Shared deck
Skabbik's Plaguepack
Chaos
Card sets (9)
Fearsome Fortress Rivals Deck
After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.
If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.
Skabbik's Plaguepack Rivals Deck
At the end of an action phase, a player's and/or no one's territory are Corrupted by your warband if one or more of the following are true:
- Two or more friendly fighters are in that territory.
- One or more friendly befoulers are on an objective in that territory.
When a territory becomes Corrupted, it remains Corrupted until the end of the next action phase (even if this is as a result of a power card).
A territory can be Corrupted by multple warbands at the same time.
You can only include cards from one universal Rivals deck.
Play formats
Cards: 6 | 7 non-Rivals card/s
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (12)
Total glory - 15
6 |
6 |
0
4 | 3
Gambits (10)
10 | 0
Upgrades (10)
9 | 1
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
E25 | Daylight Robbery | Roll one attack dice. On a roll of Smash or Critical success take one unspent glory point from one opponent. Restricted |
- | - | - | NewestDuplicate | 4/44 (9.09%) | |||||
E27 | Duel of Wits | Reaction: Play this after an opponent plays a ploy. Draw two power cards. Restricted |
- | - | - | NewestDuplicate | 11/44 (25%) | |||||
E49 | Great Fortitude | +1 Wounds. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 37/44 (84.09%) | |||||
NM147 | Gifts of the Gods | Hybrid: Score this in an end phase if: Three or more friendly fighters each have one or more upgrades Or: Your warband holds two or more objectives. |
1 | - | - | - | ||||||
NM153 | Weighty Blessing | Mutation Choose one friendly fighter, then put one Shield counter or one Magic counter on this card. The chosen fighter has -1 Move, to a minimum of 0, and the following benefit, depending on which you picked: Shield: +1 Defence Magic: This fighter's Attack actions have Cleave. |
- | - | ? | - | 10/44 (22.73%) | |||||
NM271 | Cursed Boarding Axe | Attack action 1 Fury 4 2 |
- | - | - | - | 6/44 (13.64%) | |||||
FF2 | Conquered Domain | Score this in an end phase if there is a friendly fighter on a feature token within 1 hex of no one's territory. Gain one additional glory point for each other friendly fighter on a feature token within 1 hex of no one's territory. | 1 | - | - | - | 9/44 (20.45%) | |||||
FF3 | Earthworks | Surge: Score this immediately after: A friendly fighter is given a Guard token If: That fighter is on a feature token within 1 hex of no one's territory. |
1 | - | - | - | 5/44 (11.36%) | |||||
FF10 | Stockpile | Score this in an end phase if your warband holds objectives whose numbers add up to 6 or more (e.g. objectives 2 and 4). | 2 | - | - | - | 6/44 (13.64%) | |||||
FF21 | Take Your Positions! | Choose up to two friendly fighters in your territory, other than your leader. Push each chosen fighter 1 hex towards the nearest feature token. | - | Leader | - | - | 5/44 (11.36%) | |||||
BA3 | Gifted Pathfinder | Dual: Score this in an end phase if: One or more friendly fighters are each on an objective token that is not in your territory And: One or more of those fighters are within 2 hexes of another friendly fighter that is a beast, companion, minion and/or has one or more Denizen upgrades. |
1 | - | - | - | ||||||
BA12 | We Stand Together | Surge, Dual: Score this immediately after an opponent's power step if: Two or more friendly fighters are each a beast, companion, minion and/or have one or more Denizen upgrades And: Two or more of those fighters are on objective tokens. |
1 | - | - | - | 3/44 (6.82%) | |||||
BA14 | Defensive Formation | Choose up to two friendly fighters in your territory that are each a beast, companion, minion and/or have one or more Denizen upgrades. Give each chosen fighter one Guard token. | - | - | - | - | ||||||
BA22 | Winds of Wrath | Domain While one or more fighters that are beasts, companions, minions and/or have one or more Denizen upgrades are out of action, +1 Dice to Range 1 Attack actions, other than Scything Attack actions, made by those fighters' warbands. This effect persists until the end of the round or until another Domain gambit is played. |
- | - | ? | - | ||||||
BA30 | Stalking Terror | Denizen When another friendly fighter within 2 hexes of this fighter that is a beast, companion, minion and/or has one or more Denizen upgrades makes a Range 1 or Range 2 Attack action, this fighter supports that fighter. |
- | - | - | - | ||||||
SS2 | Claim the Prize | Dual: Score this in an end phase if: Your warband holds each objective in one or more territories (including no one's territory) And: Your warband holds two or more objectives in one or more of those territories. |
3 | - | - | - | 2/44 (4.55%) | |||||
SP5 | Corrupting the Land | Score this in an end phase if no one's and/or enemy territory are Corrupted by your warband. | 1 | - | - | - | ||||||
SP7 | Rabid Harbingers | Surge, Dual: Score this immediately after an opponent's activation step if: Your warband holds two or more objectives And: One or more friendly befoulers are on an objective token in your territory. |
1 | - | - | - | ||||||
SP10 | Scuttling Horde | Surge: Score this immediately after your warband's third or successive Move action made in the same phase. | 1 | - | - | - | ||||||
SP12 | Useful Distraction | Surge, Hybrid: Score this immediately after: An activation step in which a friendly minion was supporting a friendly fighter Or: A surviving friendly minion was the target of an Attack action. |
1 | - | - | - | ||||||
SP14 | Festering Sneak | Choose a friendly minion. Push the chosen minion up to 2 hexes. After that push, that minion must be adjacent to one or more enemy fighters and/or a friendly leader. | - | - | - | - | ||||||
SP17 | Move-move! | Choose a friendly minion. The chosen minion makes a Move action. | - | Leader | - | - | ||||||
SP18 | Overpowering Odours | Reaction: Play this card during a friendly fighter's Range 1 or Range 2 Attack action, after the defence roll, if that Attack action would fail and there were one or more successes in the attack roll. Add one to the number of successes rolled by the attacker. | - | - | - | - | ||||||
SP21 | Unctuous Citations | Choose a friendly leader and a friendly minion. Push each chosen fighter 1 hex. | - | Priest | - | - | ||||||
SP24 | Disgusting Appearance | +1 Defence | - | - | - | - | ||||||
SP25 | Glorious Sacrifice | When this fighter is taken out of action, if the territory they are in is not Corrupted by your warband, that territory is Corrupted by your warband. Otherwise, gain 1 glory point, then break this card. | - | - | - | - | ||||||
SP27 | Pox-ridden Lucidity | Reaction: Use this after this fighter's first successful Range 1 or Range 2 Attack action in a round. Pick one: Draw one power card Draw one objective card, then place one objective card on the bottom of your objective deck. |
- | Rabidius Skench, Poxlix, Rikkit | - | - | ||||||
SP28 | Rotted Flesh | You cannot give this card to a Large fighter. -1 Damage, to a minimum of 1, from enemy fighters' Attack actions that target this fighter while this fighter is in a territory Corrupted by your warband. |
- | - | - | - | ||||||
SP29 | Screaming Lunatic | +1 Damage to this fighter's Range 1 and Range 2 Attack actions while this fighter has one or more Charge tokens and/or one or more wound counters. | - | - | - | - | ||||||
SP31 | Vile Fanaticism | +1 Dice to this fighter's Range 1 or Range 2 Attack actions, other than Scything Attack actions. | - | - | - | - | ||||||
PP5 | Devoted Offerings | Surge, Hybrid: Score this immediately after: You play your third or subsequent ploy in the same action phase Or: You draw your third or subsequent power card in the same action phase. |
1 | - | - | - | 3/44 (6.82%) |