# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
425 | The Blazing Key | If this fighter is holding objective 3 in the third end phase, score 2 glory points. | - | - | - | SSduplicate | ||||||
428 | The Fractured Key | If this fighter is holding objective 5 in the third end phase, score 2 glory points. | - | - | - | SSduplicate | ||||||
N59 | Agents of Change | Score this in an end phase if your warband successfully cast four or more spells in the preceding action phase. | 2 | - | - | - | ||||||
N60 | Bind the City | Score this in an end phase if you hold three or more objectives. | 2 | - | - | - | ||||||
N61 | Chosen by Destiny | Score this in an end phase if either Narvia or Turosh from your warband is on the battlefield and the other is out of action. | 1 | - | - | - | ||||||
N64 | Master of Magic | Score this immediately if your warband successfully casts two or more spells in this phase. (Able to be scored if you draw this card after the condition was met). | 1 | - | - | - | ||||||
N70 | Deceitful Step | Choose a friendly fighter that is not adjacent to an enemy fighter and roll a magic dice. On a roll of Channel, place them on any starting hex. Otherwise, place them on any objective token. If you cannot, nothing happens. | - | - | - | - | ||||||
N77 | Wracking Change | Gambit Spell (ChannelChannel): If this spell is cast choose an enemy fighter within 4 hexes of the caster. That fighter suffers 1 damage and 1 additional damage for each Critical success in the casting roll. | - | - | - | - | ||||||
N80 | Empowered Sorcery | +1 Damage to all spell Attack actions. | - | Vortemis the All-seeing | - | - | ||||||
N85 | Silver Tether | If this fighter is holding an objective in the third end phase, score 1 glory point. | - | - | - | - | ||||||
N86 | Sorcerous Adept | Innate (Channel) | - | Vortemis the All-seeing | - | - | ||||||
N87 | Strength of Arrogance | +1 Damage to all Attack actions with a Range of 1 or 2. | - | K'Charik | - | - | ||||||
N303 | Catching Up | Score this in an end phase if you have fewer glory points than an opponent. | 1 | - | - | - | ||||||
N306 | Conquest | Score this in the third end phase if all of your surviving fighters are in your opponent's territory. | 2 | - | ? | NVduplicate | 2/44 (4.55%) | |||||
N370 | Sorcerous Retort | Score this immediately if your warband successfully casts a spell as a reaction. | 1 | - | ? | - | ||||||
N376 | Tactical Supremacy 1-4 | Score this in an end phase if you hold objectives 1 and 4. | 2 | - | - | - | ||||||
N441 | Regal Vision | Choose a friendly fighter that is holding an objective. That fighter becomes Inspired. | - | - | - | - | ||||||
N449 | Sorcerous Riposte | Gambit Spell (ChannelChannel) Reaction: Play this after an Attack action that targets a friendly wizard and fails. If this spell is cast, the attacker suffers 2 damage. | - | - | - | - | ||||||
N450 | Soul Drain | Gambit Spell (Focus) Reaction: Cast this spell after an Attack action or gambit that takes an enemy fighter out of action. If this spell is cast, remove up to one wound token from the caster's fighter card. | - | - | - | - | ||||||
N452 | Sphere of Azyr | Gambit Spell (Focus): If this spell is cast, choose an enemy fighter holding an objective. They suffer 1 damage. | - | - | - | - | ||||||
N507 | Hammer of Scorn | 1 Smash 2 2 |
- | - | - | - | ||||||
N544 | Swordbreaker | 1 Smash 3 2 On a critical hit, you can choose one of the target fighter's upgrades that confers an Attack action. That card is discarded. |
- | - | - | NVduplicate | ||||||
N557 | Well of Power | While this fighter is Inspired, you can roll an extra dice when they attempt to cast a spell. | - | Wizard | - | - | ||||||
P8 | Forewarned | Reaction: Play this during an Attack action that targets a friendly fighter, before the attack roll. You can re-roll any number of dice in that fighter's defence roll. | - | - | - | - | ||||||
P35 | Strange Demise | Score this immediately when an enemy fighter is taken out of action by a spell that damaged them or by a spell Attack action that damaged them. | 1 | - | - | - | ||||||
P39 | Fumble | The first Attack action made by an enemy fighter in the next activation has -1 Dice, to a minimum of 1. | - | - | - | - | ||||||
P46 | Sorcerous Flourish | Reaction: Play this after resolving a spell cast by a friendly fighter that damaged one or more enemy fighters. Choose one of those enemy fighters. That fighter suffers 1 damage. | - | - | - | - | ||||||
B297 | Rising Power | Surge: Score this immediately after a friendly fighter casts a spell and you rolled three or more dice in the casting roll. | 1 | - | - | - | ||||||
B306 | Swift Capture | Surge, Dual: Score this immediately after an activation If: Your warband holds one or more objectives in friendly territory And: Your warband holds one or more objectives in enemy territory. |
1 | - | - | - | ||||||
B396 | Great Fortitude | +1 Wounds. | - | - | - | BGduplicate | 19/44 (43.18%) | |||||
G9 | Tactical Genius 3-5 | Score this in an end phase if your warband holds objectives 3, 4 and 5. | 3 | - | - | NewestDuplicate | ||||||
G21 | Rebound | Reaction: Play this during an enemy fighter's Attack action, after the defence roll, if that Attack action would succeed. Roll one defence dice. On a roll of Dodge or Critical success the attacker is dealt damage equal to the Damage characteristic of the Attack action, and the combat sequence ends. | - | - | ? | NewestDuplicate |