# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DC194 | Created for War |
![]() |
![]() |
Score this in an end phase if friendly fighters made four or more Attack actions in the preceding action phase. | 2 | - |
![]() |
- | - | 3/56 (5.36%) | ||
DC195 | Gruesome Certainty |
![]() |
![]() |
Surge: Score this immediately after a friendly fighter's Attack action that resulted in a critical hit. | 1 | - |
![]() |
- | - | 3/56 (5.36%) | ||
DC204 | Walking Mass Grave |
![]() |
![]() |
Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens. | 1 | - |
![]() |
- | - | |||
DC207 | Dire Ultimatum |
![]() |
![]() |
-1 Dice from enemy fighters' Attack actions, to a minimum of 1, unless the Attack action targets a friendly Kainan. This effect persists until an enemy fighter makes an Attack action that targets a friendly Kainan, until a friendly Kainan is out of action, or until the end of the round. | - | Mir Kainan |
![]() |
- | - | 2/56 (3.57%) | ||
DC216 | Aura of Shyish |
![]() |
![]() |
-1 Dice from adjacent enemy fighters' Attack actions, to a minimum of 1. | - | - |
![]() |
- | - | 3/56 (5.36%) | ||
DC218 | Empowered Nadirite |
![]() |
![]() |
+1 Damage to this fighter's Range 1 and Range 2 Nadirite Attack actions. +1 Dice to this fighter's Nadirite Attack actions. |
- | Binar Khenta, Karu, Nohem, Senha |
![]() |
- | - | 3/56 (5.36%) | ||
DC219 | Hatred of the Living |
![]() |
![]() |
You can re-roll one attack dice in this fighter's attack rolls for Range 1 and Range 2 Attack actions. Reaction: During an Attack action that targets this fighter, before the deal damage step, reduce the Damage characteristic of that Attack action by 1, to a minimum of 1, then discard this card. Restricted |
- | Mir Kainan |
![]() |
- | - | 2/56 (3.57%) | ||
DC222 | Unnerving Synchrony |
![]() |
![]() |
Reaction: After an adjacent friendly Mortek's Attack action, other than a Scything Attack action, this fighter makes an Attack action. | - | Mortek |
![]() |
- | - | 3/56 (5.36%) | ||
DC272 | Dominant Position |
![]() |
![]() |
Score this in an end phase if your warband holds more objectives than any other warband. | 2 | - |
![]() |
- | - | 11/56 (19.64%) | ||
DC287 | Intimidating Display |
![]() |
![]() |
Hybrid: Score this in an end phase if: A surviving friendly fighter has a higher Wounds characteristic than any other surviving fighter Or: Three or more friendly fighters are in enemy territory. |
1 | - |
![]() |
- | - | 3/56 (5.36%) | ||
DC366 | Heeded Instinct |
![]() |
![]() |
Choose one friendly fighter. Push the chosen fighter 1 hex, or up to 2 hexes if that fighter is a Quarry. | - | - |
![]() |
- | - | 18/56 (32.14%) | ||
DC377 | Hypnotic Buzz |
![]() |
![]() |
Choose one enemy fighter within 2 hexes of one or more friendly fighters. Push the chosen fighter 1 hex. | - | - |
![]() |
- | - | 9/56 (16.07%) | ||
DC493 | Soundless Step |
![]() |
![]() |
Reaction: After this fighter's activation, push this fighter 1 hex. | - | - |
![]() |
- | - | 12/56 (21.43%) | ||
E13 | Path to Victory |
![]() |
![]() |
Dual: Score this in an end phase if One or more enemy fighters were taken out of action in the preceding action phase And: Your warband holds two or more objectives. |
2 | - |
![]() |
- | NewestDuplicate | 12/56 (21.43%) | ||
E21 | Centre of Attention |
![]() |
![]() |
Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose. | - | - |
![]() |
- | NewestDuplicate | 25/56 (44.64%) | ||
E22 | Commanding Stride |
![]() |
![]() |
Push your leader up to 3 hexes. After this push your leader must be in a starting hex. | - | - |
