Hungering Parasite Rivals deck

No faction Any warband

Card sets (1)
Hungering Parasite Rivals Deck

After deploying your warband, give one friendly fighter your Bane of Heroes upgrade. Do not spend any glory points when you give the Bane of Heroes upgrade to a fighter. When a fighter that has one or more Bane of Heroes upgrades is taken out of action, break those upgrades.

In an Inspire step, if your Bane of Heroes upgrade is in your power discard pile, give that upgrade to a friendly fighter, or an enemy fighter that is adjacent to one or more friendly fighters.

Bane of Heroes

This upgrade can only be used as described on its Plot card and cannot be included in, or added to, any decks.

Fighters are staggered while within 1 hex of this fighter.

This fighter is un-Inspired and cannot be Inspired.

At the end of the action phase, this fighter's, player chooses a fighter within 1 hex of this fighter. Deal 1 damage to the chosen fighter.


Hungering Parasite Rivals Deck


Play formats

Cards: 6

Valid:
Championship Nemesis Rivals Relic Open

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
HP1 Bane's Triumph Universal Objective Dual: Score this in an end phase if:
A friendly fighter with your warband's Bane of Heroes upgrade is in enemy territory
And: There are no other friendly fighters in that territory.
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HP2 Beyond Exhausted Universal Objective Score this in an end phase if the fighter that has your warband's Bane of Heroes upgrade has one or more Move and/or Charge tokens.
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HP3 Cursed Tyrant Universal Objective Dual: Score this in an end phase if a friendly fighter has 4 or more upgrades
And: One or more of those upgrades is a Bane of Heroes upgrade.
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HP4 Deadly Influence Universal Objective Surge: Score this immediately after an activation step in which the fighter that has your warband's Bane of Heroes upgrade was staggered or dealt damage by a lethal hex.
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HP5 Driven by the Curse Universal Objective Surge: Score this immediately after an activation step in which the fighter that has your warband's Bane of Heroes upgrade made a successful Attack action.
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HP6 Far and Wide Universal Objective Score this in an end phase if the fighter that has your warband's Bane of Heroes upgrade is holding an objective.
If that objective is in enemy territory, gain 1 additional glory point.
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HP7 Powerful Pawn Universal Objective Hybrid: Score this in an end phase if:
An enemy leader has your warband's Bane of Heroes upgrade
Or: A friendly leader in enemy territory has your warband's Bane of Heroes upgrade.
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HP8 Seek the Cure Universal Objective Surge, Dual: Score this immediately after an activation step if:
The fighter that has your warband's Bane of Heroes upgrade is holding an objective.
And: That fighter has two or more Move tokens.
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HP9 Temporary Reprieve Universal Objective Surge: Score this immediately after an activation step in which your warband's Bane of Heroes upgrade was broken.
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HP10 The Clutches of Evil Universal Objective Surge: Score this immediately after an activation step if an enemy fighter has your warband's Bane of Heroes upgrade.
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HP11 Their Problem Now Universal Objective Dual: Score this in an end phase if:
There are more surviving friendly fighters than surviving enemy fighters
And: An enemy fighter has your warband's Bane of Heroes upgrade.
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HP12 Thwarted Destiny Universal Objective Surge, Hybrid: Score this immediately after an Inspire step if:
You gave your warband's Bane of Heroes upgrade to an Inspired fighter in that step
Or: The fighter that has your warband's Bane of Heroes upgrade was taken out of action.
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HP13 A Curse Divided Universal Ploy Choose a fighter that has one or more Bane of Heroes upgrades that is adjacent to one or more fighters. Break that fighter's Bane of Heroes upgrades.
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HP14 Lure of Power Universal Ploy Choose a fighter that has one or more Bane of Heroes upgrades that is on an objective. Break that fighter's Bane of Heroes upgrades.
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HP15 Malefic Siphon Universal Ploy Choose the fighter with your warband's Bane of Heroes upgrade. Heal (1) the chosen fighter. Then choose another fighter within 3 hexes of that fighter. Deal 1 damage to the other chosen fighter.
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HP16 Opportunistic Leech Universal Ploy Reaction: Play this after a fighter ends a Move action adjacent to the fighter that has your warband's Bane of Heroes upgrade. Break your warband's Bane of Heroes upgrade.
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HP17 Pulse of Hunger Universal Ploy Choose a fighter that has your warband's Bane of Heroes upgrade. Roll a magic dice for each fighter within 1 hex of the chosen fighter. On a roll of Critical successCritical success, deal 1 damage to that fighter. Otherwise, stagger that fighter.
