Tooth and Claw Rivals deck
Any warband
Card sets (1)
Tooth and Claw Rivals Deck
At the start of a friendly fighter's activation, you can stagger that fighter.
A fighter (in any warband) is savage while any of the following are true:
That fighter has one or more Charge tokens
That fighter is staggered
That fighter has two or more wound counters.
Play formats
Cards: 6
Valid:
Championship Nemesis Rivals Relic Open
Objectives (12)
Total glory - 18
6 |
6 |
0
5 | 1
Gambits (10)
10 | 0
Upgrades (10)
10 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
TC1 | Embraced Savagery | Surge: Score this immediately after an activation if each surviving friendly fighter is savage. | 1 | - | - | - | 14/60 (23.33%) | |||||
TC2 | Ferocious Rampage | Dual: Score this in an end phase if: Each surviving friendly fighter is savage and/or Inspired And: There are no fighters holding objectives. |
2 | - | - | - | 4/60 (6.67%) | |||||
TC3 | Focal Point | Dual: Score this in an end phase if: A friendly leader is within 2 hexes of two or more other fighters from two or more warbands And: That leader is in enemy territory. |
2 | - | - | - | 2/60 (3.33%) | |||||
TC4 | Fully Committed | Dual: Score this in an end phase if: Three or more friendly fighters are in enemy territory And: Each of those fighter is savage. |
2 | - | - | - | ||||||
TC5 | Hurricane Force | Dual: Score this in an end phase if: Each surviving friendly fighter is in enemy territory And: There are no enemy fighters in your territory. |
3 | - | - | - | 4/60 (6.67%) | |||||
TC6 | Leaderless Pack | Score this in an end phase if each enemy leader is out of action. | 1 | - | - | - | ||||||
TC7 | Macabre Spectacle | Surge: Score this immediately after a friendly fighter's Attack action that took the target our of action, if that friendly fighter was savage before you activated them. | 1 | - | - | - | ||||||
TC8 | Mauled | Surge: Score this immediately after a friendly fighter's Attack action that took the target our of action, if that friendly fighter was supported by one or more savage fighters. | 1 | - | - | - | ||||||
TC9 | Move or Die | Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens. | 1 | - | - | - | 12/60 (20%) | |||||
TC10 | Paragon of Ferocity | Surge, Hybrid: Score this immediately after a savage friendly fighter's Attack action takes the target out of action if: That friendly fighter is in enemy territory Or: The target was an enemy leader. |
1 | - | - | - | 4/60 (6.67%) | |||||
TC11 | Supreme Savagery | Surge, Dual: Score this immediately after a savage friendly leader's Attack action if: The target was taken out of action And: That was the second or subsequent fighter your leader has taken out of action. |
2 | - | ? | - | ||||||
TC12 | Toyed With | Surge: Score this immediately after a friendly fighter's Attack action if one or more enemy fighters are vulnerable. | 1 | - | - | - | 8/60 (13.33%) | |||||
TC13 | Binding Hex | Choose one savage fighter within 3 hexes of your leader. That fighter's player rolls one defence dice for each of the chosen fighter's upgrades. If they roll one or more Block symbols nothing happens. Otherwise, the chosen fighter is a beast. This effect persists until the chosen fighter or your leader is taken out of action. | - | - | - | - | ||||||
TC14 | Call to Heel | Choose one beast or savage fighter. Push the chosen fighter 1 hex, or up to 4 hexes if it is a friendly fighter, so it is adjacent to a friendly fighter. | - | - | ? | - | 8/60 (13.33%) | |||||
TC15 | Dark Command | Choose one beast or savage fighter. Deal 1 damage to one enemy fighter adjacent to the chosen fighter. Restricted |
- | - | - | - | 15/60 (25%) | |||||
TC16 | Determined Brutality | The first Range 1 Attack action made in the next activation has Cleave or Ensnare: pick which one in the declare Attack action step. | - | - | - | - | ||||||
TC17 | Goreswamp | Domain +1 Move to Khorne fighters. Each other fighter has a Move characteristic of 2 while that fighter is making a Move action that is not part of a Charge superaction. This effect persists until the end of the round or until another Domain gambit is played. |
- | - | - | - | 2/60 (3.33%) | |||||
TC18 | Internal Surrender | Choose one friendly fighter. The chosen fighter is savage. +1 Dice to the chosen fighter's Range 1 Attack actions. -1 Defence from the chosen fighter, to a minimum of 1. This effect persists until that fighter is taken out of action. Restricted |
- | - | - | - | 2/60 (3.33%) | |||||
TC19 | Lurking Gnarloaks | Domain Cover hexes are also lethal hexes. This effect persists until the end of the round or until another Domain gambit is played. |
- | - | - | - | ||||||
TC20 | Predatory Fog | Domain After each fighter's activation, stagger that fighter unless that fighter made one or more Range 1 or Range 2 Attack actions during that activation. This effect persists until the end of the round or until another Domain gambit is played. |
- | - | - | - | ||||||
TC21 | Reckless Haste | +2 Move to fighters in the next activation. After the next activation, stagger each fighter that made one or more Move actions during that activation. | - | - | - | - | ||||||
TC22 | Savage Season | (Errata update) Choose one or more friendly fighters. If a chosen fighter has one or more wound counters, Heal (1) and stagger that fighter. Otherwise, stagger that chosen fighter. | - | - | ? | - | ||||||
TC23 | Beast Claws | Attack action 1 Fury 2 2 Flurry: While this fighter is savage, you can re-roll any number of attack dice in the attack roll. |
- | - | ? | - | ||||||
TC24 | Beastcaller | When a savage friendly fighter is the target of an Attack action, this fighter is supporting that fighter. Reaction: After a savage fighter is pushed, other than by this reaction, push that fighter 1 hex towards this fighter. |
- | - | - | - | ||||||
TC25 | Brutal Transformation | You cannot give this card to a Leader or a Large fighter. This fighter is a beast. +2 Damage to this fighter's Range 1 Attack actions. This fighter cannot make superactions. |
- | - | - | - | ||||||
TC26 | Feral Alteration | You cannot give this to a Large fighter. This fighter is a beast. +1 Move +1 Wounds This fighter's Range 1 and Range 2 Attack actions have Knockback 1. |
- | - | - | - | 4/60 (6.67%) | |||||
TC27 | Feral Instincts | This fighter is a beast. +1 Damage to this fighter's Range 1 Attack actions. When activated, this fighter must make an Attack action if it can, otherwise it must make a Charge action if it can, otherwise it must make a Move action that ends closer to the nearest enemy fighter. If it cannot make any of these actions, it cannot be activated. |
- | - | - | - | ||||||
TC28 | Gifted Ferocity | Mutation +1 Dice to this fighter's Range 1 Attack actions. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. Restricted |
- | - | - | - | 6/60 (10%) | |||||
TC29 | Gifted Vitality | Mutation You cannot give this to a Large fighter. At the end of the action phase, Heal (1) this fighter. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. |
- | - | - | - | ||||||
TC30 | Mark of the Stampede | This fighter is a beast. +1 Move +2 Move instead while this fighter is savage. This fighter cannot be staggered while this fighter is savage. |
- | - | ? | - | ||||||
TC31 | Natural Hunter | +1 Move While this fighter's target is savage and/or trapped, this fighter's Attack actions have Ensnare. |
- | - | - | - | ||||||
TC32 | Stubborn to the Bone | Enemy warbands cannot push this fighter. In addition, while this fighter is savage, you can re-roll one dice in this fighter's defence rolls. |
- | - | - | - | 5/60 (8.33%) |