# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
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NM189 | A War in the Shadows |
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(Errata update) Dual: Score this in an end phase if: During the previous action phase, one or more enemy fighters were taken out of action And: Two or more friendly fighters are in cover hexes. |
1 | - |
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- | - | |||
NM191 | Blood in the Deeps |
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(Errata update) Dual: Score this in an end phase if: During the previous action phase, one or more enemy fighters were taken out of action And: One or more friendly fighters are within 1 hex of a feature token. |
1 | - |
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- | - | 5/56 (8.93%) | ||
NM194 | Call of the Dark |
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Score this in an end phase if four or more fighters are each in a cover hex. After you score this card, pick one opponent. That opponent's warband deals 1 damage to one fighter from your warband that is in a cover hex. |
3 | - |
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- | - | |||
NM198 | Crushing Them Wholesale |
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Dual: Score this in an end phase if: There are more enemy fighters out of action than there are surviving enemy fighters And: One or more enemy leaders are out of action. |
2 | - |
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- | - | |||
NM199 | Dark Judgement |
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Surge, Dual: Score this immediately after: A friendly fighter's Attack action if the target was taken out of action And: The attacker and/or the defender was in a cover hex in enemy territory. |
1 | - |
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- | - | |||
NM200 | Desperate Triumph |
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Surge, Dual: Score this immediately after: An activation step if your leader is on a feature token in enemy territory And: Your leader is vulnerable. |
2 | - |
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- | - | |||
NM202 | Duskbringers |
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Score this in an end phase if one or more friendly fighters are each on a feature token in enemy territory that was an objective token at the start of the round. | 1 | - |
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- | - | |||
NM209 | Looting the Remains |
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Score this in an end phase if one or more enemy fighters that are out of action each have two or more upgrades. | 1 | - |
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- | - | |||
NM211 | Lost Together |
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Dual: Score this in the third end phase if: There are two or more surviving friendly fighters And: Each of those friendly fighters is on an objective token in the same territory. |
3 | - |
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- | - | |||
NM218 | Plumbing the Depths |
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Score this in an end phase if one or more friendly fighters are in a cover hex, one or more friendly fighters are on a feature token and one or more friendly fighters are in a lethal hex. | 2 | - |
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NM220 | Purging the Abyss |
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Score this in an end phase if more enemy fighters were taken out of action in this round than there are objective tokens on the battlefield. | 1 | - |
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- | - | |||
NM226 | Surging Darkness |
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Surge: Score this immediately after an activation step if two or more friendly fighters with Charge tokens are on feature tokens. | 1 | - |
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- | - | 4/56 (7.14%) | ||
NM229 | A Hungry Darkness |
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Pick one feature token. Push that feature token 1 hex closer to the nearest enemy fighter. | - | - |
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- | - | |||
NM230 | Amphibious Ambush |
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The first Range 1 Attack action made in the next activation step that targets an enemy fighter on a feature token has Cleave and Grievous. | - | - |
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- | - | |||
NM232 | Blazing Light |
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Choose one fighter. Flip each feature token that is not an objective token and that is within 2 hexes of the chosen fighter. | - | - |
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- | - | |||
NM246 | Knives in the Dark |
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+1 Damage to the first Attack action in the next activation step that targets an enemy fighter on a feature token. | - | - |
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- | - | |||
NM247 | Murderous Tides |
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+1 Dice to the first Attack action made by a friendly fighter that has one or more supporting fighters. This effect persists until a friendly fighter with one or more supporting fighters makes an Attack action or until the end of the round. | - | - |
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- | - | |||
NM256 | Seeking the Deep Truths |
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Choose one friendly fighter in a cover hex. Deal 1, 2 or 3 damage to the chosen fighter, then roll X magic dice, where X is the amount of damage you dealt to the chosen fighter. You cannot choose to deal more damage to the chosen fighter than their Wounds characteristic. On a roll of one or more ![]() |
- | - |
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- | - | |||
NM257 | Shadowed Refuge |
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+1 Defence to friendly fighters in a cover hex in the next activation step. | - | - |
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- | - | |||
NM264 | The Walls Are Closing In |
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At the end of the next activation step, deal 1 damage to each fighter in an edge hex. | - | - |
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- | - | |||
NM266 | Waist Deep |
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Fighters that are not on feature tokens at the start of the next activation step have a Move characteristic of 2 in the next activation step. | - | - |
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- | - | |||
NM267 | We Must Go Deeper |
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Choose up to two friendly fighters. Push the chosen fighters 1 hex. After that push, each chosen fighter must be in a cover hex or in enemy territory. | - | - |
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- | - | 4/56 (7.14%) | ||
NM271 | Cursed Boarding Axe |
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Attack action
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- | - |
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- | - | 3/56 (5.36%) | ||
NM282 | Darkwater Anchor |
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-1 Damage to Range 3+ Attack actions that target this fighter, to a minimum of 1. In addition, this fighter cannot be pushed by enemy warbands. |
- | - |
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- | - | 2/56 (3.57%) | ||
NM285 | Dredge Line |
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Action: Choose an enemy fighter on a feature token. Push the chosen fighter 2 hexes closer to this fighter. Then break this card. | - | - |
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NM288 | Gallows Humour |
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Reaction: After an activation step in which one or more fighters were taken out of action, push this fighter 1 hex. | - | - |
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NM292 | Lurking Horror |
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Denizen +1 Dice to this fighter's Attack actions. After this fighter's attack roll, remove one attack dice from that roll. Reaction: After your activation step, if this fighter is in a cover hex, push this fighter 1 hex. Forsaken |
- | - |
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? | - | 13/56 (23.21%) | ||
NM293 | Marked by the Dark |
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This fighter's Range 1 Attack actions have Ensnare and this fighter has the Flying trait. | - | - |
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NM294 | Mask of Shadows |
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Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. This fighter cannot be the target of an Attack action unless the attacker is adjacent. |
- | - |
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NM304 | Tantalising Map Fragment |
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Map If this fighter is holding an objective, this fighter can make this action. Action: Flip an objective token this fighter is on. Then gain 1 spent glory point, give this fighter one Charge token, and break this card. |
- | - |
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NM306 | The Life Line |
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At the start of the third round, choose this fighter and one other friendly fighter. Place each fighter in the hex that was occupied by the other fighter when you chose them. Then break this card. | - | - |
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NM307 | Umbral Stigmata |
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Action: Deal 1 damage to this fighter, then choose one enemy fighter on a feature token. Deal 1 damage to the chosen fighter then break this card. | - | - |
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