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HP18 Sudden Swap Universal Ploy Choose two friendly fighters. If one chosen fighter has your warband's Bane of Heroes upgrade, you can remove each chosen fighter from the battlefield, then place each fighter in the hex the other fighter occupied when you chose them.
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HP19 Tempting Lure Universal Ploy Reaction: Play this after a fighter's Move action. Choose a friendly fighter. Push the chosen fighter 1 hex closer to that fighter. If the fighter that made the Move action has one or more Bane of Heroes upgrades, push the chosen fighter up to 3 hexes closer instead.
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HP20 The Curse Demands Universal Ploy Choose a fighter that has one or more Bane of Heroes upgrades. Push the chosen fighter 1 hex.
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HP21 The Curse Empowers Universal Ploy The first Range 1 or Range 2 Attack action in the next activation step made by a friendly fighter has Critical successCritical success Grievous 1.
+1 Damage to the first Attack action made by a friendly fighter in the next activation step instead if that fighter has one or more Bane of Heroes upgrades.
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HP22 The Curse Hungers Universal Ploy Reaction: Play this during a friendly fighter's Attack action, after the defence roll, if the Attack action would fail. The combat sequence ends and that fighter makes an Attack action that must target the same enemy fighter.
Large fighters and/or fighters that do not have one or more Bane of Heroes upgrades cannot use this reaction.
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HP23 Careful Aim Universal Upgrade You can re-roll one attack dice in this fighter's attack rolls if the target has two or more wound counters. If the target of this fighter's Attack actions has one or more Bane of Heroes upgrades, +1 Dice to this fighter's Attack actions.
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HP24 Despairing Strength Universal Upgrade This fighter's Range 1 Attack actions have Critical successCritical success Grievous 1.
If this fighter has one or more Bane of Heroes upgrades, +1 Damage to this fighter's Range 1 Attack actions instead.
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HP25 Divine Fortitude Universal Upgrade This fighter cannot be dealt damage by a Bane of Heroes upgrade.
Reaction: Use this after you give this upgrade to a fighter that has one or more Bane of Heroes upgrades. Break this fighter's Bane of Heroes upgrades, then Inspire this fighter.
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HP26 Frenetic Efforts Universal Upgrade Reaction: Use this after this fighter makes a Stun action. Push this fighter 1 hex. After that push, if this fighter has one or more Bane of Heroes upgrades, this fighter makes a Range 1 Attack action.
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HP27 Fury-bound Leaps Universal Upgrade If this fighter has one or more Bane of Heroes upgrades, this fighter has the Flying trait.
Reaction: Use this after this fighter makes a Barge superaction. Remove one of this fighter's Move tokens.
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HP28 Instinctive Reprisal Universal Upgrade Reaction: Use this during an enemy fighter's successful Attack action that targeted this fighter, after the deal damage step, if the attacker is adjacent to this fighter. Deal 1 damage to the attacker. If this fighter has one or more Bane of Heroes upgrades, roll one attack dice. On a roll of HammerSmash, deal 2 damage instead.
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HP29 Stolen Vigour Universal Upgrade Reaction: Use this after this fighter's second or subsequent activation in a phase. Remove one of this fighter's Move tokens.
If this fighter has one or more Bane of Heroes upgrades, you can remove one of this fighter's Charge tokens instead. If you do, break this card.
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HP30 Tenacious Resilience Universal Upgrade Reaction: Use this after you give this upgrade to a fighter that has one or more Bane of Heroes upgrades. Break this fighter's Bane of Heroes upgrades.
Reaction: When this fighter is given a Bane of Heroes upgrade, Heal (2) this fighter, then break this card. If this fighter is Large, Heal (1) this fighter instead, then break this card.
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HP31 Weakened Soul Universal Upgrade This upgrade can be given to enemy fighters.
-1 Wounds, to a minimum of 1. This upgrade cannot be given to a fighter that does not have one or more Bane of Heroes upgrades.
Reaction: Use this after a fighter is given the Bane of Heroes upgrade. Give that fighter this upgrade. Do not spend any glory points when you do so.
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HP32 Wicked Aim Universal Upgrade This card cannot be given to a Large fighter.
This card cannot affect Scything Attack actions.
+1 Range to this fighter's Attack actions.
+2 Range to this fighter's Attack actions instead if this fighter has the Bane of Heroes upgrade. After this fighter makes Range 4+ Attack action, break this card.
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