Shared deck
Gorechosen of Dromm
Chaos
Card sets (2)
Tooth and Claw Rivals Deck
At the start of a friendly fighter's activation, you can stagger that fighter.
A fighter (in any warband) is savage while any of the following are true:
That fighter has one or more Charge tokens
That fighter is staggered
That fighter has two or more wound counters.
Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 17
6 |
6 |
0
6 | 1
Gambits (10)
10 | 0
Upgrades (10)
10 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
NM97 | A Brutal Reckoning | Surge, Dual: Score this immediately after: A friendly fighter's Attack action takes an enemy fighter out of action. If: That friendly fighter had one or more blood tithe counters and/or one or more wound counters. |
1 | - | - | - | 2/44 (4.55%) | |||||
NM98 | A Potent Offering | Surge, Dual: Score this immediately after: An enemy fighter is taken out of action. If: A Domain gambit is persisting. |
1 | - | - | - | ||||||
NM99 | A Puissant Strike | Surge, Dual: Score this immediately after: A friendly fighter's Attack action takes an enemy fighter out of action. If: The damage dealt by that Attack action was exactly enough to take that enemy fighter out of action. |
1 | - | - | - | ||||||
NM100 | A Worthy Offering | Score this in an end phase if your warband has two or more blood tithe counters. | 1 | - | - | - | 4/44 (9.09%) | |||||
NM103 | Glorious Battle | Score this in an end phase if four or more fighters each have one or more Charge tokens and/or one or more blood tithe counters. | 2 | - | - | - | 4/44 (9.09%) | |||||
NM104 | Grim Satisfaction | Hybrid: Score this in an end phase if: Four or more fighters each have one or more wound counters. Or: One or more friendly fighters in no one's territory each have a total of eight blood tithe counters and/or wound counters. |
3 | - | - | - | 2/44 (4.55%) | |||||
NM106 | The Blood God's Due | Score this in an end phase if three or more fighters each have one or more wound counters and/or one or more blood tithe counters. | 1 | - | - | - | 3/44 (6.82%) | |||||
NM107 | Untouchable Fury | Surge, Dual: Score this immediately after: A friendly fighter is dealt damage by an enemy fighter's Attack action If: That friendly fighter is not taken out of action by that damage. |
1 | - | - | - | 4/44 (9.09%) | |||||
NM108 | Worshipped in Battle | Dual: Score this in an end phase if: Two or more surviving friendly fighters each have one or more blood tithe counters And: Those fighters are within 1 hex of no one's territory. |
2 | - | - | - | ||||||
NM109 | Blood Boil | Prayer Choose a fighter within 2 hexes of a friendly Dromm. Deal 1 damage to the chosen fighter. |
- | Dromm, Wounder of Worlds | - | - | 3/44 (6.82%) | |||||
NM112 | Call of Blood | (Errata update) Prayer Choose up to two fighters. Push each chosen fighter 1 hex towards the nearest fighter from an enemy warband. If a chosen friendly fighter has one or more blood tithe counters, you can remove one of that fighter's blood tithe counters. If you do, push the chosen fighter up to 2 hexes towards the nearest fighter from an enemy warband instead. |
- | Dromm, Wounder of Worlds | ? | - | 4/44 (9.09%) | |||||
NM115 | Domain of Wrath | Domain, Prayer When activated, fighters must make a Charge action if they can. This effect persists until the end of the next activation, or until another Domain gambit is played. When you play this card, you can remove one blood tithe counter from a friendly Dromm. If you do, this effect persists until the end of the round, or until another Domain gambit is played. |
- | Dromm, Wounder of Worlds | - | - | ||||||
NM116 | Overhead Smash | Play this only in a power step following your activation. You cannot play this in your last power step of the round. Choose a fighter adjacent to a friendly Gorehulk. At the start of your next activation, deal 2 damage to the chosen fighter if they are adjacent to a friendly Gorehulk. When this card deals damage, you can remove one blood tithe counter from a friendly Gorehulk. If you do, this card deals 3 damage to the chosen fighter instead. | - | The Gorehulk | - | - | ||||||
NM117 | Skin of Brass | Prayer Choose one friendly fighter. -1 Damage to Attack actions that target then chosen fighter, to a minimum of 1. This effect persists until the end of the round or until the chosen fighter is dealt damage. |
