Shared deck
Gnarlspirit Pack
Chaos
Card sets (2)
Tooth and Claw Rivals Deck
At the start of a friendly fighter's activation, you can stagger that fighter.
A fighter (in any warband) is savage while any of the following are true:
That fighter has one or more Charge tokens
That fighter is staggered
That fighter has two or more wound counters.
Play formats
Cards: 6
Valid:
Nemesis Relic Open
Not valid:
Championship Rivals
Objectives (12)
Total glory - 15
6 |
6 |
0
2 | 4
Gambits (10)
9 | 1
Upgrades (10)
10 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
GP1 | Oath of Fortitude | Hybrid: You may reveal this card at the start of your first turn in a round, then return it to your hand. Score this in an end phase if: There are three or more surviving friendly fighters Or: There are one or more surviving friendly fighters and no friendly fighters were taken out of action in this round. If you revealed this card, gain one additional glory point. |
1 | - | - | - | 2/44 (4.55%) | |||||
GP2 | Oath of Ruin | Surge, Hybrid: You may reveal this card at the start of your first turn in a round, then return it to your hand. Score this immediately after: Your warband removes an objective token in enemy territory Or: Your warband takes an Inspired enemy fighter in enemy territory out of action. If you revealed this card, gain one additional glory point. |
1 | - | - | - | ||||||
GP3 | Oath of Slaughter | Surge, Hybrid: You may reveal this card at the start of your first turn in a round, then return it to your hand. Score this immediately after: A second or subsequent enemy fighter is taken out of action in the same round Or: a Large enemy fighter is taken out of action. If you revealed this card, gain one additional glory point. |
1 | - | - | - | 2/44 (4.55%) | |||||
GP4 | Oath of the Hunt | Dual: You may reveal this card at the start of your first turn in a round, then return it to your hand. Score this in an end phase if: Each surviving friendly fighter has one or more Charge tokens And: Each of those fighters is in enemy territory. If you revealed this card, gain one additional glory point. |
1 | - | - | - | 2/44 (4.55%) | |||||
GP5 | Rapid Raid | Score this in an end phase if each surviving friendly fighter is in enemy territory. | 1 | - | - | - | ||||||
GP6 | Raze and Pillage | Dual: Score this in an end phase if: One or more friendly fighters are on a feature token in enemy territory And: Each surviving friendly fighter in enemy territory has one or more upgrades. |
2 | - | - | - | 2/44 (4.55%) | |||||
GP7 | Return to Ruin | Hybrid: Score this in an end phase if: There is a friendly fighter on each feature token in enemy territory Or: There are no objective tokens in enemy territory. |
3 | - | - | - | ||||||
GP9 | Shocking Raid | Surge: Score this immediately after your warband's second or subsequent successful Attack action in the same round. | 1 | - | - | - | 2/44 (4.55%) | |||||
GP10 | True Selves | Score this in an end phase if each surviving friendly fighter is either Inspired or a beast. | 1 | - | ? | - | 2/44 (4.55%) | |||||
GP11 | Well Rewarded | Surge: Score this immediately after you give a fighter their third or subsequent upgrade. Restricted |
1 | - | - | - | 3/44 (6.82%) | |||||
GP13 | Dulling Venom | Poison: Choose one enemy fighter adjacent to one or more friendly beasts. The chosen fighter is staggered. This effect persists until the chosen fighter is taken out of action. |
- | - | - | - | ||||||
GP14 | Fierce Competition | +1 Dice to the first Attack action made by a friendly fighter in the next activation. +2 Dice instead if that fighter is supported by one or more friendly beasts and/or Inspired fighters. |
- | - | - | - | 2/44 (4.55%) | |||||
GP15 | Hasty Pillage | Pick one feature token in enemy territory in the same hex as a friendly fighter. Remove that feature token from the battlefield. Then give that fighter one Charge token. | - | - | - | - | ||||||
GP16 | Hunting Aspects | In the next activation, friendly fighters have the following abilities: Gorl: After this fighter's first action, Heal (1) this fighter. Kheira: After this fighter's first action, deal 1 damage to one adjacent enemy fighter. Lupan: This fighter's Attack actions have Cleave and Ensnare. Sarrakkar: +1 wizard level. |