![]() |
- | NewestDuplicate | 6/56 (10.71%) | ||
E27 | Duel of Wits |
![]() |
![]() |
Reaction: Play this after an opponent plays a ploy. Draw two power cards. Restricted |
- | - |
![]() |
- | NewestDuplicate | 16/56 (28.57%) | ||
E49 | Great Fortitude |
![]() |
![]() |
+1 Wounds. | - | - |
![]() |
- | NewestDuplicate | 27/56 (48.21%) | ||
E51 | Great Strength |
![]() |
![]() |
+1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - |
![]() |
- | NewestDuplicate | 50/56 (89.29%) | ||
AM9 | Dark Sacrifice |
![]() |
![]() |
Reaction: Play this after a gambit or Attack action that takes one or more friendly fighters out of action. Draw two power cards. | - | - |
![]() |
- | - | 5/56 (8.93%) | ||
H161 | Death's Champion |
![]() |
![]() |
Surge: Score this immediately after your leader's Attack action that took the target out of action. | 1 | - |
![]() |
- | - | 3/56 (5.36%) | ||
H169 | False Vigour |
![]() |
![]() |
Illusion Give this only to a fighter with a Wounds characteristic of 3 or less. Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. +1 Dice to this fighter's Range 1 Attack actions +1 Move. |
- | - |
![]() |
- | - | |||
H191 | Contest of Equals |
![]() |
![]() |
Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes). | 1 | - |
![]() |
? | - | 31/56 (55.36%) | ||
H194 | Ever Downwards |
![]() |
![]() |
Surge, Hybrid: Score this immediately after a power step in which: You delved three or more times Or: You delved one or more times, and one of the feature tokens you delved was in a hex in enemy territory and occupied by your leader. |
1 | - |
![]() |
- | - | 8/56 (14.29%) | ||
H215 | Lost in Shadow |
![]() |
![]() |
Dual: Score this in an end phase if: Your warband holds two or more objectives And: One or more enemy fighters are each in a cover hex. |
2 | - |
![]() |
- | - | 4/56 (7.14%) | ||
H220 | Reckless Swing |
![]() |
![]() |
Surge: Score this immediately after an activation step in which a friendly fighter made a Range 1 Attack action that targeted a fighter with more supporting fighters than the attacker. | 1 | - |
![]() |
- | - | 16/56 (28.57%) | ||
H233 | Cover of Darkness |
![]() |
![]() |
Pick one: Gambits cannot deal damage. This effect persists until the end of the next power step. Or: Push one friendly fighter up to 2 hexes into a cover hex. |
- | - |
![]() |
? | - | 14/56 (25%) | ||
H290 | Phantom Darts |
![]() |
![]() |
Attack action, Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.
|
- | - |
![]() |
- | - | 6/56 (10.71%) | ||
NM165 | Death's Soldiers |
![]() |
![]() |
Play this only in your power step. You can use the following reaction. This effect persists until the end of the round or until you use this reaction. Reaction: Use this during an Attack action that targets a friendly fighter, after the attack roll. That Attack action has -1 Damage, to a minimum of 1, until it has been resolved. Restricted |
- | - |
![]() |
- | - | 3/56 (5.36%) | ||
NM225 | Sudden Revelation |
![]() |
![]() |
Surge: Score this immediately after a power step if your warband flipped two or more feature tokens in that power step. | 1 | - |
![]() |
- | - | 12/56 (21.43%) | ||
NM245 | King of the Deeps |
![]() |
![]() |
+1 Dice to the first Attack action made by a friendly fighter in the next activation step. +2 Dice instead if one or more of that fighter's Attack actions' Damage characteristics are greater than the target's Wounds characteristic. | - | - |
![]() |
- | - | 6/56 (10.71%) | ||
NM290 | Honed Instincts |
![]() |
![]() |
Innate (![]() |
- | - |
![]() |
- | - | 2/56 (3.57%) |