Shared deck
The Shadeborn
Order
Card sets (2)
Daring Delvers Rivals Deck
Your Exploration count starts at 0. Increase your Exploration count by 1:
When you place a feature token during a round
At the end of the action phase for each friendly fighter that is on a feature token that is not in your territory
At the end of the action phase for each surviving friendly explorer that is not in your territory.
Decrease your Exploration count by 1 (to a minimum of 0):
At the end of the round, for each enemy fighter that is on a feature token that is in your territory.
Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 16
6 |
6 |
0
5 | 2
Gambits (10)
10 | 0
Upgrades (10)
8 | 2
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
NM33 | A Vicious Kill | Surge: Score this immediately after a vulnerable enemy fighter is taken out of action. | 1 | - | - | - | ||||||
NM35 | Coiling Darkness | Dual: Score this in an end phase if: Two or more friendly fighters are in cover hexes And: One or more of those fighters made one or more Attack actions in this round. |
2 | - | - | - | 2/44 (4.55%) | |||||
NM37 | Nowhere to Hide | Surge, Dual: Score this immediately after a friendly fighter's Attack action if: The target was taken out of action And: The attacker and/or the defender was in a cover hex. |
1 | - | - | - | ||||||
NM39 | Sadistic Tendencies | Score this in an end phase if three or more enemy fighters are out of action and/or have one or more wound counters. | 1 | - | - | - | ||||||
NM42 | The Shadows Deepen | Hybrid: Score this in an end phase if: Each surviving friendly fighter is in a cover hex Or: Two or more enemy fighters are in cover hexes. |
2 | - | - | - | ||||||
NM47 | Impenetrable Darkness | Give each friendly fighter with no Move or Charge tokens one shadow counter. Fighters with one or more shadow counters treat the hex they are in as a cover hex, in addition to other hex types. Discard all shadow counters at the end of the phase. | - | - | - | - | 2/44 (4.55%) | |||||
NM48 | Rippling Darkness | Choose one enemy fighter in a cover or edge hex. Deal 1 damage to the chosen fighter. | - | - | - | - | ||||||
NM49 | Shadestalker Darts | Choose a friendly Drusylla or a friendly Valyssa. The chosen fighter makes the following Attack action: 3 Fury 3 1 |
- | Drusylla Vyserax, Valyssa Umbrael | - | - | 2/44 (4.55%) | |||||
NM50 | Shadow Binding | Choose one friendly fighter with one or more wound counters. Heal (1) the chosen fighter. Heal (2) the chosen fighter instead if the chosen fighter is in a cover hex. | - | - | - | - | ||||||
NM51 | Smoke and Mirrors | Choose two friendly fighters, one or more of which is in a cover hex. Place each fighter in the hex that was occupied by the other fighter when you chose them. | - | - | - | - | ||||||
NM54 | Vanish into the Gloom | Choose one friendly fighter with no Charge tokens. Place the chosen fighter in an empty cover hex and give that fighter one Charge token. If the chosen fighter was in a cover hex when you chose them, give the chosen fighter one Move token instead. | - | - | - | - | ||||||
NM55 | Abyssal Guidance | You can re-roll one attack dice in Attack actions made by this fighter if this fighter is in a cover hex. | - | - | - | - | ||||||
NM56 | Aided by Darkness | +1 Damage to this fighter's Range 1 and Range 2 Attack actions if the attacker and/or target is in a cover hex. | - | - | - | - | ||||||
NM59 | Mask of Shadowed Mirrors | -1 Damage from Attack actions that target this fighter, to a minimum of 1, if the attacker is adjacent to this fighter. | - | Slythael Shadestalker | - | - | ||||||
NM60 | Rapid Fire | Reaction: After this fighter's activation in which they made a Repeater Handbow Attack action, they make another Repeater Handbow Attack action. | - | Sylarc Greyblood | - | - | ||||||
NM61 | Ruthless Aim | +2 Dice to this fighter's Attack actions if the target is vulnerable. Reaction: Use this after this fighter's Attack action takes an enemy fighter out of action. Give this fighter one shadow counter. Fighters with one or more shadow counters treat the hex they are in as a cover hex, in addition to other hex types. Discard all shadow counters at the end of the phase. |
