Shared deck

Storm of Celestus Storm of Celestus
Order Order

Card sets (5)
Fearsome Fortress Rivals Deck

After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.

If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.


Starter SetEssential Cards PackHarrowdeep core setNethermaze core setFearsome Fortress Rivals Deck


Play formats

Cards: 6 | 11 non-Rivals card/s

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
S2 Balanced Strategy Storm of Celestus Objective Surge: Score this immediately after an opponent's activation if your warband holds objectives 2 and 4.
2 - Starter Set - -  
S3 Bold Claim Storm of Celestus Objective Surge: Score this immediately after an opponent's activation if your warband holds two or more of the following objectives: 1, 3 and 5.
2 - Starter Set - -  
S5 Crucial Objective Storm of Celestus Objective Surge: Score this immediately after an opponent's activation if your warband holds objective 2 or 4.
1 - Starter Set - -  
S6 Great Purification Storm of Celestus Objective Score this in an end phase if your warband holds 3 or more objectives or if 4 or more enemy fighters are out of action.
3 - Starter Set - -  
S7 Here We Stand Storm of Celestus Objective Score this in an end phase if your warband holds two or more objectives.
1 - Starter Set - -  
S14 Channelled Step Storm of Celestus Ploy Choose one friendly fighter holding an objective that is not within 2 hexes of any enemy fighters. Place that fighter on another objective token that is not within 2 hexes of any enemy fighters. Give that fighter one Move token.
- - Starter Set - -  
S15 Concerted Consolidation Storm of Celestus Ploy Choose up to two friendly fighters in your territory. Push each chosen fighter 1 hex towards the nearest objective token.
- - Starter Set - -  
S16 Distracting Shot Storm of Celestus Ploy Play this only in your power step. -1 Dice from enemy fighter's Attack actions in the next activation (to a minimum of 1).
- - Starter Set - -  
S17 Greatbow Block Storm of Celestus Ploy Play this only in your power step. Each time a friendly fighter other than Sleek is dealt damage in the next activation, reduce that damage to 1.
- - Starter Set - -  
S18 Healing Tempest Storm of Celestus Ploy Choose one friendly fighter and roll one defence dice. On a roll of BlockBlock, Heal (2) that fighter. Otherwise Heal (1) that fighter.
- - Starter Set - -  
S21 Stalwart Defence Storm of Celestus Ploy Play this only in your power step. +1 Defence to each friendly fighter holding an objective in the next activation.
- - Starter Set - -  
S22 Swift Step Storm of Celestus Ploy Choose one friendly fighter. Push that fighter 1 hex. Push that fighter up to 2 hexes instead if it is Sleek.
- - Starter Set - -  
S23 Cautious Advance Storm of Celestus Upgrade Reaction: After this fighter's activation in which this fighter made an Attack action, push this fighter 1 hex.
- Aphus The Brave Starter Set - -  
S26 I'll Cover You! Storm of Celestus Upgrade If this fighter has not yet made a Thunderhead Greatblow Attack action in this round, each time a friendly fighter within 3 hexes is the target of an Attack action, this fighter is a supporting fighter.
- Drakan Celestus, Mellisan Star-sighted, Aphus The Brave Starter Set - -  
S28 Loyal Companion Storm of Celestus Upgrade Reaction: After another friendly fighter's activation, push this fighter up to 2 hexes so that the two fighters are adjacent. If you cannot, you cannot use this reaction.
- Sleek Starter Set - -  
S30 Reconsecrate Storm of Celestus Upgrade Action: This fighter can only make this action if this fighter is in the same hex as an objective token. Pick another objective token. Place each objective token in the hex the other token was in. Then give this fighter one Charge token.
- - Starter Set - -  
S31 Stoic Fortitude Storm of Celestus Upgrade +1 Wounds.
- Drakan Celestus Starter Set - -  
E5 Great Gains Universal Objective Score this in an end phase if you scored five or more glory points in this round.
2 - Essential Cards Pack - NewestDuplicate 23/44 (52.27%)  
E17 Supremacy Universal Objective Score this in an end phase if your warband holds three or more objectives.
3 - Essential Cards Pack - NewestDuplicate 3/44 (6.82%)  
E27 Duel of Wits Universal Ploy Reaction: Play this after an opponent plays a ploy. Draw two power cards.
Restricted
- - Essential Cards Pack - NewestDuplicate 11/44 (25%)  
E40 Sidestep Universal Ploy Choose one friendly fighter and push that fighter 1 hex.
- - Essential Cards Pack - NewestDuplicate 10/44 (22.73%)  
E43 Champion's Fortitude Universal Upgrade You can re-roll one dice in this fighter's defence rolls.
- - Essential Cards Pack ? NewestDuplicate 14/44 (31.82%)  
E48 Gloryseeker Universal Upgrade +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.
- - Essential Cards Pack - NewestDuplicate 35/44 (79.55%)  
E49 Great Fortitude Universal Upgrade +1 Wounds.
- - Essential Cards Pack - NewestDuplicate 19/44 (43.18%)  
H139 Castellan Order Upgrade Action: Give one Guard token to each friendly fighter within 2 hexes.
- - Harrowdeep core set - -  
H191 Contest of Equals Universal Objective Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes).
1 - Harrowdeep core set ? - 19/44 (43.18%)  
NM224 Shifting Walls Universal Objective Dual: Score this in an end phase if:
No edge hexes are occupied
And: Each surviving fighter is adjacent to no blocked hexes.
2 - Nethermaze core set - - 14/44 (31.82%)  
NM236 Dark Inversion Universal Ploy Pick two feature tokens in empty hexes. Place each feature token in the hex the other feature token was in when you picked them.
- - Nethermaze core set - - 4/44 (9.09%)  
FF1 Bold Sortie Universal Objective Surge: Score this immediately after an activation step in which a friendly fighter's Charge action began on a feature token in your territory.
1 - Fearsome Fortress Rivals Deck - - 7/44 (15.91%)  
FF3 Earthworks Universal Objective Surge: Score this immediately after:
A friendly fighter is given a Guard token
If: That fighter is on a feature token within 1 hex of no one's territory.
1 - Fearsome Fortress Rivals Deck - - 5/44 (11.36%)  
FF10 Stockpile Universal Objective Score this in an end phase if your warband holds objectives whose numbers add up to 6 or more (e.g. objectives 2 and 4).
2 - Fearsome Fortress Rivals Deck - - 6/44 (13.64%)  
FF12 Underground Fortress Universal Objective Dual: Score this in an end phase if:
Three or more friendly fighters are on feature tokens
And: Two or more of those fighters are adjacent.
2 - Fearsome Fortress Rivals Deck - -  
FF29 Siegemaster Universal Upgrade Reaction: After this fighter's activation, if this fighter is on a feature token within 1 hex of no one's territory, choose up to two friendly fighters on feature tokens. Give each chosen fighter one Guard token.
- - Fearsome Fortress Rivals Deck - - 3/44 (6.82%)