Shared deck
Ironsoul's Condemners
Order
Card sets (2)
Tooth and Claw Rivals Deck
At the start of a friendly fighter's activation, you can stagger that fighter.
A fighter (in any warband) is savage while any of the following are true:
That fighter has one or more Charge tokens
That fighter is staggered
That fighter has two or more wound counters.
Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 17
6 |
6 |
0
4 | 1
Gambits (10)
10 | 0
Upgrades (10)
7 | 3
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
D2 | Forceful Banishment | Surge: Score this immediately when an enemy fighter is driven back by a friendly fighter's Attack action that has the Knockback ability. | 1 | - | - | - | ||||||
D3 | Martial Prowess | Surge: Score this immediately after your warband makes a third or subsequent successful Attack action in the same phase. | 2 | - | - | - | ||||||
D7 | Strength in Unity | Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Each surviving friendly fighter has one or more Move tokens, and/or each surviving friendly fighter has one or more Charge tokens and/or each surviving friendly fighter has one or more Guard tokens. |
1 | - | - | - | ||||||
D9 | Vengeance Satisfied | Score this in an end phase if more than half of the fighters in one or more enemy warbands are out of action. | 2 | - | - | - | ||||||
D10 | Vindicated Arrogance | Score this in an end phase if your leader was the target of one or more Attack actions in this round and is on the battlefield. | 1 | - | - | - | ||||||
D11 | Wrathful Blow | Surge, Dual: Score this immediately If: A friendly fighter's Attack action takes an enemy fighter out of action And: That friendly fighter has one or more wound tokens. |
1 | - | - | - | ||||||
D15 | Fulminating Blast | Push an enemy fighter up to one hex. | - | - | - | - | ||||||
D16 | Improvised Blow | Choose a friendly fighter adjacent to an enemy fighter. The chosen fighter makes the following Attack action. 1 Fury 3 1 |
- | - | - | - | ||||||
D18 | Outflank | Choose a friendly fighter adjacent to another fighter and push them up to two hexes. | - | - | ? | - | ||||||
D21 | Unyielding Resolve | Choose a friendly fighter and roll a defence dice. On a roll of Block or Critical success, Heal (2) that fighter, otherwise Heal (1) that fighter. | - | - | - | - | ||||||
D22 | Vengeful Strike | Reaction: Play this during an enemy fighter's Attack action that deals damage to an adjacent friendly fighter, before the drive back step. Roll an attack dice. On a roll of Smash or Critical success the friendly fighter is not driven back and makes an Attack action that targets the attacker. | - | - | - | - | ||||||
D23 | Aetherically Charged Shield | You can re-roll one dice in each defence roll made for this fighter. | - | Gwynne Ironsoul, Tavian of Sarnassus | - | - | ||||||
D24 | Aetherically Charged Weapon | You can re-roll one dice in the attack roll of the first Attack action this fighter makes in each round. | - | - | - | - | ||||||
D27 | Hallowed Aura | Reaction: After an Attack action that deals damage to this fighter, roll an attack dice. On a roll of Smash or Critical success Heal (1) this fighter. | - | - | - | - | ||||||
D28 | Punishing Blow | 1 Smash 3 4 |
- | Brodus Blightbane | - | - | ||||||
D29 | Sanctified Armour | When this fighter is dealt damage, reduce that damage by 1, to a minimum of 1. | - | - | - | - | ||||||
D30 | Soul-hardened Shield | When this fighter is activated, before making an action with them, give them a Guard token. | - | Gwynne Ironsoul, Tavian of Sarnassus | - | - | ||||||
TC1 | Embraced Savagery | Surge: Score this immediately after an activation if each surviving friendly fighter is savage. | 1 | - | - | - | 14/44 (31.82%) | |||||
TC3 | Focal Point | Dual: Score this in an end phase if: A friendly leader is within 2 hexes of two or more other fighters from two or more warbands And: That leader is in enemy territory. |
2 | - | - | - | 2/44 (4.55%) | |||||
TC5 | Hurricane Force | Dual: Score this in an end phase if: Each surviving friendly fighter is in enemy territory And: There are no enemy fighters in your territory. |
3 | - | - | - | 4/44 (9.09%) | |||||
TC9 | Move or Die | Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens. | 1 | - | - | - | 12/44 (27.27%) | |||||
TC10 | Paragon of Ferocity | Surge, Hybrid: Score this immediately after a savage friendly fighter's Attack action takes the target out of action if: That friendly fighter is in enemy territory Or: The target was an enemy leader. |
1 | - | - | - | 4/44 (9.09%) | |||||
TC12 | Toyed With | Surge: Score this immediately after a friendly fighter's Attack action if one or more enemy fighters are vulnerable. | 1 | - | - | - | 8/44 (18.18%) | |||||
TC14 | Call to Heel | Choose one beast or savage fighter. Push the chosen fighter 1 hex, or up to 4 hexes if it is a friendly fighter, so it is adjacent to a friendly fighter. | - | - | ? | - | 8/44 (18.18%) | |||||
TC15 | Dark Command | Choose one beast or savage fighter. Deal 1 damage to one enemy fighter adjacent to the chosen fighter. Restricted |
- | - | - | - | 15/44 (34.09%) | |||||
TC18 | Internal Surrender | Choose one friendly fighter. The chosen fighter is savage. +1 Dice to the chosen fighter's Range 1 Attack actions. -1 Defence from the chosen fighter, to a minimum of 1. This effect persists until that fighter is taken out of action. Restricted |
- | - | - | - | 2/44 (4.55%) | |||||
TC21 | Reckless Haste | +2 Move to fighters in the next activation. After the next activation, stagger each fighter that made one or more Move actions during that activation. | - | - | - | - | ||||||
TC22 | Savage Season | (Errata update) Choose one or more friendly fighters. If a chosen fighter has one or more wound counters, Heal (1) and stagger that fighter. Otherwise, stagger that chosen fighter. | - | - | ? | - | ||||||
TC27 | Feral Instincts | This fighter is a beast. +1 Damage to this fighter's Range 1 Attack actions. When activated, this fighter must make an Attack action if it can, otherwise it must make a Charge action if it can, otherwise it must make a Move action that ends closer to the nearest enemy fighter. If it cannot make any of these actions, it cannot be activated. |
- | - | - | - | ||||||
TC28 | Gifted Ferocity | Mutation +1 Dice to this fighter's Range 1 Attack actions. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. Restricted |
- | - | - | - | 6/44 (13.64%) | |||||
TC31 | Natural Hunter | +1 Move While this fighter's target is savage and/or trapped, this fighter's Attack actions have Ensnare. |
- | - | - | - | ||||||
TC32 | Stubborn to the Bone | Enemy warbands cannot push this fighter. In addition, while this fighter is savage, you can re-roll one dice in this fighter's defence rolls. |
- | - | - | - | 5/44 (11.36%) |