Gorechosen of Dromm Rivals deck

Gorechosen of Dromm Gorechosen of Dromm
Chaos Chaos

Card sets (1)

Gorechosen of Dromm expansion


Play formats

Cards: 4

Valid:
Championship Nemesis Rivals Relic Open

Gambits (10)

10 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
NM97 A Brutal Reckoning Gorechosen of Dromm Objective Surge, Dual: Score this immediately after:
A friendly fighter's Attack action takes an enemy fighter out of action.
If: That friendly fighter had one or more blood tithe counters and/or one or more wound counters.
1 - Gorechosen of Dromm expansion - - 2/60 (3.33%)  
NM98 A Potent Offering Gorechosen of Dromm Objective Surge, Dual: Score this immediately after:
An enemy fighter is taken out of action.
If: A Domain gambit is persisting.
1 - Gorechosen of Dromm expansion - -  
NM99 A Puissant Strike Gorechosen of Dromm Objective Surge, Dual: Score this immediately after:
A friendly fighter's Attack action takes an enemy fighter out of action.
If: The damage dealt by that Attack action was exactly enough to take that enemy fighter out of action.
1 - Gorechosen of Dromm expansion - -  
NM100 A Worthy Offering Gorechosen of Dromm Objective Score this in an end phase if your warband has two or more blood tithe counters.
1 - Gorechosen of Dromm expansion - - 4/60 (6.67%)  
NM101 Blood Claim Gorechosen of Dromm Objective Score this in an end phase if one or more friendly fighters each hold an objective within 1 hex of no one's territory.
1 - Gorechosen of Dromm expansion - -  
NM102 Consecrated in Blood Gorechosen of Dromm Objective Dual: Score this in an end phase if:
No enemy fighters hold objectives
And: One or more friendly fighters each hold an objective within 1 hex of no one's territory.
2 - Gorechosen of Dromm expansion - -  
NM103 Glorious Battle Gorechosen of Dromm Objective Score this in an end phase if four or more fighters each have one or more Charge tokens and/or one or more blood tithe counters.
2 - Gorechosen of Dromm expansion - - 4/60 (6.67%)  
NM104 Grim Satisfaction Gorechosen of Dromm Objective Hybrid: Score this in an end phase if:
Four or more fighters each have one or more wound counters.
Or: One or more friendly fighters in no one's territory each have a total of eight blood tithe counters and/or wound counters.
3 - Gorechosen of Dromm expansion - - 2/60 (3.33%)  
NM105 Hack and Slash Gorechosen of Dromm Objective Score this in an end phase if two or more successful Attack actions were made during your activations in the previous phase.
1 - Gorechosen of Dromm expansion - -  
NM106 The Blood God's Due Gorechosen of Dromm Objective Score this in an end phase if three or more fighters each have one or more wound counters and/or one or more blood tithe counters.
1 - Gorechosen of Dromm expansion - - 3/60 (5%)  
NM107 Untouchable Fury Gorechosen of Dromm Objective Surge, Dual: Score this immediately after:
A friendly fighter is dealt damage by an enemy fighter's Attack action
If: That friendly fighter is not taken out of action by that damage.
1 - Gorechosen of Dromm expansion - - 4/60 (6.67%)  
NM108 Worshipped in Battle Gorechosen of Dromm Objective Dual: Score this in an end phase if:
Two or more surviving friendly fighters each have one or more blood tithe counters
And: Those fighters are within 1 hex of no one's territory.
2 - Gorechosen of Dromm expansion - -  
NM109 Blood Boil Gorechosen of Dromm Ploy Prayer
Choose a fighter within 2 hexes of a friendly Dromm. Deal 1 damage to the chosen fighter.
- Dromm, Wounder of Worlds Gorechosen of Dromm expansion - - 3/60 (5%)  
NM110 Blood-curdling Roar Gorechosen of Dromm Ploy Reaction: Use this before you would remove one or more blood tithe counter from a friendly fighter with zero or more blood tithe counters. When you do, you are considered to remove one additional blood tithe counter.
- - Gorechosen of Dromm expansion - -  
NM111 Brazen-edged Fury Gorechosen of Dromm Ploy Choose one friendly fighter and pick one of the following effects:
The first Attack action made by the chosen fighter in the next activation has Cleave. Or, re-roll one attack dice in the attack roll for the first Attack action made by the chosen fighter in the next activation. When you play this card you can remove one of the chosen fighter's blood tithe counters. If you do, gain both effects.
- - Gorechosen of Dromm expansion - -  
NM112 Call of Blood Gorechosen of Dromm Ploy (Errata update) Prayer
Choose up to two fighters. Push each chosen fighter 1 hex towards the nearest fighter from an enemy warband. If a chosen friendly fighter has one or more blood tithe counters, you can remove one of that fighter's blood tithe counters. If you do, push the chosen fighter up to 2 hexes towards the nearest fighter from an enemy warband instead.
- Dromm, Wounder of Worlds Gorechosen of Dromm expansion ? - 4/60 (6.67%)  
NM113 Domain of Blood Gorechosen of Dromm Ploy Domain, Prayer
Fighters cannot be healed or driven back.
This effect persists until the end of the next activation, or until another Domain gambit is played.
When you play this card, you can remove one blood tithe counter from a friendly Dromm. If you do, this effect persists until the end of the round, or until another Domain gambit is played.
