hexbane

Hexbane's Hunters Hexbane's Hunters
Order Order

Card sets (9)
Breakneck Slaughter Rivals Deck

Impetus: +1 Move to each fighter that has one or more Momentum counters. After the reaction step that follows an activation step, for each fighter that has one or more Momentum counters, that fighter's player picks an opponent. That opponent places the Scatter token in that fighter's hex, and pushes that fighter X hexes in the direction indicated by the HammerSmash symbol, where X is the number of that fighter's Momentum counters, then removes that fighter's Momentum counters. If that fighter cannot be pushed into a hex, that fighter is not pushed, and stagger that fighter.

You can only include cards from one universal Rivals deck.


Essential Cards PackNethermaze core setHexbane's Hunters expansionGorechosen of Dromm expansionToxic Terrors Rivals DeckPaths of Prophecy Rivals DeckBreakneck Slaughter Rivals DeckForce of Frost Rivals DeckMalevolent Masks Rivals Deck


Play formats

Cards: 6 | 7 non-Rivals card/s

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

Gambits (10)

10 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
E15 Pure Carnage Universal Objective Score this in the third end phase if seven or more fighters are out of action.
Restricted
3 - Essential Cards Pack - NewestDuplicate 7/44 (15.91%)  
E30 Healing Potion Universal Ploy Choose one friendly fighter and roll one defence dice. On a roll of BlockBlock or Critical successCritical success Heal (2) that fighter. Otherwise Heal (1) that fighter.
- - Essential Cards Pack - NewestDuplicate 13/44 (29.55%)  
E48 Gloryseeker Universal Upgrade +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.
- - Essential Cards Pack - NewestDuplicate 35/44 (79.55%)  
E49 Great Fortitude Universal Upgrade +1 Wounds.
- - Essential Cards Pack - NewestDuplicate 19/44 (43.18%)  
E51 Great Strength Universal Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions.
- - Essential Cards Pack - NewestDuplicate 37/44 (84.09%)  
NM67 Due Process Hexbane's Hunters Objective Surge, Hybrid: Score this immediately after:
Your warband makes a fourth or subsequent Attack action in the same round
Or: After the second or subsequent successful Attack action made by your warband in the same round.
1 - Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM70 Lives Well Spent Hexbane's Hunters Objective Dual: Score this in an end phase if:
Two or more friendly hunters are out of action.
And: You have scored three or more objectives.
2 - Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM76 Weapons of Justice Hexbane's Hunters Objective Surge, Hybrid: Score this immediately after:
A friendly fighter is given their second or subsequent upgrade in the same round
Or: After a second or subsequent Move or Charge token is removed from a friendly fighter during the action phase.
1 - Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM78 By Order of the Vault Hexbane's Hunters Ploy Choose a friendly fighter. Give the chosen fighter an upgrade from your hand. Do not spend any glory points when you play that card. When you play this card you can spend one glory point. If you do, draw one power card.
- - Hexbane's Hunters expansion - - 4/44 (9.09%)  
NM81 Lead the Crusade Hexbane's Hunters Ploy (Errata update) Reaction: Play this after the out of action check of a friendly hunter's Attack action, if the target was taken out of action. Choose one friendly hunter. Draw one power card and Inspire that hunter in the next Inspire step.
- - Hexbane's Hunters expansion - - 2/44 (4.55%)  
NM87 Bane of Evil Hexbane's Hunters Upgrade This fighter has the following cumulative benefits, depending on how many friendly hunters are out of action.
1+: +1 Wound.
2+: +1 Dice to this fighter's Attack actions.
3+: +1 Damage to this fighter's Attack actions.
- Leader Hexbane's Hunters expansion - - 3/44 (6.82%)  
NM88 Charmed Horseshoe Hexbane's Hunters Upgrade +1 Dice to this fighter's Attack actions.
This fighter's Attack actions have Ensnare.
Restricted
- Hunter Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM89 Cold Iron Nails Hexbane's Hunters Upgrade Each time this fighter's Range 1 Attack action takes a target out of action, pick one:
Gain 1 glory point or that target cannot be Raised.
Place the affected target's fighter card to one side to remind both players.
- Hunter Hexbane's Hunters expansion ? - 5/44 (11.36%)  
NM91 Lucky Hexbeak Foot Hexbane's Hunters Upgrade +1 Defence
This fighter cannot be dealt damage by lethal hexes or gambits.
- - Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM94 Retractable Pistol Hexbane's Hunters Upgrade

Hex 4 SwordFury 3 Damage 1
Surprise!

