# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
245 | Complete Victory | Score this in the third end phase if none of your fighters are out of action. | 3 | - | - | - | ||||||
261 | Heroes All | Score this in an end phase if all of your surviving fighters (at least three) are Inspired. | 1 | - | - | - | ||||||
351 | Rethink Strategy | Discard any number of objective cards and draw that number of objective cards. | - | - | - | - | ||||||
381 | Cursed Artefact | +1 Defence, -1 Wounds. | - | - | - | - | ||||||
L24 | Shining Example | Score this in an end phase if your leader is on the battlefield and Inspired. | 1 | - | - | - | ||||||
L42 | Quick Advance | Choose up to two friendly fighters (other than your leader) and push each of them up to one hex. You can only play this if your leader is on the battlefield. | - | - | ? | - | ||||||
L49 | Hero's Mantle | If this fighter is on the battlefield in the third end phase, gain 1 glory point. | - | Leader | - | - | ||||||
N4 | Harness the Storm | Score this immediately if a friendly fighter successfully casts a spell. Restricted |
1 | - | - | - | ||||||
N6 | Magical Supremacy | Score this in an end phase if your warband successfully cast two or more spells in the preceding action phase. | 1 | - | - | - | ||||||
N7 | Measured Strike | Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action. | 1 | - | - | - | ||||||
N9 | Purify the Earth | Score this in an end phase if you hold an objective held by an enemy fighter at the beginning of the round. | 2 | - | - | - | ||||||
N11 | Chain Lightning | Gambit Spell (Focus): If this spell is cast Scatter 3 from the caster's hex. Any enemy fighter in a hex in the chain suffers 1 damage. | - | - | ? | - | ||||||
N12 | Cry of Thunder | Gambit Spell (ChannelChannel): If this spell is cast, choose an enemy fighter. That fighter and any fighters adjacent to that fighter suffer 1 damage. | - | - | - | - | ||||||
N14 | Gather the Storm | Innate (Channel) for the next spell your warband attempts to cast. This effect persists. | - | - | ? | - | ||||||
N15 | Lightning Assault | Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter. | - | - | - | - | ||||||
N17 | Safeguard Spirit | Reaction: Play this after an Attack action or gambit that takes a friendly fighter adjacent to another friendly fighter out of action. Your opponent doesn't score any glory points for taking that fighter out of action. | - | - | - | - | ||||||
N21 | Corposant Staff | Spell Action (Focus): If this spell is cast, choose a friendly fighter. Their Attack actions with a single target have +1 Range until the end of the phase. | - | Averon Stormsire | ? | - | ||||||
N23 | Eye of the Storm | Innate (Channel) | - | - | - | - | ||||||
N25 | Lightning Whip | Reaction: After this fighter's Attack action that succeeds, deal 1 additional damage to the target of that Attack action. | - | Rastus the Charmed, Ammis Dawnguard | - | - | ||||||
N27 | Tempest's Might | +1 Damage to all spell Attack actions. | - | - | - | - | ||||||
N324 | Girded for Battle | Score this in an end phase if all surviving friendly fighters (at least three) have at least one upgrade. | 1 | - | - | - | ||||||
N335 | Hold What We Have | Score this in an end phase if you have at least one fighter on the battlefield and your warband made no Move actions in the preceding action phase. | 1 | - | - | - | ||||||
N344 | Magical Mastery | Score this in an end phase if your warband successfully cast six or more spells in the preceding action phase. | 3 | - | - | - | ||||||
N371 | Sorcerous Scouring | Score this immediately if your warband takes an enemy fighter out of action with a spell. Restricted |
1 | - | - | - | ||||||
N389 | Abasoth's Withering | Gambit Spell (Channel): If this spell is cast, choose an enemy fighter within four hexes of the caster. That fighter has -1 Wounds (to a minimum of 1). This spell persists until that fighter is out of action. | - | - | - | - | ||||||
N442 | Rend the Earth | Gambit Spell (ChannelChannel): If this spell is cast, all fighters adjacent to the caster suffer 1 damage. | - | - | - | - | ||||||
N460 | Spirit Sacrifice | Choose a friendly wizard. They suffer 1 damage. The first time that fighter attempts to cast a spell, roll an extra dice in the casting roll. This effect persists until that fighter attempts to cast a spell or is out of action, whichever happens first. | - | - | - | - | ||||||
N475 | Arcane Savant | +1 wizard level. Apply this upgrade only to a level 1 wizard. | - | Wizard | - | - | ||||||
N526 | Potion of Clarity | Reaction: During this fighter's attempt to cast a spell, after the casting roll, discard this card. You can re-roll one dice from the casting roll. | - | Wizard | - | - | ||||||
N548 | Tome of Incantations | Katophrane Tome Each time this fighter attempts to cast a spell, after the casting roll, you can change one of the symbols rolled to Channel. |
- | Wizard | - | - | ||||||
P1 | Focal Formation | Score this immediately if a friendly Rastus and a friendly Ammis are both holding objectives after an activation. | 1 | - | - | - | ||||||
P3 | Hand of Sigmar | Innate (Smash) | - | - | - | - |