# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
212 | Sigmar's Finest |
![]() |
![]() |
Score this in an end phase if your surviving fighters (at least one) are outnumbered by surviving enemy fighters by at least three to one. Forsaken Forsaken |
2 | - |
![]() |
- | - | |||
219 | Rapid Volley |
![]() |
![]() |
Reaction: Play this after a friendly fighter's Boltstorm Pistol or Overcharged Boltstorm Pistol Attack action. That fighter can make another Boltstorm Pistol or Overcharged Boltstorm Pistol Attack action that targets the same fighter. Forsaken Forsaken |
- | - |
![]() |
- | - | |||
220 | Retribution |
![]() |
![]() |
Reaction: Play this after an Attack action that damages a friendly fighter. That fighter can make an Attack action that must target the attacker. Forsaken Forsaken |
- | - |
![]() |
- | - | |||
222 | Warning Cry |
![]() |
![]() |
Choose a friendly fighter and put them on Guard. Forsaken Forsaken |
- | - |
![]() |
- | - | |||
225 | Flashing Handaxe |
![]() |
![]() |
Forsaken Forsaken |
- | Sanson Farstrider |
![]() |
- | - | |||
226 | Furious Blow |
![]() |
![]() |
Reaction: During an Attack action that targets this fighter and has failed, this fighter cannot be driven back and can make an Attack action. It must target the attacker. Forsaken Forsaken |
- | Almeric Eagle-Eye |
![]() |
- | - | |||
227 | Lone Warrior |
![]() |
![]() |
Rolls of ![]() Forsaken Forsaken |
- | - |
![]() |
- | - | |||
228 | Overcharged Boltstorm Pistol |
![]() |
![]() |
Forsaken Forsaken |
- | - |
![]() |
- | - | |||
234 | Advancing Strike |
![]() |
![]() |
Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action. Restricted |
1 | - |
![]() |
- | - | |||
243 | Change of Tactics |
![]() |
![]() |
Score this immediately if a friendly fighter on Guard makes a Charge action. Restricted |
1 | - |
![]() |
- | - | |||
251 | Dauntless |
![]() |
![]() |
Score this in an end phase if your fighters are outnumbered by at least three to one. | 2 | - |
![]() |
? | - | |||
257 | Escalation |
![]() |
![]() |
Score this in an end phase if three or more upgrade cards were played in the preceding action phase. Restricted |
2 | - |
![]() |
? | - | |||
273 | Masterstroke |
![]() |
![]() |
Score this immediately if an enemy fighter is taken out of action by an Attack action made as a Reaction by your warband or a Reaction made by your warband that causes damage. | 1 | - |
![]() |
? | - | |||
281 | Plant a Standard |
![]() |
![]() |
Score this in an end phase if your leader is holding an objective in enemy territory. | 1 | - |
![]() |
- | SSduplicate | |||
282 | Ploymaster |
![]() |
![]() |
Score this in an end phase if you played three or more ploys in the preceding action phase. | 1 | - |
![]() |
- | - | |||
284 | Precise Use of Force |
![]() |
![]() |
Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action. Restricted |
1 | - |
![]() |
- | - | |||
293 | Swift Advance |
![]() |
![]() |
Score this in an end phase if all of your surviving fighters are in enemy territory. | 1 | - |
![]() |
- | - | |||
305 | Victorious Duel |
![]() |
![]() |
Score this immediately if your leader takes an enemy leader out of action. | 2 | - |
![]() |
- | SSduplicate | |||
306 | Victory After Victory |
![]() |
![]() |
Score this in an end phase if you scored three or more other objective cards in this round. | 2 | - |
![]() |
- | - | |||
343 | My Turn |
![]() |
![]() |
Reaction: Play this after an Attack action or ploy that damages a friendly fighter. Push them up to one hex and make an Attack action with them. Restricted |
- | - |
![]() |
? | - | |||
347 | Quick Thinker |
![]() |
![]() |
Reaction: Play this after an enemy fighter's Move action. Make a Move action with a friendly fighter who has not already made a Move action in this phase. Forsaken |
- | - |
![]() |
- | - | |||
348 | Ready for Action |
![]() |
![]() |
Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. Restricted |
- | - |
![]() |
? | - | |||
357 | Shattering Terrain |
![]() |
![]() |
Any fighters that make a Move action, are pushed or are driven back in the next activation suffer 1 damage. | - | - |
![]() |
? | - | |||
361 | Spectral Wings |
![]() |
![]() |
The first fighter to make a Move action in the next activation has +2 Move. | - | - |
![]() |
- | SSduplicate | |||
368 | Time Trap |
![]() |
![]() |
Choose a fighter. They can take an action. Skip your next activation (you cannot play this card after your fourth activation). Forsaken |
- | - |
![]() |
- | - | |||
369 | Trap |
![]() |
![]() |
Reaction: Play this during a friendly fighter's Attack action that drives an enemy fighter back. The enemy fighter suffers 1 damage. Restricted |
- | - |
![]() |
? | - | |||
373 | A Destiny to Meet |
![]() |
![]() |
If this fighter is not out of action at the end of the third action phase, gain 1 additional glory point. Restricted |
- | - |
![]() |
? | - | |||
375 | Army of One |
![]() |
![]() |
If this fighter is the last friendly fighter on the battlefield, they have +1 Defence and all of their Attack actions have +1 Dice. | - | - |
![]() |
- | SSduplicate | 8/44 (18.18%) | ||
376 | Awakened Weapon |
![]() |
![]() |
You can re-roll one attack dice each time this fighter makes an Attack action. Restricted |
- | - |
![]() |
- | - | |||
387 | Flickering Image |
![]() |
![]() |
Reaction: After an Attack action made by this fighter that scores a critical hit, you can push them up to two hexes. | - | - |
![]() |
? | - | |||
389 | Great Fortitude |
![]() |
![]() |
+1 Wounds. | - | - |
![]() |
- | SSduplicate | 19/44 (43.18%) | ||
408 | Second-in-command |
![]() |
![]() |
If your warband's leader is out of action, this fighter is considered to be a leader. While this fighter is on the battlefield, opponents cannot score objectives for having taken your leader out of action. | - | - |
![]() |
- | - |