SkullsfortheSkullFortress

Gorechosen of Dromm Gorechosen of Dromm
Chaos Chaos

Card sets (2)
Fearsome Fortress Rivals Deck

After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.

If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.


Gorechosen of Dromm expansionFearsome Fortress Rivals Deck


Play formats

Cards: 6

Valid:
Championship Nemesis Relic Open

Not valid:
Rivals

Gambits (10)

10 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
NM97 A Brutal Reckoning Gorechosen of Dromm Objective Surge, Dual: Score this immediately after:
A friendly fighter's Attack action takes an enemy fighter out of action.
If: That friendly fighter had one or more blood tithe counters and/or one or more wound counters.
1 - Gorechosen of Dromm expansion - - 2/44 (4.55%)  
NM100 A Worthy Offering Gorechosen of Dromm Objective Score this in an end phase if your warband has two or more blood tithe counters.
1 - Gorechosen of Dromm expansion - - 4/44 (9.09%)  
NM103 Glorious Battle Gorechosen of Dromm Objective Score this in an end phase if four or more fighters each have one or more Charge tokens and/or one or more blood tithe counters.
2 - Gorechosen of Dromm expansion - - 4/44 (9.09%)  
NM104 Grim Satisfaction Gorechosen of Dromm Objective Hybrid: Score this in an end phase if:
Four or more fighters each have one or more wound counters.
Or: One or more friendly fighters in no one's territory each have a total of eight blood tithe counters and/or wound counters.
3 - Gorechosen of Dromm expansion - - 2/44 (4.55%)  
NM107 Untouchable Fury Gorechosen of Dromm Objective Surge, Dual: Score this immediately after:
A friendly fighter is dealt damage by an enemy fighter's Attack action
If: That friendly fighter is not taken out of action by that damage.
1 - Gorechosen of Dromm expansion - - 4/44 (9.09%)  
NM108 Worshipped in Battle Gorechosen of Dromm Objective Dual: Score this in an end phase if:
Two or more surviving friendly fighters each have one or more blood tithe counters
And: Those fighters are within 1 hex of no one's territory.
2 - Gorechosen of Dromm expansion - -  
NM109 Blood Boil Gorechosen of Dromm Ploy Prayer
Choose a fighter within 2 hexes of a friendly Dromm. Deal 1 damage to the chosen fighter.
- Dromm, Wounder of Worlds Gorechosen of Dromm expansion - - 3/44 (6.82%)  
NM112 Call of Blood Gorechosen of Dromm Ploy (Errata update) Prayer
Choose up to two fighters. Push each chosen fighter 1 hex towards the nearest fighter from an enemy warband. If a chosen friendly fighter has one or more blood tithe counters, you can remove one of that fighter's blood tithe counters. If you do, push the chosen fighter up to 2 hexes towards the nearest fighter from an enemy warband instead.
- Dromm, Wounder of Worlds Gorechosen of Dromm expansion ? - 4/44 (9.09%)  
NM113 Domain of Blood Gorechosen of Dromm Ploy Domain, Prayer
Fighters cannot be healed or driven back.
This effect persists until the end of the next activation, or until another Domain gambit is played.
When you play this card, you can remove one blood tithe counter from a friendly Dromm. If you do, this effect persists until the end of the round, or until another Domain gambit is played.
- Dromm, Wounder of Worlds Gorechosen of Dromm expansion - -  
NM116 Overhead Smash Gorechosen of Dromm Ploy Play this only in a power step following your activation. You cannot play this in your last power step of the round. Choose a fighter adjacent to a friendly Gorehulk. At the start of your next activation, deal 2 damage to the chosen fighter if they are adjacent to a friendly Gorehulk. When this card deals damage, you can remove one blood tithe counter from a friendly Gorehulk. If you do, this card deals 3 damage to the chosen fighter instead.
- The Gorehulk Gorechosen of Dromm expansion - -  
NM118 Wound the Realm Gorechosen of Dromm Ploy Prayer
Choose one fighter within 1 hex of no one's territory. Deal 1 damage to the chosen fighter. When you play this card you can remove all blood tithe counters (at least one) from a friendly Dromm. If you do, deal 1 damage to each fighter within 1 hex of no one's territory instead.
- Dromm, Wounder of Worlds Gorechosen of Dromm expansion - - 2/44 (4.55%)  
NM119 Aura of Wrath Gorechosen of Dromm Upgrade Fighters within 2 hexes of this fighter cannot be driven back.
- - Gorechosen of Dromm expansion - -  
NM120 Bloody Worshipper Gorechosen of Dromm Upgrade At the start of each round, give this fighter one blood tithe counter.
- - Gorechosen of Dromm expansion - -  
NM122 Final Frenzy Gorechosen of Dromm Upgrade This fighter cannot be taken out of action. This effect does not prevent damage being dealt to this fighter.
At the end of the action phase, break this card. When this card is broken this fighter is taken out of action.
- - Gorechosen of Dromm expansion - -  