This Attack action's characteristics cannot be modified.
Surprise! (Reaction): Use this after an enemy fighter's Move action. This fighter makes this Attack action. It must target that enemy fighter and cannot drive the target back.
- Haskel Hexbane, Brydget Axwold Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM96 Woodcutter's Strength Hexbane's Hunters Upgrade +1 Damage to this fighter's Range 1 Attack actions for each success or critical success in the attack roll.
- Aemos Duncarrow Hexbane's Hunters expansion - - 2/44 (4.55%)  
NM140 Brigade Strength Order Upgrade When this fighter makes an attack roll with three or more dice, this fighter is considered to have one additional supporting fighter.
+1 Dice to this fighter's Range 1 Attack actions if this fighter is a brawler.
Restricted
- - Nethermaze core set - - 3/44 (6.82%)  
NM234 Corrupted Companion Universal Ploy Choose one friendly fighter. Deal 1 damage to the chosen fighter. +2 Dice to the first Attack action made by the chosen fighter in the next activation step. If the chosen fighter is a companion, +1 Damage to the first Range 1 or Range 2 Attack action made by the chosen fighter in the next activation step.
- - Gorechosen of Dromm expansion - -  
TT15 Freezing Venom Universal Ploy Poison
Choose one enemy fighter. The chosen fighter cannot make superactions and Attack actions that target the chosen fighter have Ensnare. This effect persists until the end of the round, or until the chosen fighter is dealt damage.
- - Toxic Terrors Rivals Deck - - 6/44 (13.64%)  
TT17 Ill-prepared Universal Ploy Poison
Choose one enemy fighter on a starting hex. Give the chosen fighter one Move token. The chosen fighter cannot make Attack actions while that fighter is on a starting hex. This effect persists until the end of the round or until damage is dealt to the chosen fighter.
- - Toxic Terrors Rivals Deck - - 3/44 (6.82%)  
TT21 Spit Venom Universal Ploy Poison
Choose one enemy fighter adjacent to one or more friendly fighters. That fighter's Defence characteristic is 1 DodgeDodge. This effect persists until the end of the round or until the chosen fighter is taken out of action.
- - Toxic Terrors Rivals Deck - -  
PP5 Devoted Offerings Universal Objective Surge, Hybrid: Score this immediately after:
You play your third or subsequent ploy in the same action phase
Or: You draw your third or subsequent power card in the same action phase.
1 - Paths of Prophecy Rivals Deck - - 3/44 (6.82%)  
PP7 Held in a Bloody Fist Universal Objective Surge, Dual: Score this immediately after an opponent's activation step if:
One or more friendly fighters are each holding one or more objectives
And: One or more of those fighters have one or more wound counters.
1 - Paths of Prophecy Rivals Deck - -  
PP15 Dangerous Objects Universal Ploy Stagger each enemy fighter that is within 1 hex of an objective token their warband does not hold.
- - Paths of Prophecy Rivals Deck - -  
BS3 Eager for the Fight Universal Objective Score this in an end phase if each surviving friendly fighter has one or more Charge tokens and/or is within 2 hexes of one of more enemy fighters.
2 - Breakneck Slaughter Rivals Deck ? - 2/44 (4.55%)  
BS5 Gale Force Universal Objective Surge: Score this immediately after your warband's third or subsequent Attack action made in the same phase.
1 - Breakneck Slaughter Rivals Deck - - 5/44 (11.36%)  
BS6 Need for Speed Universal Objective Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens.
1 - Breakneck Slaughter Rivals Deck ? - 3/44 (6.82%)  
BS7 Not Fast Enough Universal Objective Surge, Dual: Score this immediately if:
A friendly fighter's Attack action takes the target out of action
And: That enemy fighter had one or more Move and/or Charge tokens.
1 - Breakneck Slaughter Rivals Deck - -  
BS9 Rapid Strike Universal Objective Score this in an end phase if the number of enemy fighters out of action is equal to or greater than the round number (e.g. two or more enemy fighters out of action in round 2).
2 - Breakneck Slaughter Rivals Deck - - 4/44 (9.09%)  
FO4 Chill of the Grave Universal Objective Score this in an end phase if two or more enemy fighters are out of action.
2 - Force of Frost Rivals Deck - - 9/44 (20.45%)  
FO18 Frozen to the Spot Universal Ploy Choose an enemy fighter. After the chosen fighter's activation in which they made one or more Move actions, deal 1 damage to that fighter. This effect persists until the end of the phase or until that fighter is taken out of action.
- - Force of Frost Rivals Deck - - 2/44 (4.55%)  
MM17 Revealed Aspect Universal Ploy Pick one: Draw one power card
Or: Choose a friendly fighter, including fighters who are out of action, with one or more upgrades. Add one of those upgrades to your hand, then give the chosen fighter one upgrade from your hand or power discard pile. Do not spend any glory points when you do so.
- - Malevolent Masks Rivals Deck - -