Cursed Calcium
Sepulchral Guard
Death
Card sets (2)
Voidcursed Thralls Rivals Deck
(Errata update) Voidcursed: At the start of a round if there are no surviving friendly Voidcursed fighters, choose one surviving friendly fighter. The chosen fighter is Voidcursed.
Voidcursed fighters cannot make actions other than Move actions, Attack actions, Stun actions, Barge superactions and Charge superactions.
Voidcursed fighters cannot make Range 3+ Attack actions.
Voidcursed fighters cannot be driven back.
Voidcursed fighters have a Defence characteristic of 1 Block.
Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 17
6 |
6 |
0
4 | 0
Gambits (10)
10 | 0
Upgrades (10)
7 | 3
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
VT3 | Involuntary Interdiction | Surge: Score this immediately after a Voidcursed fighter's Attack action takes the target out of action. | 1 | - | ? | - | ||||||
VT4 | Lashed Into Motion | Surge: Score this immediately after the third or subsequent Move action made by friendly Voidcursed fighters in the same phase. | 1 | - | - | - | ||||||
VT7 | Surrendered Will | Surge: Score this immediately after an opponent's activation step if one or more enemy fighters are Voidcursed. | 1 | - | - | - | ||||||
VT8 | Threatening Presence | Score this in an end phase if there are more friendly fighters in two or more territories than there are enemy fighters in those territories. | 2 | - | - | - | ||||||
VT10 | Unceasing Imperatives | Score this in an end phase if each surviving Voidcursed fighter from one or more warbands each has one or more Move and/or Charge tokens. | 1 | - | - | - | ||||||
VT13 | Forced Movements | Choose a friendly Voidcursed fighter. Make one Move action with the chosen fighter. | - | - | - | - | ||||||
VT14 | Involuntary Advance | Choose a Voidcursed fighter. Push the chosen fighter 1 hex. | - | - | - | - | ||||||
VT17 | Reshaping Snare | Choose a fighter on an objective or in a snare hex. That fighter is Voidcursed. | - | - | - | - | ||||||
VT19 | Unbearable Energies | Choose an enemy fighter adjacent to one or more Voidcursed fighters. Deal 1 damage to the chosen fighter. | - | - | - | - | ||||||
VT21 | Voidcursed Assault | Each friendly Voidcursed fighter makes the following Attack action. Reactions cannot be made during this Attack action. 1 Smash 2 1 |
- | - | - | - | ||||||
VT26 | Refashioned Priorities | Reaction: Use this after another fighter's Move action or Attack action, if that fighter is not adjacent to this fighter. This fighter can make a Move action that must end on a feature token. This reaction cannot be used more than once per round. | - | - | - | - | ||||||
VT27 | Refashioned Reactions | Reaction: Use this after another fighter's Move action or Attack action, if that fighter is not adjacent to this fighter. This fighter can make a Move action that must end adjacent to one or more fighters. This reaction cannot be used more than once per round. | - | - | - | - | ||||||
VT28 | Singular Reshaping | Instead of giving this card to a friendly fighter, you can pick an opponent. That opponent chooses a surviving fighter in their warband and gives this upgrade to that fighter. This fighter is Voidcursed. | - | - | - | - | ||||||
VT29 | Surging Power | When you give this upgrade to a fighter, pick one: Critical success Grievous 1 to this fighter's Range 1 and Range 2 Attack actions, or this fighter is Voidcursed. | - | - | - | - | ||||||
VT31 | Unnatural Resilience | This card cannot be given to Large fighters. -1 Damage, to a minimum of 1, to Range 1 and Range 2 Attack actions that target this fighter. |
- | Voidcursed | - | - | ||||||
SG1 | A Challenge Unanswered | Score this in an end phase if there are more enemy fighters out of action than there are friendly fighters out of action. | 2 | - | - | - | ||||||
SG5 | Invigorated Dead | Score this in an end phase if the number of surviving Inspired friendly fighters is equal to or greater than the round number (e.g. two or more in round two). | 1 | - | - | - | ||||||
SG6 | Land of the Dead | Surge, Dual: Score this immediately after an opponent's activation step if: Your warband holds two or more objectives And: The total value of those objectives is 6 or greater (e.g. objectives 2 and 4). |
1 | - | - | - | ||||||
SG7 | Lay Claim to it All | Score this in an end phase if your warband holds more objectives than each other warband. | 1 | - | - | - | ||||||
SG9 | Retake What is Ours | Dual: Score this in an end phase if: Your warband holds three or more objectives And: One or more of those objectives is in enemy or no one's territory. |
3 | - | - | - | ||||||
SG11 | They Keep Coming! | Surge, Dual: Score this immediately after: You give a friendly fighter a Raise counter And: One or more other friendly fighters each have one or more Raise counters. |
1 | - | - | - | ||||||
SG12 | Undying Watchmen | Surge, Dual: Score this immediately after an opponent's activation step if: Your warband holds two or more objectives And: One or more of those objectives is in enemy territory. |
2 | - | - | - | ||||||
SG14 | Ceaseless Attacks | Reaction: Play this after an activation step in which a friendly fighter made one or more Attack actions. Choose another friendly fighter. The chosen fighter makes on Attack action. | - | - | - | - | ||||||
SG15 | Inexhaustible Warriors | +1 Move to friendly fighters. This effect persists until the end of the round. | - | - | - | - | ||||||
SG18 | Restless Dead | Choose a friendly fighter, other than the Sepulchral Warden, that is out of action. Place the chosen fighter on an empty starting hex in your territory, then give that fighter one Raise counter and one Charge token. | - | - | - | - | ||||||
SG20 | Terrifying Screams | Choose an enemy fighter within 2 hexes of one or more friendly fighters. Push the chosen fighter 1 hex. | - | - | - | - | ||||||
SG21 | The Necromancer Commands | Reaction: Play this during a friendly fighter's Attack action, after the defence roll, if the Attack action would fail and if that friendly fighter is not Sepulchral Warden. The combat sequence ends and the attacker makes an Attack action that must target the same enemy fighter. | - | Leader | ? | - | ||||||
SG24 | Ancient Commander | Action: Choose up to three friendly fighters. The chosen fighters each make one Move action. | - | Leader | - | - | ||||||
SG26 | Frightening Speed | +2 Move. | - | - | - | - | ||||||
SG28 | No Vitals | -1 Damage from Attack actions that target this fighter, to a minimum of 1, other than Attack actions with Cleave and/or Knockback. | - | - | - | - | ||||||
SG31 | The Warden's Command | Action: Give this fighter one Charge token then choose two friendly fighters that are out of action. Place each chosen fighter on a different empty starting hex in your territory, then give each chosen fighter one Raise counter. | - | Leader | - | - | ||||||
SG32 | Undying | +1 Wounds. | - | - | - | - |