NM125 Retaliate Gorechosen of Dromm Upgrade Reaction: Use this during a successful Attack action that targets this fighter, after the out of action check. This fighter makes a Range 1 or Range 2 Attack action, then break this card. It must target the attacker. The attacker cannot be driven back by this Attack action.
- - Gorechosen of Dromm expansion - -  
NM128 Wrath Incarnate Gorechosen of Dromm Upgrade This fighter has the following cumulative abilities, determined by how many blood tithe counters they have.
1+: This fighter cannot be driven back
2+: +1 Move
3+: +1 Damage to this fighter's Range 1 or Range 2 Attack actions.
- - Gorechosen of Dromm expansion - - 3/44 (6.82%)  
FF1 Bold Sortie Universal Objective Surge: Score this immediately after an activation step in which a friendly fighter's Charge action began on a feature token in your territory.
1 - Fearsome Fortress Rivals Deck - - 7/44 (15.91%)  
FF2 Conquered Domain Universal Objective Score this in an end phase if there is a friendly fighter on a feature token within 1 hex of no one's territory. Gain one additional glory point for each other friendly fighter on a feature token within 1 hex of no one's territory.
1 - Fearsome Fortress Rivals Deck - - 9/44 (20.45%)  
FF3 Earthworks Universal Objective Surge: Score this immediately after:
A friendly fighter is given a Guard token
If: That fighter is on a feature token within 1 hex of no one's territory.
1 - Fearsome Fortress Rivals Deck - - 5/44 (11.36%)  
FF4 Impregnable Defences Universal Objective Surge: Score this immediately after an enemy fighter's failed Attack action that targeted a friendly fighter on a feature token within 1 hex of no one's territory.
1 - Fearsome Fortress Rivals Deck - - 2/44 (4.55%)  
FF8 Raw Materials Universal Objective Surge, Dual: Score this immediately after:
You place a feature token within 1 hex of no one's territory during an action phase
If: One or more enemy fighters are out of action.
1 - Fearsome Fortress Rivals Deck - -  
FF9 Siegebreakers Universal Objective Score this in an end phase if there are no enemy fighters in your territory.
2 - Fearsome Fortress Rivals Deck - - 3/44 (6.82%)  
FF13 Bound Spirit Universal Ploy Trap, Denizen
Reaction: Play this after an enemy fighter's activation if that fighter is adjacent to one or more feature tokens that are in the same hex as a friendly fighter. Deal 1 damage to that enemy fighter.
- - Fearsome Fortress Rivals Deck - -  
FF16 Healing Ward Universal Ploy Choose one friendly fighter on a feature token. Heal (1) the chosen fighter.
- - Fearsome Fortress Rivals Deck - -  
FF17 Makeshift Bombardment Universal Ploy Choose one friendly fighter on a feature token, and choose one enemy fighter visible to that friendly fighter and within 3 hexes of that friendly fighter. Pick one: Stagger the chosen enemy fighter, or push the chosen enemy fighter 1 hex away from the chosen friendly fighter.
- - Fearsome Fortress Rivals Deck - -  
FF19 Ready for Anything Universal Ploy +1 Defence to each friendly fighter on a feature token in the next activation step.
- - Fearsome Fortress Rivals Deck - -  
FF21 Take Your Positions! Universal Ploy Choose up to two friendly fighters in your territory, other than your leader. Push each chosen fighter 1 hex towards the nearest feature token.
- Leader Fearsome Fortress Rivals Deck - - 5/44 (11.36%)  
FF23 Bold Engineer Universal Upgrade +2 Move, except during a Charge action.
Reaction: After a friendly fighter's activation, pick one feature token in an empty hex adjacent to this fighter. Place that feature token in this fighter's hex.
- - Fearsome Fortress Rivals Deck - - 2/44 (4.55%)  
FF26 Mason's Greathammer Universal Upgrade Attack action

Hex 1 HammerSmash 2 Damage 2
Cleave, Critical successCritical success Grievous 1

Reaction: After this fighter's activation, remove a feature token from this fighter's hex, then place another available feature token in this fighter's hex.
- - Fearsome Fortress Rivals Deck - -  
FF29 Siegemaster Universal Upgrade Reaction: After this fighter's activation, if this fighter is on a feature token within 1 hex of no one's territory, choose up to two friendly fighters on feature tokens. Give each chosen fighter one Guard token.
- - Fearsome Fortress Rivals Deck - - 3/44 (6.82%)  
FF30 Stalwart Sentinel Universal Upgrade This fighter cannot be pushed by an opponent's warband while this fighter is on a feature token within 1 hex of no one's territory.
- - Fearsome Fortress Rivals Deck - -  
FF32 Walking Wall Universal Upgrade For the purposes of cards with the Fearsome Fortress symbol, while this fighter is not on a feature token, this fighter is considered to be on a feature token, and this fighter's hex is considered to contain a feature token that cannot be flipped.
- - Fearsome Fortress Rivals Deck ? - 2/44 (4.55%)