Voidcursed Thralls Rivals deck
Card sets (1)
Voidcursed Thralls Rivals Deck
Voidcursed: At the start of a round if there are no surviving friendly Voidcursed fighters, choose one surviving friendly fighter. The chosen fighter is Voidcursed.
Voidcursed fighters cannot make actions other than Move actions, Attack actions and Charge actions.
Voidcursed figthers cannot make Range 3+ Attack actions.
Voidcursed fighters cannot be driven back.
Voidcursed fighters have a Defence characteristic of 1 Block.
Championship Nemesis Rivals Relic Open
Total glory - 19
6 | 6 | 0
4 | 0
10 | 0
7 | 3
|VT1||Forbidding Thralls||Dual: Score this in an end phase if:
Two or more friendly fighters are Voidcursed
And: Each surviving enemy fighter is in enemy territory.
|VT2||Gathered Thralls||Surge, Dual: Score this immediately after an opponent's activation step if:
Three or more Voidcursed fighters are adjacent to each other
And: One or more of those fighters are enemy fighters.
|VT3||Involuntary Interdiction||Surge: Score this immediately after a Voidcursed fighter's Attack action takes the target out of action.||1||-||-||-|
|VT4||Lashed Into Motion||Surge: Score this immediately after the third or subsequent Move action made by friendly Voidcursed fighters in the same phase.||1||-||-||-|
|VT5||Perfect Thrall||Surge, Dual: Score this immediately after an activation step if:
A friendly Voidcursed fighter is holding an objective
And: That fighter made one or more successful Attack actions in that activation step.
|VT6||Reshaped Realm||Score this in an end phase if each surviving fighter is Voidcursed.||4||-||-||-|
|VT7||Surrendered Will||Surge: Score this immediately after an opponent's activation step if one or more enemy fighters are Voidcursed.||1||-||-||-|
|VT8||Threatening Presence||Score this in an end phase if there are more friendly fighters in two or more territories than there are enemy fighters in those territories.||2||-||-||-|
|VT9||Tipping Point||Surge: Score this immediately after an activation step if there are more surviving Voidcursed fighters than surviving fighters that are not Voidcursed.||1||-||-||-|
|VT10||Unceasing Imperatives||Score this in an end phase if each surviving Voidcursed fighter from one or more warbands each has one or more Move and/or Charge tokens.||1||-||-||-|
|VT11||Uncounted Cost||Dual: Score this in an end phase if:
Four or more fighters are out of action
And: Two or more of those fighters are Voidcursed.
|VT12||Unwitting Guardians||Score this in an end phase if one or more friendly Voidcursed fighters are on feature tokens.||1||-||-||-|
|VT13||Forced Movements||Choose a friendly Voidcursed fighter. Make one Move action with the chosen fighter.||-||-||-||-|
|VT14||Involuntary Advance||Choose a Voidcursed fighter. Push the chosen fighter 1 hex.||-||-||-||-|
|VT15||Reshaping Burst||Choose a Voidcursed fighter. Roll a magic dice for each fighter within 2 hexes of the chosen fighter. On a roll of Focus, that fighter is Voidcursed.||-||-||-||-|
|VT16||Reshaping Demise||Reaction: Use this during an enemy fighter's Attack action, after the deal damage step, if the target would be taken out of action. Each fighter adjacent to the target is Voidcursed.||-||-||-||-|
|VT17||Reshaping Snare||Choose a fighter on an objective or in a snare hex. That fighter is Voidcursed.||-||-||-||-|
Rolls of Dodge are successes in Voidcursed fighter's defence rolls. This effect persists until the end of the round or until another Domain gambit is played.
|VT19||Unbearable Energies||Choose an enemy fighter adjacent to one or more Voidcursed fighters. Deal 1 damage to the chosen fighter.||-||-||-||-|
+2 Move to each Voidcursed fighter
After a Voidcursed fighter makes a Move action, stagger that fighter.
This effect persists until the end of the round or until another Domain gambit is played.
|VT21||Voidcursed Assault||Each friendly Voidcursed fighter makes the following Attack action. Reactions cannot be made during this Attack action.
1 Smash 2 1
+1 Dice to a friendly Voidcursed fighters' Attack actions
This effect persists until the end of the round, until a successful Attack action is made by a friendly Voidcursed fighter, or until another Domain gambit is played.
|VT23||A Wary Warrior||Reaction: After this fighter's activation, if this fighter is adjacent to one or more fighters, push this fighter 1 hex. After this push, this fighter cannot be adjacent to another fighter.||-||-||-||-|
|VT24||Energy Converter||Reaction: After this fighter's Range 1 Attack action takes an enemy fighter out of action, Heal (1) this fighter.||-||Voidcursed||-||-|
|VT25||Enervating Form||Reaction: Use this after this fighter is the target of a Range 1 or Range 2 Attack action. Give the attacker one Charge token.||-||Voidcursed||-||-|
|VT26||Refashioned Priorities||Reaction: Use this after another fighter's Move action or Attack action, if that fighter is not adjacent to this fighter. This fighter can make a Move action that must end on a feature token. This reaction cannot be used more than once per round.||-||-||-||-|
|VT27||Refashioned Reactions||Reaction: Use this after another fighter's Move action or Attack action, if that fighter is not adjacent to this fighter. This fighter can make a Move action that must end adjacent to one or more fighters. This reaction cannot be used more than once per round.||-||-||-||-|
|VT28||Singular Reshaping||Instead of giving this card to a friendly fighter, you can pick an opponent. That opponent chooses a surviving fighter in their warband and gives this upgrade to that fighter. This fighter is Voidcursed.||-||-||-||-|
|VT29||Surging Power||When you give this upgrade to a fighter, pick one: Critical success Grievous 1 to this fighter's Range 1 and Range 2 Attack actions, or this fighter is Voidcursed.||-||-||-||-|
|VT30||Thrallmaker||Reaction: Use this after the deal damage step of this fighter's Attack action. The target is Voidcursed.||-||-||-||-|
|VT31||Unnatural Resilience||This card cannot be given to Large fighters.
-1 Damage, to a minimum of 1, to Range 1 and Range 2 Attack actions that target this fighter.
|VT32||Unthinking Aid||Reaction: At the start of a round, choose a friendly fighter that is a leader, hunter, quarry, brawler, assassin, and/or Voidcursed. Place this fighter in an empty hex adjacent to the chosen fighter, then break this card.||-||-||-||-|