|250||Crushing Force||Score this immediately if a friendly fighter makes a successful attack that deals at least twice as much damage as is needed to take their target out of action.||1||-||-||-|
|257||Escalation||Score this in an end phase if three or more upgrade cards were played in the preceding action phase.||2||-||?||-|
|273||Masterstroke||Score this immediately if an enemy fighter is taken out of action by an Attack action made as a Reaction by your warband or a Reaction made by your warband that causes damage.||1||-||?||-|
|277||No Remorse||Score this immediately if one of your fighters takes an enemy fighter out of action with an Attack action with a Damage characteristic greater than the target's Wounds characteristic.||1||-||-||-|
|330||Healing Potion||Choose a friendly fighter and roll a defence dice. On a roll of Block or Critical success remove up to two wound tokens from them. Otherwise remove one wound token from them.||-||-||-||-|
|331||Hidden Paths||Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action.||-||-||?||-|
|334||Inspiration Strikes||Choose a friendly fighter. They become Inspired.||-||-||?||UCR3|
|343||My Turn||Reaction: Play this after an Attack action or ploy that damages a friendly fighter. Push them up to one hex and make an Attack action with them.||-||-||?||UCR3|
|348||Ready for Action||Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.||-||-||?||-|
|362||Spoils of Battle||Play an upgrade card. This doesn't cost a glory point.||-||-||-||UCR2|
|376||Awakened Weapon||You can re-roll one attack dice each time this fighter makes an Attack action.||-||-||-||UCR2|
|384||Deathly Fortitude||-2 Move, +2 Wounds.||-||-||-||UCR3|
|L24||Shining Example||Score this in an end phase if your leader is on the battlefield and Inspired.||1||-||-||-|
|N205||Demolished||Score this immediately if a friendly fighter takes an enemy fighter out of action with an Attack action with a Damage characteristic of 5 or more.||1||-||-||-|
|N213||Brutal Savagery||The first Attack action made by a friendly fighter in the next activation has +1 Dice.||-||-||-||-|
|N218||Predatory Growls||Choose an enemy fighter and push them one hex.||-||-||-||-|
|N223||Blooming Spores||+1 Damage to this fighter's Attack actions with a Range of 1 or 2.||-||Mollog the Mighty||-||-|
|N224||Foul Temper||You can re-roll one dice in each attack roll for this fighter's Attack actions.||-||-||-||-|
|N310||Denial||Score this in the third end phase if there are no enemy fighters in your territory.||3||-||-||NVduplicate|
|N317||Extreme Flank||Score this in an end phase if there is a friendly fighter on an edge hex and another friendly fighter on an edge hex on the opposite edge of the battlefield to the first fighter. Where there is more than one opposite edge, it must be the furthest of these edges.
|N323||Giant-slayer||Score this immediately if your warband takes a fighter with a Wounds characteristic of 5 or more out of action.||2||-||-||-|
|N338||Keep Chopping||Score this in an end phase if your warband made an Attack action in four or more activations in the preceding action phase.||2||-||?||-||2/13 (15.38%)|
|N343||Longstrider||Score this immediately when a friendly fighter makes their second or subsequent Move action in a single action phase.
|N373||Strong Start||Score this immediately if the first fighter taken out of action in this round is an enemy fighter.||1||-||?||-||2/13 (15.38%)|
|N400||Centre of Attention||(Errata update) Choose a fighter and push all other fighters that are within 2 hexes 1 hex so that they are closer to that fighter in an order you choose.||-||-||-||-|
|N467||Transfixing Stare||Choose an enemy fighter within two hexes of a friendly fighter and place a Move token next to them.
|N477||Bag of Tricks||Action: Search your power deck for a card, reveal it and add it to your hand. Then shuffle your power deck and place a Charge token next to this fighter.||-||-||-||-|
|N479||Blessing of Argentine||Reaction: During an adjacent enemy's Attack action that damages this fighter, their attacker suffers 1 damage.||-||-||-||-|
|N490||Dirty Fighting||Reaction: After this fighter's Attack action that targets an adjacent enemy fighter and fails, roll an attack dice. On a roll of Smash or Critical success that enemy fighter suffers 1 damage.||-||-||-||-|
|N506||Great Strength||+1 Damage to all Attack actions with a Range of 1 or 2.||-||-||-||NVduplicate||8/13 (61.54%)|
|N529||Potion of Rage||Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved.||-||-||?||-||7/13 (53.85%)|
|N550||Tome of Offerings||Katophrane Tome
If this fighter takes an enemy fighter out of action, gain 1 additional glory point.