Shared deck

Sepulchral Guard Sepulchral Guard
Death Death

Card sets (2)
Voidcursed Thralls Rivals Deck

(Errata update) Voidcursed: At the start of a round if there are no surviving friendly Voidcursed fighters, choose one surviving friendly fighter. The chosen fighter is Voidcursed.

Voidcursed fighters cannot make actions other than Move actions, Attack actions, Stun actions, Barge superactions and Charge superactions.

Voidcursed fighters cannot make Range 3+ Attack actions.

Voidcursed fighters cannot be driven back.

Voidcursed fighters have a Defence characteristic of 1 BlockBlock.


Voidcursed Thralls Rivals DeckSepulchral Guard Rivals Deck


Play formats

Cards: 6

Valid:
Championship Nemesis Relic Open

Not valid:
Rivals

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
VT1 Forbidding Thralls Universal Objective Dual: Score this in an end phase if:
Two or more friendly fighters are Voidcursed
And: Each surviving enemy fighter is in enemy territory.
2 - Voidcursed Thralls Rivals Deck - -  
VT4 Lashed Into Motion Universal Objective Surge: Score this immediately after the third or subsequent Move action made by friendly Voidcursed fighters in the same phase.
1 - Voidcursed Thralls Rivals Deck - -  
VT7 Surrendered Will Universal Objective Surge: Score this immediately after an opponent's activation step if one or more enemy fighters are Voidcursed.
1 - Voidcursed Thralls Rivals Deck - -  
VT8 Threatening Presence Universal Objective Score this in an end phase if there are more friendly fighters in two or more territories than there are enemy fighters in those territories.
2 - Voidcursed Thralls Rivals Deck - -  
VT12 Unwitting Guardians Universal Objective Score this in an end phase if one or more friendly Voidcursed fighters are on feature tokens.
1 - Voidcursed Thralls Rivals Deck - -  
VT13 Forced Movements Universal Ploy Choose a friendly Voidcursed fighter. Make one Move action with the chosen fighter.
- - Voidcursed Thralls Rivals Deck - -  
VT14 Involuntary Advance Universal Ploy Choose a Voidcursed fighter. Push the chosen fighter 1 hex.
- - Voidcursed Thralls Rivals Deck - -  
VT17 Reshaping Snare Universal Ploy Choose a fighter on an objective or in a snare hex. That fighter is Voidcursed.
- - Voidcursed Thralls Rivals Deck - -  
VT18 Sentinel Imperative Universal Ploy Domain
Rolls of DodgeDodge are successes in Voidcursed fighter's defence rolls. This effect persists until the end of the round or until another Domain gambit is played.
- - Voidcursed Thralls Rivals Deck - -  
VT20 Vanguard Imperative Universal Ploy Domain
+2 Move to each Voidcursed fighter
After a Voidcursed fighter makes a Move action, stagger that fighter.
This effect persists until the end of the round or until another Domain gambit is played.
- - Voidcursed Thralls Rivals Deck - -  
VT22 Zealot Imperative Universal Ploy Domain
+1 Dice to a friendly Voidcursed fighters' Attack actions
This effect persists until the end of the round, until a successful Attack action is made by a friendly Voidcursed fighter, or until another Domain gambit is played.
- - Voidcursed Thralls Rivals Deck - -  
VT26 Refashioned Priorities Universal Upgrade Reaction: Use this after another fighter's Move action or Attack action, if that fighter is not adjacent to this fighter. This fighter can make a Move action that must end on a feature token. This reaction cannot be used more than once per round.
- - Voidcursed Thralls Rivals Deck - -  
VT27 Refashioned Reactions Universal Upgrade Reaction: Use this after another fighter's Move action or Attack action, if that fighter is not adjacent to this fighter. This fighter can make a Move action that must end adjacent to one or more fighters. This reaction cannot be used more than once per round.
- - Voidcursed Thralls Rivals Deck - -  
VT29 Surging Power Universal Upgrade When you give this upgrade to a fighter, pick one: Critical successCritical success Grievous 1 to this fighter's Range 1 and Range 2 Attack actions, or this fighter is Voidcursed.
- - Voidcursed Thralls Rivals Deck - -  
VT31 Unnatural Resilience Universal Upgrade This card cannot be given to Large fighters.
-1 Damage, to a minimum of 1, to Range 1 and Range 2 Attack actions that target this fighter.
- Voidcursed Voidcursed Thralls Rivals Deck - -  
SG2 Battle Without End Sepulchral Guard Objective Surge: Score this immediately after an activation or power step in which you gave a second or subsequent friendly fighter a Raise counter in the same phase.
