Shared deck

Stormsire's Cursebreakers Stormsire's Cursebreakers
Order Order

Card sets (12)

Sepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansionLeadersNightvault core setEyes of the Nine expansionZarbag's Gitz expansionGarrek's Reavers expansionSteelheart's Champions expansion


Play formats

Cards: 5 | 24 non-Rivals card/s

Valid:
Open

Not valid:
Championship Nemesis Rivals Relic

Upgrades (10)

8 | 2

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
235 Alone in the Darkness Universal Objective Score this in an end phase if there are no adjacent fighters on the battlefield.
Restricted
2 - Spiteclaw's Swarm expansion - -  
243 Change of Tactics Universal Objective Score this immediately if a friendly fighter on Guard makes a Charge action.
Restricted
1 - The Farstriders expansion - -  
257 Escalation Universal Objective Score this in an end phase if three or more upgrade cards were played in the preceding action phase.
Restricted
2 - Spiteclaw's Swarm expansion ? -  
272 Master of War Universal Objective Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round.
1 - Spiteclaw's Swarm expansion - -  
284 Precise Use of Force Universal Objective Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action.
Restricted
1 - The Chosen Axes expansion - -  
291 Superior Tactician Universal Objective Score this in the third end phase if you have scored six or more other objective cards.
Restricted
3 - Ironskull's Boyz expansion - -  
329 Great Concussion Universal Ploy Choose a hex on the battlefield, then push all fighters one hex (in whichever order you choose). This push must move them away from the chosen hex. If there is no hex you could push a fighter into, do not push them.
Forsaken
- - The Farstriders expansion - -  
331 Hidden Paths Universal Ploy Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action.
- - Magore's Fiends expansion ? -  
347 Quick Thinker Universal Ploy Reaction: Play this after an enemy fighter's Move action. Make a Move action with a friendly fighter who has not already made a Move action in this phase.
Forsaken
- - The Farstriders expansion - -  
348 Ready for Action Universal Ploy Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.
Restricted
- - The Chosen Axes expansion ? -  
368 Time Trap Universal Ploy Choose a fighter. They can take an action. Skip your next activation (you cannot play this card after your fourth activation).
Forsaken
- - Sepulchral Guard expansion - -  
420 Soultrap Universal Upgrade Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a BlockBlock or Critical successCritical success they suffer no damage and are not taken out of action, and you discard this upgrade.
Restricted
- - Sepulchral Guard expansion ? -  
424 Tethered Spirit Universal Upgrade (Errata update) Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a BlockBlock or Critical successCritical success place them on any starting hex in your territory, ignore the damage and discard this upgrade (they cannot be driven back). If you cannot, they are taken out of action.
Restricted
- - Magore's Fiends expansion - -  
L24 Shining Example Universal Objective Score this in an end phase if your leader is on the battlefield and Inspired.
1 - Leaders - -  
N4 Harness the Storm Stormsire's Cursebreakers Objective Score this immediately if a friendly fighter successfully casts a spell.
Restricted
1 - Nightvault core set - -  
N6 Magical Supremacy Stormsire's Cursebreakers Objective Score this in an end phase if your warband successfully cast two or more spells in the preceding action phase.
1 - Nightvault core set - -  
N7 Measured Strike Stormsire's Cursebreakers Objective Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action.
1 - Nightvault core set - -  
N11 Chain Lightning Stormsire's Cursebreakers Spell Gambit Spell (FocusFocus): If this spell is cast Scatter 3 from the caster's hex. Any enemy fighter in a hex in the chain suffers 1 damage.
- - Nightvault core set ? -  
N12 Cry of Thunder Stormsire's Cursebreakers Spell Gambit Spell (ChannelChannelChannelChannel): If this spell is cast, choose an enemy fighter. That fighter and any fighters adjacent to that fighter suffer 1 damage.
- - Nightvault core set - -  
N23 Eye of the Storm Stormsire's Cursebreakers Upgrade Innate (ChannelChannel)
- - Nightvault core set - -  
N25 Lightning Whip Stormsire's Cursebreakers Upgrade Reaction: After this fighter's Attack action that succeeds, deal 1 additional damage to the target of that Attack action.
- Rastus the Charmed, Ammis Dawnguard Nightvault core set - -  
N27 Tempest's Might Stormsire's Cursebreakers Upgrade +1 Damage to all spell Attack actions.
- - Nightvault core set - -  
N319 Fired Up Universal Objective Score this in an end phase if at least one surviving friendly fighter is Inspired.
1 - Eyes of the Nine expansion - -  
N371 Sorcerous Scouring Universal Objective Score this immediately if your warband takes an enemy fighter out of action with a spell.
Restricted
1 - Zarbag's Gitz expansion - -  
N389 Abasoth's Withering Universal Spell Gambit Spell (ChannelChannel): If this spell is cast, choose an enemy fighter within four hexes of the caster. That fighter has -1 Wounds (to a minimum of 1). This spell persists until that fighter is out of action.
- - Eyes of the Nine expansion - -  
N400 Centre of Attention Universal Ploy Choose a fighter and push all other fighters that are within two hexes of that fighter up to one hex so that they are closer to that fighter in an order you choose. If a fighter cannot be pushed in this way, do not push them.
- - Garrek's Reavers expansion - NVduplicate 19/44 (43.18%)  
N442 Rend the Earth Universal Spell Gambit Spell (ChannelChannelChannelChannel): If this spell is cast, all fighters adjacent to the caster suffer 1 damage.
- - Steelheart's Champions expansion - -  
N473 Arcane Familiar Universal Upgrade Each time this fighter attempts to cast a spell, after the casting roll, you can change one of the symbols rolled to ChannelChannel.
- Wizard Eyes of the Nine expansion ? -  
N499 Faneway Crystal Universal Upgrade When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action.
- - Zarbag's Gitz expansion ? -  
N503 Gloryseeker Universal Upgrade +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.
- - Garrek's Reavers expansion - NVduplicate 35/44 (79.55%)  
N504 Great Fortitude Universal Upgrade +1 Wounds.
- - Nightvault core set - NVduplicate 19/44 (43.18%)  
N539 Slumbering Key Universal Upgrade If this fighter is not out of action in the third end phase, gain 1 glory point.
- - Garrek's Reavers expansion - -