# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
SS1 | Burnt Out | Surge, Dual: Score this immediately after a power step if: You have no power cards in your hand And: You have not discarded and power cards in this round (cards that were played from your hand are not discarded). |
1 | - | - | - | 10/44 (22.73%) | |||||
SS2 | Claim the Prize | Dual: Score this in an end phase if: Your warband holds each objective in one or more territories (including no one's territory) And: Your warband holds two or more objectives in one or more of those territories. |
3 | - | - | - | 2/44 (4.55%) | |||||
SS8 | Shape the Realm | Dual: Score this in an end phase if: Your warband holds three or more objectives And: One or more friendly wizards are each holding an objective. |
3 | - | - | - | ||||||
SS9 | Sorcerous Treasure-hunter | Dual: Score this in an end phase if: One or more friendly wizards are each holding an objective And: One or more of those wizards each have three or more upgrades. |
2 | - | - | - | 8/44 (18.18%) | |||||
SS10 | Spark of Creation | Surge, Dual: Score this immediately after: A friendly fighter's spell Attack action took the target out of action And: The caster and/or the enemy fighter were in a hazard hex and/or on a feature token. |
1 | - | - | - | ||||||
SS11 | Touching the Realm | Dual: Score this in an end phase if: Your warband holds two or more objectives And: One or more friendly wizards are each holding an objective. |
1 | - | - | - | ||||||
SS13 | Abasoth's Screaming Idols | Gambit Spell (Channel): If cast, pick one feature token within 3 hexes of the caster. Move that feature token 1 hex. After you have done so, if a fighter is on that feature token, deal 1 damage to that fighter. Restricted |
- | - | ? | - | 6/44 (13.64%) | |||||
SS14 | Arcane Reach | +2 Range, to a maximum of 6, to the first Range 2+ spell Attack action made by a friendly wizard in the next activation step. | - | - | - | - | ||||||
SS16 | Celestial Surge | The next time a friendly wizard that is holding an objective attempts to cast a spell, that wizard has +1 wizard level until the casting sequence ends. This effect persists until a friendly wizard attempts to cast a spell or until the end of this power step. | - | - | - | - | ||||||
SS18 | Iara's Resistance | Gambit Spell (Focus): If cast, +1 Wounds to friendly fighters while they are holding an objective. This effect persists until the end of the round or until another warband holds more objectives than your warband. | - | - | - | - | ||||||
SS22 | Topsy Turvy | Pick one feature token within 5 hexes of a friendly wizard that is not in the same hex as an enemy fighter. Flip that feature token. | - | - | - | - | ||||||
SS23 | Abasoth's Adaptive Assault | Spell Attack action 3 Focus - 1 +1 Damage to this spell Attack action if the target is Inspired.+1 Damage to this spell Attack action if the target is on a feature token. |
- | Wizard | - | - | ||||||
SS29 | Quintok's Static Rod | Attack action 2 Smash 2 2 This fighter cannot be driven back. Objective tokens within 3 hexes of this fighter cannot be moved, removed or flipped. |
- | - | - | - | ||||||
SS31 | Sorcerous Might | This fighter's spell Attack actions have Critical success Grievous 1. This card cannot affect spell Attack actions with a Damage characteristic or 3 or greater. Restricted |
- | - | - | - | ||||||
SS32 | Temporally Aligned | Reaction: After an activation step in which this fighter made a Charge action, push this fighter 1 hex. | - | - | - | - | ||||||
ZA2 | Gitz Everywhere! | Score this in an end phase if your warband holds each objective in your territory. When you score this, gain 2 additional glory points if your warband holds each objective in enemy territory, and/or gain 1 additional glory point if your warband holds one or more objectives in no one's territory. |
2 | - | - | - | ||||||
ZA4 | Mad Scurry | Score this in an end phase if five or more friendly fighters each have one or more Move and/or Charge tokens. | 2 | - | - | - | ||||||
ZA5 | Malicious Kill | Surge: Score this immediately after an enemy fighter with two or more upgrades is taken out of action. | 2 | - | - | - | ||||||
ZA7 | Obliterated | Surge: Score this immediately after an enemy fighter is taken out of action by damage dealt by a friendly Snirk. Gain 1 additional glory point if that Snirk is Inspired. | 1 | - | - | - | ||||||
ZA8 | Overwhelmin' Gitz | Surge: Score this immediately after a friendly fighter's successful Attack action if that fighter was supported by two or more friendly fighters. | 1 | - | - | - | ||||||
ZA10 | Stayin' Safe | Surge: Score this immediately after your warband's third or subsequent Range 3+ Attack action in the same phase. | 1 | - | - | - | ||||||
ZA13 | Bite of da Bad Moon | Gambit Spell (Focus): If cast, choose an enemy fighter and roll a number of dice equal to their Defence characteristic. For each roll of Channel or Critical success, deal 1 damage to the chosen fighter. | - | - | - | - | ||||||
ZA18 | Jealous Hex | Gambit Spell (Focus): If cast, choose an enemy fighter that has the highest Wounds characteristic, or that is tied for the highest Wounds characteristic, of each enemy fighter on the battlefield. -1 Wounds from the chosen fighter. This effect persists until the chosen fighter is out of action. | - | - | - | - | ||||||
ZA19 | Little Waaagh! | +1 Dice to the first Attack action made by a friendly fighter in the next activation. | - | - | - | - | ||||||
ZA20 | Make Some Noise | Choose up to two friendly squigs. Push each chosen fighter up to 2 hexes. | - | Squig | - | - | ||||||
ZA21 | Sneaky Step | Choose a friendly fighter. Push the chosen fighter 1 hex. | - | - | - | - | ||||||
ZA23 | Dug In There | This fighter is on Guard while they are within 2 hexes of another friendly Shoota. | - | Shoota | - | - | ||||||
ZA24 | Fiery Brand | This fighter's Range 1 Attack actions have Critical success Grievous 1. | - | Drizgit da Squig Herder | - | - | ||||||
ZA25 | Leashed Spite | In an end phase, if this fighter is holding an objective, roll one magic dice. On a roll of Channel or Critical success, gain 1 glory point, then break this card. | - | - | - | - | ||||||
ZA27 | Ravenous | +1 Damage to this fighter's Range 1 Attack actions. | - | Squig | - | - | ||||||
ZA28 | Sharp Stikka | Attack action 2 Fury 3 1 |
- | - | - | - | ||||||
ZA31 | Squinty Glarin' | Other friendly fighters can make the Scurry reaction even if they have one or more Charge tokens and/or two or more Move tokens. | - | Zarbag | - | - |