# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
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SG1 | A Challenge Unanswered |
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Score this in an end phase if there are more enemy fighters out of action than there are friendly fighters out of action. | 2 | - |
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- | - | |||
SG2 | Battle Without End |
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Surge: Score this immediately after an activation or power step in which you gave a second or subsequent friendly fighter a Raise counter in the same phase. | 1 | - |
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- | - | |||
SG3 | Eternal Legions |
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Score this in an end phase if three or more friendly fighters are each in no one's and/or enemy territory. | 2 | - |
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SG4 | Grave Reprisal |
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Surge, Dual: Score this immediately after an activation step if: A friendly fighter's Attack action took an enemy fighter out of action And: That friendly fighter had one or more Raise counters. |
1 | - |
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SG5 | Invigorated Dead |
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Score this in an end phase if the number of surviving Inspired friendly fighters is equal to or greater than the round number (e.g. two or more in round two). | 1 | - |
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SG6 | Land of the Dead |
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Surge, Dual: Score this immediately after an opponent's activation step if: Your warband holds two or more objectives And: The total value of those objectives is 6 or greater (e.g. objectives 2 and 4). |
1 | - |
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SG7 | Lay Claim to it All |
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Score this in an end phase if your warband holds more objectives than each other warband. | 1 | - |
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SG8 | March of the Dead |
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Score this in an end phase if five or more friendly fighters each have one or more Move and/or Charge tokens. | 2 | - |
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SG9 | Retake What is Ours |
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Dual: Score this in an end phase if: Your warband holds three or more objectives And: One or more of those objectives is in enemy or no one's territory. |
3 | - |
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SG10 | Skills Unforgotten |
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Surge: Score this immediately after your leader's Attack action that takes an enemy fighter out of action. | 1 | - |
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SG11 | They Keep Coming! |
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Surge, Dual: Score this immediately after: You give a friendly fighter a Raise counter And: One or more other friendly fighters each have one or more Raise counters. |
1 | - |
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SG12 | Undying Watchmen |
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Surge, Dual: Score this immediately after an opponent's activation step if: Your warband holds two or more objectives And: One or more of those objectives is in enemy territory. |
2 | - |
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SG13 | Bone Shrapnel |
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Reaction: Play this during an enemy fighter's Attack action that took an adjacent friendly fighter out of action, after the out of action check. Deal 1 damage to that enemy fighter. | - | - |
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SG14 | Ceaseless Attacks |
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Reaction: Play this after an activation step in which a friendly fighter made one or more Attack actions. Choose another friendly fighter. The chosen fighter makes on Attack action. | - | - |
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SG15 | Inexhaustible Warriors |
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+1 Move to friendly fighters. This effect persists until the end of the round. | - | - |
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SG16 | No End to Our Duty |
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Choose a friendly fighter with one or more Move tokens. The chosen fighter makes one Move action. | - | - |
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SG17 | Pitiless Command |
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Choose a friendly fighter with one or more Raise counters. Push the chosen fighter up to 2 hexes. | - | - |
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SG18 | Restless Dead |
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Choose a friendly fighter, other than the Sepulchral Warden, that is out of action. Place the chosen fighter on an empty starting hex in your territory, then give that fighter one Raise counter and one Charge token. | - | - |
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SG19 | Startling Reformation |
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Reaction: Play this after you give a friendly fighter a Raise counter. Place that fighter in an empty starting hex in enemy territory, then give that fighter one Charge token. | - | - |
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SG20 | Terrifying Screams |
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Choose an enemy fighter within 2 hexes of one or more friendly fighters. Push the chosen fighter 1 hex. | - | - |
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SG21 | The Necromancer Commands |
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Reaction: Play this during a friendly fighter's Attack action, after the defence roll, if the Attack action would fail and if that friendly fighter is not Sepulchral Warden. The combat sequence ends and the attacker makes an Attack action that must target the same enemy fighter. | - | Leader |
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SG22 | Worthless Chaff |
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Friendly Petitioners have no bounty. This effect persists until the end of the round, or until a friendly Petitioner is taken out of action. |
- | - |
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SG23 | A Familiar Face |
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The bounty for this fighter is spent glory. | - | Petitioner |
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SG24 | Ancient Commander |
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Action: Choose up to three friendly fighters. The chosen fighters each make one Move action. | - | Leader |
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SG25 | Deathly Charge |
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+1 Damage to this fighter's Range 1 and 2 Attack actions while they have one or more Charge tokens. | - | The Champion |
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SG26 | Frightening Speed |
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+2 Move. | - | - |
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SG27 | Legacy of Dust |
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+1 Damage to Range 1 Attack actions made by friendly Petitioners within 2 hexes of this fighter. If this fighter is within 2 hexes of a friendly Petitioner, this fighter is supporting that Petitioner. | - | The Sepulchral Warden, The Prince of Dust |
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SG28 | No Vitals |
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-1 Damage from Attack actions that target this fighter, to a minimum of 1, other than Attack actions with Cleave and/or Knockback. | - | - |
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SG29 | Petitioner's Oath |
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Reaction: Use this after an activation step in which this fighter was taken out of action. You can do so even though this fighter is out of action. Place this fighter on an empty starting hex in your territory, then give this fighter one Raise counter. Then break this card. | - | Petitioner |
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SG30 | Spark of Independence |
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+1 Wounds +1 Dice to this fighter's Attack actions This fighter cannot be driven back. After this fighter is taken out of action, break this card. |
- | Petitioner |
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SG31 | The Warden's Command |
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Action: Give this fighter one Charge token then choose two friendly fighters that are out of action. Place each chosen fighter on a different empty starting hex in your territory, then give each chosen fighter one Raise counter. | - | Leader |
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SG32 | Undying |
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+1 Wounds. | - | - |
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- | - |