- Dromm, Wounder of Worlds Gorechosen of Dromm expansion - -  
NM114 Domain of Fury Gorechosen of Dromm Ploy Domain, Prayer
When a fighter begins a Move action, that Move action cannot end further from the closest enemy fighter. This effect persists until the end of the next activation, or until another Domain gambit is played. When you play this card, you can remove one blood tithe counter from a friendly Dromm. If you do, this effect persists until the end of the next activation, or until another Domain gambit is played.
- Dromm, Wounder of Worlds Gorechosen of Dromm expansion ? -  
NM115 Domain of Wrath Gorechosen of Dromm Ploy Domain, Prayer
When activated, fighters must make a Charge action if they can. This effect persists until the end of the next activation, or until another Domain gambit is played.
When you play this card, you can remove one blood tithe counter from a friendly Dromm. If you do, this effect persists until the end of the round, or until another Domain gambit is played.
- Dromm, Wounder of Worlds Gorechosen of Dromm expansion - -  
NM116 Overhead Smash Gorechosen of Dromm Ploy Play this only in a power step following your activation. You cannot play this in your last power step of the round. Choose a fighter adjacent to a friendly Gorehulk. At the start of your next activation, deal 2 damage to the chosen fighter if they are adjacent to a friendly Gorehulk. When this card deals damage, you can remove one blood tithe counter from a friendly Gorehulk. If you do, this card deals 3 damage to the chosen fighter instead.
- The Gorehulk Gorechosen of Dromm expansion - -  
NM117 Skin of Brass Gorechosen of Dromm Ploy Prayer
Choose one friendly fighter.
-1 Damage to Attack actions that target then chosen fighter, to a minimum of 1.
This effect persists until the end of the round or until the chosen fighter is dealt damage.
- Dromm, Wounder of Worlds Gorechosen of Dromm expansion - -  
NM118 Wound the Realm Gorechosen of Dromm Ploy Prayer
Choose one fighter within 1 hex of no one's territory. Deal 1 damage to the chosen fighter. When you play this card you can remove all blood tithe counters (at least one) from a friendly Dromm. If you do, deal 1 damage to each fighter within 1 hex of no one's territory instead.
- Dromm, Wounder of Worlds Gorechosen of Dromm expansion - - 2/60 (3.33%)  
NM119 Aura of Wrath Gorechosen of Dromm Upgrade Fighters within 2 hexes of this fighter cannot be driven back.
- - Gorechosen of Dromm expansion - -  
NM120 Bloody Worshipper Gorechosen of Dromm Upgrade At the start of each round, give this fighter one blood tithe counter.
- - Gorechosen of Dromm expansion - -  
NM121 Crazed Rampager Gorechosen of Dromm Upgrade +2 Move while this fighter is making a Charge action.
- - Gorechosen of Dromm expansion - -  
NM122 Final Frenzy Gorechosen of Dromm Upgrade This fighter cannot be taken out of action. This effect does not prevent damage being dealt to this fighter.
At the end of the action phase, break this card. When this card is broken this fighter is taken out of action.
- - Gorechosen of Dromm expansion - -  
NM123 Paragon of Slaughter Gorechosen of Dromm Upgrade In the declare Attack action step of this fighter's Range 1 or Range 2 Attack action, you can remove one of this fighter's blood tithe counters. If you do, when that Attack action succeeds, pick one: Heal (1) this fighter or draw one power card.
- - Gorechosen of Dromm expansion - -  
NM124 Powerful Hatred Gorechosen of Dromm Upgrade This fighter is considered to be a supporting fighter for friendly Attack actions made within X hexes, where X is the number of blood tithe counters on this fighter card.
- - Gorechosen of Dromm expansion ? -  
NM125 Retaliate Gorechosen of Dromm Upgrade Reaction: Use this during a successful Attack action that targets this fighter, after the out of action check. This fighter makes a Range 1 or Range 2 Attack action, then break this card. It must target the attacker. The attacker cannot be driven back by this Attack action.
- - Gorechosen of Dromm expansion - -  
NM126 Sharpened by Rage Gorechosen of Dromm Upgrade In the declare Attack action step, you can remove one of this fighter's blood tithe counters. If you do, pick one of Cleave, Ensnare or Knockback 1. This fighter's Range 1 and Range 2 Attack actions have that ability until that Attack action is resolved.
- - Gorechosen of Dromm expansion - -  
NM127 White-hot Anger Gorechosen of Dromm Upgrade Reaction: Use this after a friendly fighter's successful Range 1 or Range 2 Attack action. Enemy warbands treat hexes adjacent to this fighter as lethal hexes, in addition to other hex types. This effect persists until the end of the round.
- Skullgrinder Herax Gorechosen of Dromm expansion - -  
NM128 Wrath Incarnate Gorechosen of Dromm Upgrade This fighter has the following cumulative abilities, determined by how many blood tithe counters they have.
1+: This fighter cannot be driven back
2+: +1 Move
3+: +1 Damage to this fighter's Range 1 or Range 2 Attack actions.
- - Gorechosen of Dromm expansion - - 3/60 (5%)