Cast Deck - HC

The Headsmen's Curse The Headsmen's Curse
Death Death

Card sets (9)
Fearsome Fortress Rivals Deck

After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.

If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.

The Headsmen's Curse Rivals Deck

Awaiting Execution: If a fighter with a Condemned counter would be given a Condemned counter, that additional Condemned counter is removed.

Justice is Served: When an enemy fighter with a Condemned counter is taken out of action, gain one Condemned counter.

Well Executed: After a friendly fighter's Attack action takes an adjacent target out of action, gain one Condemned counter for each of the following that are true:

- That Attack action was supported

- The target was a Large fighter.

You can only include cards from one universal Rivals deck.


Essential Cards PackHarrowdeep core setBlackpowder's Buccaneers expansionNethermaze core setGorechosen of Dromm expansionFearsome Fortress Rivals DeckBeastbound Assault Rivals DeckToxic Terrors Rivals DeckThe Headsmen's Curse Rivals Deck


Play formats

Cards: 6 | 12 non-Rivals card/s

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
E13 Path to Victory Universal Objective Dual: Score this in an end phase if
One or more enemy fighters were taken out of action in the preceding action phase
And: Your warband holds two or more objectives.
2 - Essential Cards Pack - NewestDuplicate 5/44 (11.36%)  
E32 Inspired Command Universal Ploy Choose one friendly fighter other than your leader and pick one: push the chosen fighter 1 hex, or give the chosen fighter one Guard token.
- Leader Essential Cards Pack - NewestDuplicate  
E36 Mirror Move Universal Ploy Reaction: Play this after an opponent pushes one fighter. Choose one other fighter and push the chosen fighter the same number of hexes.
- - Essential Cards Pack ? NewestDuplicate 9/44 (20.45%)  
E48 Gloryseeker Universal Upgrade +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.
- - Essential Cards Pack - NewestDuplicate 35/44 (79.55%)  
E51 Great Strength Universal Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions.
- - Essential Cards Pack - NewestDuplicate 37/44 (84.09%)  
H163 Path of Death Death Objective Dual: Score this in an end phase if:
Two or more enemy fighters are out of action
And: There are no enemy fighters in your territory or no one's territory.
3 - Blackpowder's Buccaneers expansion ? -  
H165 Partial Resurrection Death Ploy Place one friendly fighter that is out of action on a starting hex in your territory. Give that fighter one Raise token. Then give that fighter wound counters until that fighter is vulnerable.
- Leader Harrowdeep core set - -  
H167 Reborn in Darkness Death Ploy Reaction: Play this after you give a friendly fighter a Raise token. Place that fighter in a cover hex.
- - Harrowdeep core set - -  
H191 Contest of Equals Universal Objective Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes).
1 - Harrowdeep core set ? - 19/44 (43.18%)  
NM165 Death's Soldiers Death Ploy Play this only in your power step. You can use the following reaction. This effect persists until the end of the round or until you use this reaction.
Reaction: Use this during an Attack action that targets a friendly fighter, after the attack roll. That Attack action has -1 Damage, to a minimum of 1, until it has been resolved.
Restricted
- - Nethermaze core set - - 3/44 (6.82%)  
NM272 Cursed Boarding Pike Universal Upgrade Attack action