- | - | - | - | 2/44 (4.55%) | |||||
NM64 | Voidling | Denizen Rolls of Single support are successes in this fighter's attack rolls for Attack actions that target a fighter adjacent to, or in, a cover hex. Rolls of Single support are successes in this fighter's defence rolls if this fighter is adjacent to, or in, a cover hex. |
- | - | - | - | ||||||
DD2 | Brave the Rootmaze | Surge: Score this immediately after an activation if three or more friendly fighters are each in a cover hex or lethal hex or on a feature token. | 1 | - | - | - | 3/44 (6.82%) | |||||
DD3 | Cautious Venture | Dual: Score this in an end phase if: Two or more surviving friendly fighters are in enemy territory And: Your Exploration count is 3 or more. |
2 | - | - | - | ||||||
DD6 | Pathfinders | Surge, Hybrid: Score this immediately after a power step if: Your Exploration count is at least twice the round number (e.g. 4 or more in round 2) Or: Your Exploration count is at least equal to the round number, and one or more friendly fighters are explorers. |
1 | - | - | - | ||||||
DD7 | Sleepless Sentries | Score this in an end phase if each enemy fighter is within 2 hexes of one or more friendly fighters. | 2 | - | - | - | ||||||
DD8 | Stealthy Advance | Surge, Dual: Score this immediately after a friendly fighter's Attack action, if: That fighter was in a cover hex or a lethal hex or on a feature token when it made that Attack action And: That fighter was not in your territory when it made that Attack action. |
1 | - | - | - | 7/44 (15.91%) | |||||
DD10 | Survivalist | Score this in an end phase if each friendly fighter has one or more upgrades and/or is in a cover hex or on a feature token. | 1 | - | - | - | ||||||
DD11 | Terra Incognita | Surge, Dual: Score this immediately after an activation if: A Domain card is persisting And: One or more surviving friendly leaders and/or explorers are not in your territory. |
1 | - | - | - | ||||||
DD15 | Grasping Rootgrave | Domain You cannot play this in the final power step of a round. At the end of the action phase, deal 1 damage to each fighter adjacent to a feature token. This effect persists until the end of the phase or until another Domain gambit is played. |
- | - | - | - | ||||||
DD16 | Quickroots | Trap Reaction: Play this after an enemy fighter's activation, if that fighter has one or more Move and/or Charge tokens. Deal 1 damage to that fighter. Restricted |
- | - | - | - | 8/44 (18.18%) | |||||
DD17 | Significant Find | Pick one: Place one available feature token in an empty hex 2 or more hexes from each fighter, or increase your Exploration count by 1 if one or more surviving friendly explorers are not in your territory. | - | - | - | - | ||||||
DD22 | Zone of Control | Domain Fighters are on Guard while they are in a starting hex or on a feature token. This effect persists until the end of the round or until another Domain gambit is played. |
- | - | - | - | ||||||
DD26 | Dowsing Limb | This fighter is an explorer. Reaction: After this fighter's activation, scatter 2 from this fighter's hex and push this fighter up to 2 hexes along the chain. |
- | - | - | - | ||||||
DD30 | Nine Lives | This fighter is an explorer. When this fighter would be dealt damage by a gambit or a lethal hex, roll one magic dice. On a roll of Channel, this fighter is not dealt damage. | - | - | - | - | ||||||
DD31 | Plundered Knowledge | Reaction: After this fighter's activation in which its Attack action took an adjacent target out of action, pick one: increase your Exploration count by 2, or draw two power cards. | - | - | - | - | ||||||
DD32 | Prospector | This fighter is an explorer. Reaction: After this fighter's activation, place one available feature token within 1 hex of this fighter. Then give this fighter one Charge token. |
- | - | ? | - |