Bitchhunters

Hexbane's Hunters Hexbane's Hunters
Order Order

Card sets (7)

Direchasm core setHedkrakka's Madmob expansionEssential Cards PackSilent Menace Universal DeckArena Mortis 2 expansionNethermaze core setHexbane's Hunters expansion


Play formats

Cards: 6 | 15 non-Rivals card/s

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

Gambits (11)

11 | 0

Upgrades (11)

7 | 4

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
DC300 Orchestrated Kill Universal Objective Surge: Score this immediately after a friendly fighter's Attack action that takes an enemy fighter out of action, if the friendly fighter had one or more supporting fighters.
1 - Silent Menace Universal Deck - -  
DC339 Winged Death Universal Objective Surge, Hybrid: Score this immediately after:
A friendly fighter's Range 3+ Attack action takes an enemy fighter out of action
Or: A friendly fighter ends a Charge action 6 or more hexes away from the hex in which they started.
1 - Direchasm core set - -  
DC484 Silent Ring Universal Upgrade Silent Relic
This fighter is a Quarry. If this fighter is a Quarry, this fighter has the following reaction.
Reaction: After this fighter's activation, if you have three or fewer power cards in your hand, draw one power card.
+1 Dice to this fighter's Range 1 Attack actions if this fighter has two or more Silent Relics.
- - Silent Menace Universal Deck - -  
DC486 Silent Sword Universal Upgrade Silent Relic
This fighter is a Quarry.

Hex 1 HammerSmash 3 Damage 2

If this fighter is a Quarry and in no one's territory, +1 Damage to this Attack action.
This Attack action has Ensnare if this fighter has two or more Silent Relics.
- - Hedkrakka's Madmob expansion - -  
E2 Branching Fate Universal Objective Surge: Score this immediately after an Attack action if you roll three or more dice during the attack or defence roll and they all show a different symbol.
1 - Essential Cards Pack - NewestDuplicate 6/30 (20%)  
E5 Great Gains Universal Objective Score this in an end phase if you scored five or more glory points in this round.
2 - Essential Cards Pack - NewestDuplicate 17/30 (56.67%)  
E13 Path to Victory Universal Objective Dual: Score this in an end phase if
One or more enemy fighters were taken out of action in the preceding action phase
And: Your warband holds two or more objectives.
2 - Essential Cards Pack - NewestDuplicate 5/30 (16.67%)  
E26 Determined Effort Universal Ploy +1 Dice to the first Attack action made in the next activation.
- - Essential Cards Pack - NewestDuplicate  
E27 Duel of Wits Universal Ploy Reaction: Play this after an opponent plays a ploy. Draw two power cards.
Restricted
- - Essential Cards Pack - NewestDuplicate 7/30 (23.33%)  
E47 Fighter's Ferocity Universal Upgrade (Errata update) The Grievous 1 keyword replaces the similar ability on this card.
On a critical hit, this fighter's Attack actions have +1 Damage.
Restricted
- - Essential Cards Pack - NewestDuplicate 5/30 (16.67%)  
E48 Gloryseeker Universal Upgrade +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.
- - Essential Cards Pack - NewestDuplicate 25/30 (83.33%)  
AM2 A Good Death Universal Ploy Reaction: Play this after an enemy fighter's Attack action that takes a friendly fighter with a lower Wounds characteristic than the attacker out of action. Gain 1 spent glory point.
- - Arena Mortis 2 expansion - -  
AM9 Dark Sacrifice Universal Ploy Reaction: Play this after a gambit or Attack action that takes one or more friendly fighters out of action. Draw two power cards.
- - Arena Mortis 2 expansion - -  
NM65 An Eye for an Eye Hexbane's Hunters Objective Surge, Dual: Score this immediately after:
A friendly fighter's Attack action takes the target out of action
If: One or more friendly fighters are out of action.
1 - Hexbane's Hunters expansion - - 2/30 (6.67%)  
NM67 Due Process Hexbane's Hunters Objective Surge, Hybrid: Score this immediately after:
Your warband makes a fourth or subsequent Attack action in the same round
Or: After the second or subsequent successful Attack action made by your warband in the same round.
1 - Hexbane's Hunters expansion - - 3/30 (10%)  
NM68 Fear the Righteous... Hexbane's Hunters Objective Dual: Score this in an end phase if:
Three or more enemy fighters are out of action
And: There are two or more surviving friendly hunters.
2 - Hexbane's Hunters expansion - -  
NM70 Lives Well Spent Hexbane's Hunters Objective Dual: Score this in an end phase if:
Two or more friendly hunters are out of action.
And: You have scored three or more objectives.
2 - Hexbane's Hunters expansion - - 3/30 (10%)  
NM72 Proof of Guilt Hexbane's Hunters Objective Hybrid: Score this in an end phase if:
Each surviving enemy fighter (at least one) has no Move or Charge tokens
Or: Each surviving enemy fighter (at least one) is in the same player's territory
Or: One or more opponents have each scored six or more objectives.
Restricted
2 - Hexbane's Hunters expansion - - 3/30 (10%)  
NM76 Weapons of Justice Hexbane's Hunters Objective Surge, Hybrid: Score this immediately after:
A friendly fighter is given their second or subsequent upgrade in the same round
Or: After a second or subsequent Move or Charge token is removed from a friendly fighter during the action phase.
1 - Hexbane's Hunters expansion - - 3/30 (10%)  
NM77 By Hook or by Crook Hexbane's Hunters Ploy (Errata update) Reaction: Play this during a deal damage step in which a friendly hunter with one or more upgrades is dealt damage. Reduce that damage by 1, to a minimum of 1.
- - Hexbane's Hunters expansion - - 3/30 (10%)  
NM78 By Order of the Vault Hexbane's Hunters Ploy Choose a friendly fighter. Give the chosen fighter an upgrade from your hand. Do not spend any glory points when you play that card. When you play this card you can spend one glory point. If you do, draw one power card.
- - Hexbane's Hunters expansion - - 3/30 (10%)  
NM80 For the Order! Hexbane's Hunters Ploy Reaction: Play this in your power step after a friendly hunter is given an upgrade. Remove all Move and Charge tokens from that hunter.
- - Hexbane's Hunters expansion - -  
NM81 Lead the Crusade Hexbane's Hunters Ploy (Errata update) Reaction: Play this after the out of action check of a friendly hunter's Attack action, if the target was taken out of action. Choose one friendly hunter. Draw one power card and Inspire that hunter in the next Inspire step.
- - Hexbane's Hunters expansion - - 2/30 (6.67%)  
NM82 Making a Point Hexbane's Hunters Ploy Choose a friendly Aemos, Brydget or Haskel. The chosen fighter makes the following Attack action:

