draw three power cards. | - | - | ? | - | |||||
336 | Last Chance | **Reaction:** Play this during an Attack action that would take a friendly fighter out of action. Roll a defence dice. If the result would not normally be a success for this fighter, ignore the damage from that Attack action on this fighter. | - | - | - | - | |||||
347 | Quick Thinker | **Reaction:** Play this after an enemy fighter's Move action. Make a Move action with a friendly fighter who has not already made a Move action in this phase. | - | - | - | - | |||||
360 | Sidestep | Choose a friendly fighter and push them one hex. | - | - | - | SSduplicate | 10/44 (22.73%) | ||||
362 | Spoils of Battle | Play an upgrade card. This doesn't cost a glory point. | - | - | - | - | |||||
374 | Acrobatic | If this fighter has a :dfDodge: Defence characteristic or has a :dfBlock: Defence characteristic but is on Guard, roll an extra defence dice when they are the target of an Attack action. | - | - | ? | - | |||||
384 | Deathly Fortitude | -2 Move, +2 Wounds. | - | - | - | - | |||||
389 | Great Fortitude | +1 Wounds. | - | - | - | SSduplicate | 19/44 (43.18%) | ||||
396 | Katophrane's Belt | *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. | - | - | ? | - | |||||
397 | Katophrane's Boots | *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. | - | - | ? | - | |||||
398 | Katophrane's Gloves | *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. | - | - | ? | - | |||||
399 | Katophrane's Hood | *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. | - | - | ? | - | |||||
400 | Katophrane's Locket | *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. | - | - | ? | - | |||||
401 | Katophrane's Plate | *(Errata update)* \n **Katophrane Relic** \n A player can only play this card by spending two glory points (instead of one) and applying the upgrade card to an eligible fighter. If this fighter has two or more **Katophrane Relics**, they gain the following (cumulative) abilities. \n **2+ Relics: Reaction:** During an Attack action that targets this fighter, re-roll the defence dice. \n **3+ Relics: Reaction:** During this fighter's Attack action, re-roll the attack dice. \n **4+ Relics: Reaction:** After this fighter's action, draw two power cards. \n **6+ Relics: Action:** Gain 4 glory points. | - | - | ? | - |