# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
390 | Great Speed | +1 Move. | - | - | - | SSduplicate | ||||||
N2 | Devastating Blow | Score this in an end phase if your warband took two or more enemy fighters out of action in the preceding action phase. | 1 | - | - | - | ||||||
N4 | Harness the Storm | Score this immediately if a friendly fighter successfully casts a spell. Restricted |
1 | - | - | - | ||||||
N5 | Heavily Armed | Score this in an end phase if three or more friendly fighters each have at least one upgrade. | 1 | - | - | - | ||||||
N6 | Magical Supremacy | Score this in an end phase if your warband successfully cast two or more spells in the preceding action phase. | 1 | - | - | - | ||||||
N7 | Measured Strike | Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action. | 1 | - | - | - | ||||||
N9 | Purify the Earth | Score this in an end phase if you hold an objective held by an enemy fighter at the beginning of the round. | 2 | - | - | - | ||||||
N11 | Chain Lightning | Gambit Spell (Focus): If this spell is cast Scatter 3 from the caster's hex. Any enemy fighter in a hex in the chain suffers 1 damage. | - | - | ? | - | ||||||
N12 | Cry of Thunder | Gambit Spell (ChannelChannel): If this spell is cast, choose an enemy fighter. That fighter and any fighters adjacent to that fighter suffer 1 damage. | - | - | - | - | ||||||
N14 | Gather the Storm | Innate (Channel) for the next spell your warband attempts to cast. This effect persists. | - | - | ? | - | ||||||
N15 | Lightning Assault | Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter. | - | - | - | - | ||||||
N21 | Corposant Staff | Spell Action (Focus): If this spell is cast, choose a friendly fighter. Their Attack actions with a single target have +1 Range until the end of the phase. | - | Averon Stormsire | ? | - | ||||||
N23 | Eye of the Storm | Innate (Channel) | - | - | - | - | ||||||
N25 | Lightning Whip | Reaction: After this fighter's Attack action that succeeds, deal 1 additional damage to the target of that Attack action. | - | Rastus the Charmed, Ammis Dawnguard | - | - | ||||||
N27 | Tempest's Might | +1 Damage to all spell Attack actions. | - | - | - | - | ||||||
N297 | Biding Your Time | Score this in an end phase if you have at least one fighter on the battlefield and your warband took no Attack actions in the preceding action phase. | 1 | - | - | - | ||||||
N335 | Hold What We Have | Score this in an end phase if you have at least one fighter on the battlefield and your warband made no Move actions in the preceding action phase. | 1 | - | - | - | ||||||
N344 | Magical Mastery | Score this in an end phase if your warband successfully cast six or more spells in the preceding action phase. | 3 | - | - | - | ||||||
N371 | Sorcerous Scouring | Score this immediately if your warband takes an enemy fighter out of action with a spell. Restricted |
1 | - | - | - | ||||||
N389 | Abasoth's Withering | Gambit Spell (Channel): If this spell is cast, choose an enemy fighter within four hexes of the caster. That fighter has -1 Wounds (to a minimum of 1). This spell persists until that fighter is out of action. | - | - | - | - | ||||||
N396 | Arcane Transposition | Gambit Spell (Channel): If this spell is cast, switch the positions of two adjacent fighters. | - | - | - | - | ||||||
N442 | Rend the Earth | Gambit Spell (ChannelChannel): If this spell is cast, all fighters adjacent to the caster suffer 1 damage. | - | - | - | - | ||||||
N460 | Spirit Sacrifice | Choose a friendly wizard. They suffer 1 damage. The first time that fighter attempts to cast a spell, roll an extra dice in the casting roll. This effect persists until that fighter attempts to cast a spell or is out of action, whichever happens first. | - | - | - | - | ||||||
N486 | Champion's Fortitude | You can re-roll one defence dice each time you make a defence roll for this fighter. | - | - | ? | NVduplicate | 14/44 (31.82%) | |||||
N526 | Potion of Clarity | Reaction: During this fighter's attempt to cast a spell, after the casting roll, discard this card. You can re-roll one dice from the casting roll. | - | Wizard | - | - | ||||||
N548 | Tome of Incantations | Katophrane Tome Each time this fighter attempts to cast a spell, after the casting roll, you can change one of the symbols rolled to Channel. |
- | Wizard | - | - | ||||||
P1 | Focal Formation | Score this immediately if a friendly Rastus and a friendly Ammis are both holding objectives after an activation. | 1 | - | - | - | ||||||
P3 | Hand of Sigmar | Innate (Smash) | - | - | - | - | ||||||
B265 | Arcane Arrest | Surge: Score this immediately after a friendly fighter's spell that deals damage to an enemy Hunter or Quarry. | 1 | - | - | - | ||||||
B336 | Eldritch Haze | Gambit Spell (Focus): If cast, the caster has +1 Defence. This spell persists until the end of the round or until the caster is taken out of action. | - | - | - | - | ||||||
B341 | Frenzied Search | Play this only if your warband holds one or more objectives. Discard one power card. If you do, draw up to three power cards. | - | - | - | - | ||||||
B396 | Great Fortitude | +1 Wounds. | - | - | - | BGduplicate | 19/44 (43.18%) |