1 - Sepulchral Guard Rivals Deck - -  
SG3 Eternal Legions Sepulchral Guard Objective Score this in an end phase if three or more friendly fighters are each in no one's and/or enemy territory.
2 - Sepulchral Guard Rivals Deck - -  
SG6 Land of the Dead Sepulchral Guard Objective Surge, Dual: Score this immediately after an opponent's activation step if:
Your warband holds two or more objectives
And: The total value of those objectives is 6 or greater (e.g. objectives 2 and 4).
1 - Sepulchral Guard Rivals Deck - -  
SG8 March of the Dead Sepulchral Guard Objective Score this in an end phase if five or more friendly fighters each have one or more Move and/or Charge tokens.
2 - Sepulchral Guard Rivals Deck ? -  
SG9 Retake What is Ours Sepulchral Guard Objective Dual: Score this in an end phase if:
Your warband holds three or more objectives
And: One or more of those objectives is in enemy or no one's territory.
3 - Sepulchral Guard Rivals Deck - -  
SG11 They Keep Coming! Sepulchral Guard Objective Surge, Dual: Score this immediately after:
You give a friendly fighter a Raise counter
And: One or more other friendly fighters each have one or more Raise counters.
1 - Sepulchral Guard Rivals Deck - -  
SG12 Undying Watchmen Sepulchral Guard Objective Surge, Dual: Score this immediately after an opponent's activation step if:
Your warband holds two or more objectives
And: One or more of those objectives is in enemy territory.
2 - Sepulchral Guard Rivals Deck - -  
SG14 Ceaseless Attacks Sepulchral Guard Ploy Reaction: Play this after an activation step in which a friendly fighter made one or more Attack actions. Choose another friendly fighter. The chosen fighter makes on Attack action.
- - Sepulchral Guard Rivals Deck - -  
SG15 Inexhaustible Warriors Sepulchral Guard Ploy +1 Move to friendly fighters. This effect persists until the end of the round.
- - Sepulchral Guard Rivals Deck - -  
SG18 Restless Dead Sepulchral Guard Ploy Choose a friendly fighter, other than the Sepulchral Warden, that is out of action. Place the chosen fighter on an empty starting hex in your territory, then give that fighter one Raise counter and one Charge token.
- - Sepulchral Guard Rivals Deck - -  
SG20 Terrifying Screams Sepulchral Guard Ploy Choose an enemy fighter within 2 hexes of one or more friendly fighters. Push the chosen fighter 1 hex.
- - Sepulchral Guard Rivals Deck - -  
SG21 The Necromancer Commands Sepulchral Guard Ploy Reaction: Play this during a friendly fighter's Attack action, after the defence roll, if the Attack action would fail and if that friendly fighter is not Sepulchral Warden. The combat sequence ends and the attacker makes an Attack action that must target the same enemy fighter.
- Leader Sepulchral Guard Rivals Deck ? -  
SG24 Ancient Commander Sepulchral Guard Upgrade Action: Choose up to three friendly fighters. The chosen fighters each make one Move action.
- Leader Sepulchral Guard Rivals Deck - -  
SG25 Deathly Charge Sepulchral Guard Upgrade +1 Damage to this fighter's Range 1 and 2 Attack actions while they have one or more Charge tokens.
- The Champion Sepulchral Guard Rivals Deck ? -  
SG27 Legacy of Dust Sepulchral Guard Upgrade +1 Damage to Range 1 Attack actions made by friendly Petitioners within 2 hexes of this fighter. If this fighter is within 2 hexes of a friendly Petitioner, this fighter is supporting that Petitioner.
- The Sepulchral Warden, The Prince of Dust Sepulchral Guard Rivals Deck - -  
SG28 No Vitals Sepulchral Guard Upgrade -1 Damage from Attack actions that target this fighter, to a minimum of 1, other than Attack actions with Cleave and/or Knockback.
- - Sepulchral Guard Rivals Deck - -  
SG30 Spark of Independence Sepulchral Guard Upgrade +1 Wounds
+1 Dice to this fighter's Attack actions
This fighter cannot be driven back.
After this fighter is taken out of action, break this card.
- Petitioner Sepulchral Guard Rivals Deck - -  
SG31 The Warden's Command Sepulchral Guard Upgrade Action: Give this fighter one Charge token then choose two friendly fighters that are out of action. Place each chosen fighter on a different empty starting hex in your territory, then give each chosen fighter one Raise counter.
- Leader Sepulchral Guard Rivals Deck - -  
SG32 Undying Sepulchral Guard Upgrade +1 Wounds.
- - Sepulchral Guard Rivals Deck - -