# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N262 | Domain Denied | Score this in an end phase if no enemy fighters are holding objectives. | 1 | - | - | - | ||||||
N265 | Lithe Spirits | Score this immediately if your warband makes its second or subsequent reaction in this phase. | 1 | - | - | - | ||||||
N266 | Reclaim the Lamentiri | Score this in an end phase if you hold all the objectives in at least one player's territory. | 2 | - | - | - | ||||||
N268 | Song of Hatred | Score this immediately if your warband successfully casts their second or subsequent spell in this phase. | 1 | - | - | - | ||||||
N269 | Strike Swiftly | Score this immediately if a friendly fighter takes an enemy fighter out of action with a Charge action. | 1 | - | - | - | ||||||
N271 | Curse of the Dwindling | Gambit Spell (ChannelChannel): If this spell is cast, choose an enemy fighter within five hexes of the caster. That fighter's Attack actions have -1 Dice (to a minimum of 1). This spell persists until that fighter is out of action. | - | - | - | - | ||||||
N272 | Healing Amphora | Choose a friendly Gallanghann or a friendly fighter adjacent to a friendly Gallanghann and roll a defence dice. On a roll of Block or Critical success remove up to two wound tokens from that fighter's fighter card. Otherwise remove up to one wound token from that fighter's fighter card. | - | - | - | - | ||||||
N276 | Pangs of the Great Lack | Gambit Spell (Focus): If this spell is cast, choose an enemy fighter within five hexes of the caster. That fighter suffers 1 damage. | - | - | - | - | ||||||
N277 | Revenant Rage | The first Attack action in the next activation has +1 Dice. | - | - | - | - | ||||||
N278 | Springseed Step | Reaction: Play this after a friendly fighter's Move action. Choose another friendly fighter and push them up to three hexes. They must end this push adjacent to the fighter that moved. | - | - | - | - | ||||||
N279 | Strength of the Burgeoning | Gambit Spell (Channel): If this spell is cast, the first Attack action with a Range of 1 or 2 in the next activation has +1 Damage. | - | - | - | - | ||||||
N282 | Constant Growth | +1 Wounds. | - | - | - | - | ||||||
N286 | Pinning Shot | This fighter is considered to be a supporting fighter for adjacent friendly fighters. | - | Ahnslaine, Revenant Archer | - | - | ||||||
N290 | Warding Stance | +1 Defence. | - | Gallanghann of the Glade | - | - | ||||||
SS1 | Burnt Out | Surge, Dual: Score this immediately after a power step if: You have no power cards in your hand And: You have not discarded and power cards in this round (cards that were played from your hand are not discarded). |
1 | - | - | - | 10/44 (22.73%) | |||||
SS2 | Claim the Prize | Dual: Score this in an end phase if: Your warband holds each objective in one or more territories (including no one's territory) And: Your warband holds two or more objectives in one or more of those territories. |
3 | - | - | - | 2/44 (4.55%) | |||||
SS3 | Exploit the Ley Lines | Surge, Dual: Score this immediately after: A friendly wizard casts their third or subsequent spell in the same phase And: That fighter is in a hazard hex or on an objective. |
1 | - | - | - | ||||||
SS4 | Magisterial Might | Suge, Dual: Score this immediately after a power step if: One or more friendly wizards each hold an objective in enemy territory And: One or more of those wizards has a wizard level of 2 or greater. |
1 | - | - | - | ||||||
SS5 | Manipulating the Realmsphere | Score this in an end phase if your warband cast more spells than each other warband in the preceding action phase. | 1 | - | - | - | 4/44 (9.09%) | |||||
SS9 | Sorcerous Treasure-hunter | Dual: Score this in an end phase if: One or more friendly wizards are each holding an objective And: One or more of those wizards each have three or more upgrades. |
2 | - | - | - | 8/44 (18.18%) | |||||
SS11 | Touching the Realm | Dual: Score this in an end phase if: Your warband holds two or more objectives And: One or more friendly wizards are each holding an objective. |
1 | - | - | - | ||||||
SS14 | Arcane Reach | +2 Range, to a maximum of 6, to the first Range 2+ spell Attack action made by a friendly wizard in the next activation step. | - | - | - | - | ||||||
SS17 | Channelled Power | If the caster is holding an objective, this spell is cast automatically. Do not make a casting roll. Gambit Spell (ChannelChannel): If cast, +1 wizard level to each surviving friendly wizard. This effect persists until your warband casts another spell or until the end of the round. |
- | - | - | - | ||||||
SS18 | Iara's Resistance | Gambit Spell (Focus): If cast, +1 Wounds to friendly fighters while they are holding an objective. This effect persists until the end of the round or until another warband holds more objectives than your warband. | - | - | - | - | ||||||
SS20 | Mindwipe | Before the casting roll pick Channel or Focus: that is the casting value of this spell. Gambit Spell (Channel): If cast, choose one enemy fighter within 4 hexes of the caster. The chosen fighter cannot hold objectives until the end of the round. Gambit Spell (Focus): If cast, pick one feature token within 4 hexes of the caster. Move that feature token 1 hex. |
- | - | - | - | 2/44 (4.55%) | |||||
SS23 | Abasoth's Adaptive Assault | Spell Attack action 3 Focus - 1 +1 Damage to this spell Attack action if the target is Inspired.+1 Damage to this spell Attack action if the target is on a feature token. |
- | Wizard | - | - | ||||||
SS26 | Aspect of Unseen Stalker | Action: Until the end of the round this fighter cannot be targeted by Range 3+ Attack actions or be dealt damage by spells. At the end of the round in which this action was made, break this card. | - | - | - | - | ||||||
SS27 | Iara's Repelling Shield | This fighter cannot be driven back. Reaction: After an enemy fighter ends a Move action adjacent to this fighter, stagger that enemy fighter. |
- | Wizard | - | - | 3/44 (6.82%) | |||||
SS28 | Quintok's Reactive Shunter | Reaction: Use this after this fighter is pushed by an enemy fighter, if they started that push on a feature token or in a hazard hex. Stagger this fighter, then push this fighter 1 hex. | - | Wizard | - | - | ||||||
SS29 | Quintok's Static Rod | Attack action 2 Smash 2 2 This fighter cannot be driven back. Objective tokens within 3 hexes of this fighter cannot be moved, removed or flipped. |
- | - | - | - | ||||||
SS31 | Sorcerous Might | This fighter's spell Attack actions have Critical success Grievous 1. This card cannot affect spell Attack actions with a Damage characteristic or 3 or greater. Restricted |
- | - | - | - | ||||||
SS32 | Temporally Aligned | Reaction: After an activation step in which this fighter made a Charge action, push this fighter 1 hex. | - | - | - | - |