# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
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311 | Confusion |
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Choose two fighters that are adjacent to each other and switch them. | - | - |
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- | SSduplicate | 9/56 (16.07%) | ||
N93 | Malicious Kill |
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Score this immediately if your warband takes an enemy fighter with two or more upgrades out of action. | 2 | - |
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- | - | |||
N94 | Obliterated |
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Score this immediately if a friendly Snirk Sourtongue is Inspired and takes an enemy fighter out of action. | 2 | - |
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- | - | 2/56 (3.57%) | ||
N105 | Sneaky Step |
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Choose a friendly fighter and push them one hex. | - | - |
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- | - | |||
DC272 | Dominant Position |
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Score this in an end phase if your warband holds more objectives than any other warband. | 2 | - |
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- | - | 11/56 (19.64%) | ||
DC273 | Everything to Prove |
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Surge, Hybrid: Score this immediately after an activation if: An opponent has the Primacy token Or: There is one or more surviving friendly Quarry and you have the Primacy token. |
1 | - |
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- | - | 4/56 (7.14%) | ||
DC336 | Underdog |
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Hybrid: Score this in an end phase if: An opponent has the Primacy token Or: Each opponent has scored 3 or more objective cards more than you. |
2 | - |
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- | - | 2/56 (3.57%) | ||
DC366 | Heeded Instinct |
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Choose one friendly fighter. Push the chosen fighter 1 hex, or up to 2 hexes if that fighter is a Quarry. | - | - |
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- | - | 18/56 (32.14%) | ||
DC447 | Formidable Defence |
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This fighter is a Quarry. If this fighter is a Quarry: +1 Defence. -1 Dice from this fighter's Attack actions (to a minimum of 1). |
- | - |
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- | - | |||
DC486 | Silent Sword |
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Silent Relic This fighter is a Quarry.
This Attack action has Ensnare if this fighter has two or more Silent Relics. |
- | - |
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- | - | 7/56 (12.5%) | ||
E15 | Pure Carnage |
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Score this in the third end phase if seven or more fighters are out of action. Restricted |
3 | - |
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- | NewestDuplicate | 6/56 (10.71%) | ||
E17 | Supremacy |
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Score this in an end phase if your warband holds three or more objectives. | 3 | - |
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- | NewestDuplicate | 3/56 (5.36%) | ||
E21 | Centre of Attention |
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Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose. | - | - |
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- | NewestDuplicate | 25/56 (44.64%) | ||
E35 | Mighty Swing |
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The first Range 1 Attack action made by a friendly fighter in the next activation has Scything. | - | - |
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? | NewestDuplicate | 11/56 (19.64%) | ||
E51 | Great Strength |
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+1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - |
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- | NewestDuplicate | 50/56 (89.29%) | ||
AM2 | A Good Death |
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Reaction: Play this after an enemy fighter's Attack action that takes a friendly fighter with a lower Wounds characteristic than the attacker out of action. Gain 1 spent glory point. | - | - |
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- | - | 3/56 (5.36%) | ||
AM9 | Dark Sacrifice |
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Reaction: Play this after a gambit or Attack action that takes one or more friendly fighters out of action. Draw two power cards. | - | - |
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- | - | 5/56 (8.93%) | ||
AM17 | Omega's Offering |
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Choose one friendly fighter and put one glory point on this card. Ater the chosen fighter is taken out of action by an enemy warband, you gain the glory point on this card. This effect persists until the chosen fighter is taken out of action. | - | - |
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- | - | 6/56 (10.71%) | ||
AM27 | Insanely Territorial |
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You can re-roll any number of dice in this fighter's defence rolls and any number of attack dice in attack rolls for this fighter's Range 1 and Range 2 Attack actions. This fighter cannot make Move actions. | - | - |
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- | - | |||
H191 | Contest of Equals |
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Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes). Restricted |
1 | - |
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? | - | 31/56 (55.36%) | ||
H194 | Ever Downwards |
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Surge, Hybrid: Score this immediately after a power step in which: You delved three or more times Or: You delved one or more times, and one of the feature tokens you delved was in a hex in enemy territory and occupied by your leader. |
1 | - |
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- | - | 8/56 (14.29%) | ||
H215 | Lost in Shadow |
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Dual: Score this in an end phase if: Your warband holds two or more objectives And: One or more enemy fighters are each in a cover hex. |
2 | - |
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- | - | 4/56 (7.14%) | ||
H292 | Phantom Fists |
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Attack action, Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.
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- | - |
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- | - | 8/56 (14.29%) | ||
H297 | Shademark |
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If this fighter's Defence characteristic is ![]() |
- | - |
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- | - | |||
H299 | Shadow Keeper |
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(Errata update) Illusion, Denizen Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. This fighter is on Guard. Reaction: After an enemy fighter's failed Attack action, if this fighter was the target, was adjacent and there was one or more ![]() |
- | - |
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- | - | 12/56 (21.43%) | ||
NM186 | Instinctive Shield |
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When this fighter is given this upgrade, place one shield counter on this card, plus one shield counter if this fighter is a wizard. Reaction: After this fighter is dealt damage, before checking if this fighter is taken out of action, remove the shield counters from this card. If you do Heal (X) this fighter, where X is the number of shield counters you removed. Restricted |
- | - |
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- | - | 6/56 (10.71%) | ||
NM195 | Chum the Waters |
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Dual: Score this in an end phase if: One or more enemy fighters are each on a feature token And: One or more of those fighters have one or more wound counters. |
2 | - |
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- | - | 13/56 (23.21%) | ||
NM225 | Sudden Revelation |
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Surge: Score this immediately after a power step if your warband flipped two or more feature tokens in that power step. | 1 | - |
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- | - | 12/56 (21.43%) | ||
NM236 | Dark Inversion |
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Pick two feature tokens in empty hexes. Place each feature token in the hex the other feature token was in when you picked them. | - | - |
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- | - | 5/56 (8.93%) | ||
NM261 | Swarming Darkness |
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Choose one friendly fighter and pick one feature token within 3 hexes of that fighter. If that feature token is an objective token, flip it. Otherwise move that feature token 1 hex towards that fighter. | - | - |
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- | - | 3/56 (5.36%) | ||
NM287 | Ferocious Bite |
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+1 Dice to this fighter's Range 1 Attack actions. +2 Dice to this fighter's Range 1 Attack actions instead if this fighter is a beast. Forsaken |
- | - |
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- | - | 16/56 (28.57%) | ||
NM303 | Shrewd Wits |
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This fighter is an assassin. Reaction: After a scatter ability is resolved, push this fighter up to 2 hexes. Restricted |
- | - |
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- | - | 2/56 (3.57%) |