Hex 3 SwordFury 2 Damage 1
Finisher

Finisher: +1 Dice and Cleave to this Attack action if the target is adjacent and vulnerable.
- - Hexbane's Hunters expansion - - 2/30 (6.67%)  
NM85 Ward of Martyr's Blood Hexbane's Hunters Ploy In the next activation, the characteristics of enemy fighters' Attack actions cannot be modified, and Cleave and Ensnare cannot affect friendly fighters' defence rolls.
- - Hexbane's Hunters expansion - -  
NM86 You Stand Accused! Hexbane's Hunters Ploy Choose one enemy fighter. +1 Dice to Attack actions made by friendly fighters that target the chosen fighter. This effect persists until the chosen fighter is out of action or ends an activation in your territory.
- - Hexbane's Hunters expansion - - 3/30 (10%)  
NM88 Charmed Horseshoe Hexbane's Hunters Upgrade +1 Dice to this fighter's Attack actions.
This fighter's Attack actions have Ensnare.
Restricted
- Hunter Hexbane's Hunters expansion - - 3/30 (10%)  
NM89 Cold Iron Nails Hexbane's Hunters Upgrade Each time this fighter's Range 1 Attack action takes a target out of action, pick one:
Gain 1 glory point or that target cannot be Raised.
Place the affected target's fighter card to one side to remind both players.
- Hunter Hexbane's Hunters expansion ? - 3/30 (10%)  
NM91 Lucky Hexbeak Foot Hexbane's Hunters Upgrade +1 Defence
This fighter cannot be dealt damage by lethal hexes or gambits.
- - Hexbane's Hunters expansion - - 3/30 (10%)  
NM93 Protective Brand Hexbane's Hunters Upgrade You can re-roll one dice in this fighter's defence rolls.
The target of this fighter's Attack actions cannot have supporting fighters.
Attackers that target this fighter cannot have supporting fighters.
This card cannot be broken.
- - Hexbane's Hunters expansion - -  
NM94 Retractable Pistol Hexbane's Hunters Upgrade

Hex 4 SwordFury 3 Damage 1
Surprise!

This Attack action's characteristics cannot be modified.
Surprise! (Reaction): Use this after an enemy fighter's Move action. This fighter makes this Attack action. It must target that enemy fighter and cannot drive the target back.
- Haskel Hexbane, Brydget Axwold Hexbane's Hunters expansion - - 3/30 (10%)  
NM96 Woodcutter's Strength Hexbane's Hunters Upgrade +1 Damage to this fighter's Range 1 Attack actions for each success or critical success in the attack roll.
- Aemos Duncarrow Hexbane's Hunters expansion - -  
NM140 Brigade Strength Order Upgrade When this fighter makes an attack roll with three or more dice, this fighter is considered to have one additional supporting fighter.
+1 Dice to this fighter's Range 1 Attack actions if this fighter is a brawler.
Restricted
- - Nethermaze core set - - 3/30 (10%)  
NM195 Chum the Waters Universal Objective Dual: Score this in an end phase if:
One or more enemy fighters are each on a feature token
And: One or more of those fighters have one or more wound counters.
2 - Nethermaze core set - - 4/30 (13.33%)