- | Dromm, Wounder of Worlds | - | - | ||||||
NM118 | Wound the Realm | Prayer Choose one fighter within 1 hex of no one's territory. Deal 1 damage to the chosen fighter. When you play this card you can remove all blood tithe counters (at least one) from a friendly Dromm. If you do, deal 1 damage to each fighter within 1 hex of no one's territory instead. |
- | Dromm, Wounder of Worlds | - | - | 2/44 (4.55%) | |||||
NM119 | Aura of Wrath | Fighters within 2 hexes of this fighter cannot be driven back. | - | - | - | - | ||||||
NM121 | Crazed Rampager | +2 Move while this fighter is making a Charge action. | - | - | - | - | ||||||
NM122 | Final Frenzy | This fighter cannot be taken out of action. This effect does not prevent damage being dealt to this fighter. At the end of the action phase, break this card. When this card is broken this fighter is taken out of action. |
- | - | - | - | ||||||
NM124 | Powerful Hatred | This fighter is considered to be a supporting fighter for friendly Attack actions made within X hexes, where X is the number of blood tithe counters on this fighter card. | - | - | ? | - | ||||||
NM125 | Retaliate | Reaction: Use this during a successful Attack action that targets this fighter, after the out of action check. This fighter makes a Range 1 or Range 2 Attack action, then break this card. It must target the attacker. The attacker cannot be driven back by this Attack action. | - | - | - | - | ||||||
NM128 | Wrath Incarnate | This fighter has the following cumulative abilities, determined by how many blood tithe counters they have. 1+: This fighter cannot be driven back 2+: +1 Move 3+: +1 Damage to this fighter's Range 1 or Range 2 Attack actions. |
- | - | - | - | 3/44 (6.82%) | |||||
TC1 | Embraced Savagery | Surge: Score this immediately after an activation if each surviving friendly fighter is savage. | 1 | - | - | - | 14/44 (31.82%) | |||||
TC4 | Fully Committed | Dual: Score this in an end phase if: Three or more friendly fighters are in enemy territory And: Each of those fighter is savage. |
2 | - | - | - | ||||||
TC8 | Mauled | Surge: Score this immediately after a friendly fighter's Attack action that took the target our of action, if that friendly fighter was supported by one or more savage fighters. | 1 | - | - | - | ||||||
TC14 | Call to Heel | Choose one beast or savage fighter. Push the chosen fighter 1 hex, or up to 4 hexes if it is a friendly fighter, so it is adjacent to a friendly fighter. | - | - | ? | - | 8/44 (18.18%) | |||||
TC15 | Dark Command | Choose one beast or savage fighter. Deal 1 damage to one enemy fighter adjacent to the chosen fighter. Restricted |
- | - | - | - | 15/44 (34.09%) | |||||
TC17 | Goreswamp | Domain +1 Move to Khorne fighters. Each other fighter has a Move characteristic of 2 while that fighter is making a Move action that is not part of a Charge superaction. This effect persists until the end of the round or until another Domain gambit is played. |
- | - | - | - | 2/44 (4.55%) | |||||
TC18 | Internal Surrender | Choose one friendly fighter. The chosen fighter is savage. +1 Dice to the chosen fighter's Range 1 Attack actions. -1 Defence from the chosen fighter, to a minimum of 1. This effect persists until that fighter is taken out of action. Restricted |
- | - | - | - | 2/44 (4.55%) | |||||
TC25 | Brutal Transformation | You cannot give this card to a Leader or a Large fighter. This fighter is a beast. +2 Damage to this fighter's Range 1 Attack actions. This fighter cannot make superactions. |
- | - | - | - | ||||||
TC27 | Feral Instincts | This fighter is a beast. +1 Damage to this fighter's Range 1 Attack actions. When activated, this fighter must make an Attack action if it can, otherwise it must make a Charge action if it can, otherwise it must make a Move action that ends closer to the nearest enemy fighter. If it cannot make any of these actions, it cannot be activated. |
- | - | - | - | ||||||
TC28 | Gifted Ferocity | Mutation +1 Dice to this fighter's Range 1 Attack actions. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. Restricted |
- | - | - | - | 6/44 (13.64%) | |||||
TC30 | Mark of the Stampede | This fighter is a beast. +1 Move +2 Move instead while this fighter is savage. This fighter cannot be staggered while this fighter is savage. |
- | - | ? | - |