Shared deck

Zarbag's Gitz Zarbag's Gitz
Destruction Destruction

Card sets (3)

Zarbag's Gitz expansionPower UnboundIllusory Might Universal Deck


Play formats

Cards: 5 | 31 non-Rivals card/s

Not valid:
Championship Nemesis Rivals Relic Open

Objectives (12)

Total glory - 22
5 | 6 | 1
1 | 4

Upgrades (9)

You must include at least 20 Power cards. No more than half of your power deck can be Gambit cards.


8 | 1

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
N91 Infestation Zarbag's Gitz Objective Score this in an end phase if you hold every objective.
Forsaken Forsaken
5 - Zarbag's Gitz expansion - -  
N92 Mad Scurry Zarbag's Gitz Objective Score this in an end phase if at least five of your surviving fighters made a Move action in the preceding action phase.
Forsaken Forsaken
2 - Zarbag's Gitz expansion - -  
N93 Malicious Kill Zarbag's Gitz Objective Score this immediately if your warband takes an enemy fighter with two or more upgrades out of action.
Forsaken Forsaken
2 - Zarbag's Gitz expansion - -  
N94 Obliterated Zarbag's Gitz Objective Score this immediately if a friendly Snirk Sourtongue is Inspired and takes an enemy fighter out of action.
Forsaken Forsaken
2 - Zarbag's Gitz expansion - -  
N98 Fungal Blessing Zarbag's Gitz Ploy Reaction: Play this after an enemy fighter's Attack action that takes an adjacent friendly fighter out of action. Their attacker suffers 1 damage.
Forsaken Forsaken
- - Zarbag's Gitz expansion - -  
N99 Jealous Hex Zarbag's Gitz Spell Gambit Spell (FocusFocus): If this spell is cast, choose a fighter that has the highest Wounds characteristic on the battlefield. That fighter has -1 Wounds (to a minimum of 1). This spell persists until that fighter is out of action.
Forsaken Forsaken
- - Zarbag's Gitz expansion - -  
N100 Little Waaagh! Zarbag's Gitz Ploy +1 Dice to the first Attack action made by a friendly fighter in the next activation.
Forsaken Forsaken
- - Zarbag's Gitz expansion - -  
N102 Make Some Noise Zarbag's Gitz Ploy Choose up to two friendly Squigs and push each of them up to two hexes.
Forsaken Forsaken
- - Zarbag's Gitz expansion - -  
N105 Sneaky Step Zarbag's Gitz Ploy Choose a friendly fighter and push them one hex.
Forsaken Forsaken
- - Zarbag's Gitz expansion - -  
N106 Stab 'em in the Knee Zarbag's Gitz Ploy If the first Attack action in the next activation has a Range of 1 or 2, it has +1 Damage for each supporting fighter after the first.
Forsaken Forsaken
- - Zarbag's Gitz expansion - -  
N112 Nasty Stabba Zarbag's Gitz Upgrade

Hex 1 HammerSmash 2 Damage 2

This Attack action has +2 Dice if a friendly Prog is supporting this fighter.
Forsaken Forsaken
- - Zarbag's Gitz expansion - -  
N113 Ravenous Zarbag's Gitz Upgrade +1 Damage to this fighter's Attack actions with a Range of 1.
Forsaken Forsaken
- Gobbaluk (Squig), Bonekrakka (Squig) Zarbag's Gitz expansion - -  
P12 Really Pointy Stick Zarbag's Gitz