- | Sarrakkar Blackwing | - | - | ||||||
GP18 | Self-command | Remove one friendly fighter's Spirit counters and give that fighter one Guard token. | - | - | - | - | 3/44 (6.82%) | |||||
GP19 | Spurred Onwards | +1 Move to the first friendly fighter to make a Move action in the next activation. +2 Move instead if that fighter is a beast and one or more other surviving friendly fighters are not beasts. |
- | - | - | - | ||||||
GP20 | The Binding | Gambit Spell (Channel): If cast, remove any number of Spirit counters from any number of friendly fighters. Heal (1) each fighter that had at least one Spirit counter removed in this way. | - | - | ? | - | ||||||
GP24 | Denbreaker | Reaction: After this fighter's activation, if this fighter is holding an objective in enemy territory, remove that objective token from the battlefield. Then pick one, give this fighter one Charge token or break this card. | - | - | - | - | ||||||
GP25 | Envenomed Spurs | Attack action, Mutation You can give this to a beast. 1 Fury 2 1 Reaction: After this fighter's activation, if there are one or more enemy fighters adjacent to this fighter, this fighter makes this Attack action. |
- | - | - | - | ||||||
GP26 | Preternatural Senses | You can re-roll one dice in this fighter's defence rolls, and this fighter ignores the rules for cover hexes while making an Attack action. | - | - | - | - | ||||||
GP30 | Trophy of Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. Restricted |
- | - | - | - | 3/44 (6.82%) | |||||
TC1 | Embraced Savagery | Surge: Score this immediately after an activation if each surviving friendly fighter is savage. | 1 | - | - | - | 14/44 (31.82%) | |||||
TC12 | Toyed With | Surge: Score this immediately after a friendly fighter's Attack action if one or more enemy fighters are vulnerable. | 1 | - | - | - | 8/44 (18.18%) | |||||
TC14 | Call to Heel | Choose one beast or savage fighter. Push the chosen fighter 1 hex, or up to 4 hexes if it is a friendly fighter, so it is adjacent to a friendly fighter. | - | - | ? | - | 8/44 (18.18%) | |||||
TC15 | Dark Command | Choose one beast or savage fighter. Deal 1 damage to one enemy fighter adjacent to the chosen fighter. Restricted |
- | - | - | - | 15/44 (34.09%) | |||||
TC22 | Savage Season | (Errata update) Choose one or more friendly fighters. If a chosen fighter has one or more wound counters, Heal (1) and stagger that fighter. Otherwise, stagger that chosen fighter. | - | - | ? | - | ||||||
TC24 | Beastcaller | When a savage friendly fighter is the target of an Attack action, this fighter is supporting that fighter. Reaction: After a savage fighter is pushed, other than by this reaction, push that fighter 1 hex towards this fighter. |
- | - | - | - | ||||||
TC26 | Feral Alteration | You cannot give this to a Large fighter. This fighter is a beast. +1 Move +1 Wounds This fighter's Range 1 and Range 2 Attack actions have Knockback 1. |
- | - | - | - | 4/44 (9.09%) | |||||
TC27 | Feral Instincts | This fighter is a beast. +1 Damage to this fighter's Range 1 Attack actions. When activated, this fighter must make an Attack action if it can, otherwise it must make a Charge action if it can, otherwise it must make a Move action that ends closer to the nearest enemy fighter. If it cannot make any of these actions, it cannot be activated. |
- | - | - | - | ||||||
TC28 | Gifted Ferocity | Mutation +1 Dice to this fighter's Range 1 Attack actions. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. Restricted |
- | - | - | - | 6/44 (13.64%) | |||||
TC30 | Mark of the Stampede | This fighter is a beast. +1 Move +2 Move instead while this fighter is savage. This fighter cannot be staggered while this fighter is savage. |
- | - | ? | - | ||||||
TC32 | Stubborn to the Bone | Enemy warbands cannot push this fighter. In addition, while this fighter is savage, you can re-roll one dice in this fighter's defence rolls. |
- | - | - | - | 5/44 (11.36%) |