Hex 2 SwordFury 4 Damage 2

The bounty gained when an enemy fighter is taken out of action by this Attack action is spent glory unless this fighter is on a feature token.
Restricted
- - Gorechosen of Dromm expansion - - 8/44 (18.18%)  
NM290 Honed Instincts Universal Upgrade Innate (Single SupportSingle support) to this fighter's Range 1 Attack actions. If this fighter is a companion, +1 Damage to this fighter's Range 1 Attack actions.
- - Nethermaze core set - -  
FF2 Conquered Domain Universal Objective Score this in an end phase if there is a friendly fighter on a feature token within 1 hex of no one's territory. Gain one additional glory point for each other friendly fighter on a feature token within 1 hex of no one's territory.
1 - Fearsome Fortress Rivals Deck - - 9/44 (20.45%)  
FF3 Earthworks Universal Objective Surge: Score this immediately after:
A friendly fighter is given a Guard token
If: That fighter is on a feature token within 1 hex of no one's territory.
1 - Fearsome Fortress Rivals Deck - - 5/44 (11.36%)  
FF29 Siegemaster Universal Upgrade Reaction: After this fighter's activation, if this fighter is on a feature token within 1 hex of no one's territory, choose up to two friendly fighters on feature tokens. Give each chosen fighter one Guard token.
- - Fearsome Fortress Rivals Deck - - 3/44 (6.82%)  
BA6 Loyal Allies Universal Objective Surge, Dual: Score this immediately after an Attack action if:
A friendly fighter's attack or defence roll included one or more Single SupportSingle support or Double SupportDouble support
And: One or more of those symbols was a success.
1 - Beastbound Assault Rivals Deck - - 5/44 (11.36%)  
BA19 Unexpected Ally Universal Ploy Choose a friendly fighter. The chosen fighter is considered to have one additional supporting fighter when making a Range 1 or Range 2 Attack action. This effect persists until the chosen fighter makes a successful Range 1 or Range 2 Attack action.
- - Beastbound Assault Rivals Deck - - 3/44 (6.82%)  
TT9 Superiority Confirmed Universal Objective Dual: Score this in an end phase if:
A friendly leader is in enemy territory
And: The Wounds characteristics of enemy fighters that are out of action add up to 4 or more.
2 - Toxic Terrors Rivals Deck - - 6/44 (13.64%)  
HC1 All Rise The Headsmen's Curse Objective Hybrid: Score this in an end phase if:
Two or more friendly fighters each have one or more Raise counters
Or: One or more enemy fighters are out of action and one or more friendly fighters each have one or more Raise counters.
2 - The Headsmen's Curse Rivals Deck - -  
HC3 Bound in Servitude The Headsmen's Curse Objective Surge, Hybrid: Score this immediately after: A friendly Chainrasp's Attack action takes an enemy fighter out of action
Or: A friendly fighter's Attack action takes an enemy fighter out of action and one or more friendly Chainrasps supported that Attack action.
1 - The Headsmen's Curse Rivals Deck - -  
HC5 Gather a Crowd The Headsmen's Curse Objective Surge: Score this immediately after an activation step if three or more friendly fighters are within 2 hexes of the same enemy fighter.
1 - The Headsmen's Curse Rivals Deck - -  
HC9 Quick to Judge The Headsmen's Curse Objective Surge, Dual: Score this immediately after an activation step if:
There is a surviving friendly leader
And: Two or more enemy fighters each have a Condemned counter.
1 - The Headsmen's Curse Rivals Deck - -  
HC12 Tools of Death The Headsmen's Curse Objective Score this in an end phase if three or more surviving friendly fighters each have one or more upgrades.
2 - The Headsmen's Curse Rivals Deck - -  
HC13 Condemned, Step Forward The Headsmen's Curse Ploy Choose two fighters that are adjacent to each other, one or more of which is in an enemy fighter. Place each fighter in the hex that was occupied by the other fighter when you chose them. Give each chosen enemy fighter one Condemned counter.
- - The Headsmen's Curse Rivals Deck - -  
HC17 Hold Them Still! The Headsmen's Curse Ploy Reaction: Play this after a friendly fighter's Move action, if they are adjacent to one or more enemy fighters. Choose another friendly fighter. Then chosen fighter makes one Move action. After that Move action, the chosen fighter must be adjacent to one or more of those enemy fighters.
- - The Headsmen's Curse Rivals Deck - -  
HC20 Scapegoat The Headsmen's Curse Ploy Choose an enemy fighter. The chosen fighter has a Wounds characteristic of 5, unless it would be higher. The effect persists until the end of the round. Give the chosen fighter one Stagger token and one Condemned counter.
- - The Headsmen's Curse Rivals Deck - -  
HC22 You Must Serve The Headsmen's Curse Ploy Place a friendly chainrasp that is out of action on a starting hex in your territory. Give that fighter one Raise counter. Then, if there are four surviving friendly fighters, give that fighter wound counters until that fighter is vulnerable.
- - The Headsmen's Curse Rivals Deck - -  
HC23 Cackling Nightmare The Headsmen's Curse Upgrade Reaction: After an activation step in which this fighter made one or more Range 3+ Attack actions, this fighter makes a Range 3+ Attack action.
- Scriptor of the Sentence The Headsmen's Curse Rivals Deck - -  
HC26 Enduring Executor The Headsmen's Curse Upgrade +1 Wounds.
- - The Headsmen's Curse Rivals Deck - -  
HC27 Ethereal Immunity The Headsmen's Curse Upgrade Rolls of Double SupportDouble support are successes in this fighter's defence rolls.
- - The Headsmen's Curse Rivals Deck - -  
HC28 Guided Blows The Headsmen's Curse Upgrade You can re-roll one attack dice in this fighter's attack rolls.
- - The Headsmen's Curse Rivals Deck - -  
HC31 Lurking Crony The Headsmen's Curse Upgrade When a friendly fighter adjacent to this fighter makes an Attack action, this fighter supports that fighter.
- Chainrasp The Headsmen's Curse Rivals Deck - -