Hex 2 SwordFury 2 Damage 2
Cleave

- - Power Unbound - -  
H193 Descending Tide Universal Objective Dual: Score this in the third end phase if:
There are two or more surviving friendly fighters
And: Each of those fighters holds an objective in enemy territory.
3 - Illusory Might Universal Deck - -  
H201 Horrors in the Dark Universal Objective Surge, Hybrid: Score this immediately after an activation if:
Two or more friendly fighters are in cover hexes that are not in your territory.
Or: Two or more friendly fighters hold objectives that are not in your territory.
1 - Illusory Might Universal Deck - -  
H204 Illusory Titan Universal Objective Surge: Score this immediately after a friendly fighter's Attack action that takes the target out of action, if that friendly fighter has two or more Illusion upgrades.
1 - Illusory Might Universal Deck - -  
H212 Lengthening Shadows Universal Objective Score this in an end phase if there are more friendly fighters in enemy territory than there are enemy fighters in enemy territory.
2 - Illusory Might Universal Deck - - 3/44 (6.82%)  
H219 Out of Time Universal Objective Hybrid: Score this in an end phase if:
Your warband holds a number of objectives equal to the round number (e.g. two objectives in the second end phase)
Or: The number of friendly fighters in cover hexes is equal to the round number.
1 - Illusory Might Universal Deck - -  
H224 Shadow Match Universal Objective Hybrid: Score this in an end phase if:
One or more friendly fighters hold an objective that has a number equal to their Wounds characteristic
Or: One or more friendly fighters each have a number of upgrades equal to their Wounds characteristic.
1 - Illusory Might Universal Deck - -  
H225 Shock Troops Universal Objective Surge, Hybrid: Score this immediately after an activation if:
One or more friendly fighters hold an objective in enemy territory that has a number equal to the number of that fighter's upgrades
Or: One or more friendly fighters each have more upgrades than there are surviving enemy fighters.
1 - Illusory Might Universal Deck - -  
H227 Trace the Leylines Universal Objective Score this in an end phase if there are X or more friendly fighters within X hexes of an objective that is not held by an enemy fighter, where X is that objective's number (e.g. if there are two or more friendly fighters within 2 hexes of objective 2).
1 - Illusory Might Universal Deck - - 9/44 (20.45%)  
H233 Cover of Darkness Universal Ploy Pick one:
Gambits cannot deal damage. This effect persists until the end of the next power step.
Or: Push one friendly fighter up to 2 hexes into a cover hex.
- - Illusory Might Universal Deck ? -  
H234 Dark Determination Universal Ploy Surviving friendly fighters other than your leader have the assassin keyword.
+1 Dice to friendly assassin's Range 1 Attack actions that target a leader.
This effect persists until the end of the phase.
- - Illusory Might Universal Deck - -  
H249 Phantom Advance Universal Ploy Push each friendly fighter with one or more Illusion upgrades up to 1 hex towards the nearest enemy fighter.
- - Illusory Might Universal Deck - -  
H263 Transfer of Power Universal Ploy Choose two friendly fighters who each have one or more Illusion upgrades and no Charge tokens. Place each chosen fighter in the hex that was occupied by the other fighter when you chose them.
- - Illusory Might Universal Deck - -  
H271 Bloodwrack Mask Universal Upgrade Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.
Reaction: After an enemy fighter's Move action, if that enemy fighter is within 1 hex of this fighter, deal 1 damage to that fighter.
- - Illusory Might Universal Deck - -  
H278 Ephemeral Fortitude Universal Upgrade This fighter has a Wounds characteristic of 4 in rounds 1 and 2, and a Wounds characteristic of 2 in round 3. This fighter's Wounds characteristic cannot be modified.
- - Illusory Might Universal Deck - -  
H290 Phantom Darts Universal Upgrade Attack action, Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.

Hex 3 SwordFury 3 Damage 1
Grievous, Seeking

Seeking: +1 Dice if the target is in a cover hex.
- - Illusory Might Universal Deck - - 2/44 (4.55%)  
H292 Phantom Fists Universal Upgrade Attack action, Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.

Hex 1 HammerSmash 3 Damage 2
Stagger

- - Illusory Might Universal Deck - -  
H293 Phantom Shield Universal Upgrade Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.
This fighter's Defence characteristic is BlockBlock 2 and cannot be modified.
- - Illusory Might Universal Deck - - 2/44 (4.55%)  
H294 Phantom Spear Universal Upgrade Attack action, Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.

Hex 2 HammerSmash 2 Damage 2
Cleave

- - Illusory Might Universal Deck - -  
H307 Weapons Master Universal Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions while this fighter has three or more upgrades.
- - Illusory Might Universal Deck - - 6/44 (13.64%)