Markov's Masquerade

The Exiled Dead The Exiled Dead
Death Death

Card sets (2)

The Exiled Dead expansionMalevolent Masks Rivals Deck


Play formats

Cards: 6

Valid:
Championship Nemesis Relic Open

Not valid:
Rivals

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
H97 Alternating Strikes The Exiled Dead Objective Surge: Score this immediately after an activation step in which two or more friendly fighters each made one or more Attack actions.
Restricted
1 - The Exiled Dead expansion - - 2/44 (4.55%)  
H98 Appalling End The Exiled Dead Objective Surge: Score this immediately after a friendly minion's Attack action that took the target out of action.
1 - The Exiled Dead expansion - -  
H100 Dread Puppetry The Exiled Dead Objective Surge: Score this immediately after a friendly Regulus is given a Raise counter.
1 - The Exiled Dead expansion - -  
H101 Dynamic Chain The Exiled Dead Objective Dual: Score this in an end phase if:
Each surviving friendly conductive fighter is adjacent to one or more other friendly conductive fighters
And: Those fighters are in a single group.
1 - The Exiled Dead expansion - -  
H104 Meat Locker The Exiled Dead Objective Dual: Score this in an end phase if:
Each surviving enemy fighter is in enemy territory
And: Each surviving friendly minion is in enemy territory.
3 - The Exiled Dead expansion - -  
H108 The Dead Unbound The Exiled Dead Objective Score this in an end phase if one or more surviving friendly conductive minions are un-Inspired.
1 - The Exiled Dead expansion - -  
H109 Channelled Dynamism The Exiled Dead Spell Gambit Spell (ChannelChannel): If cast, each friendly conductive fighter's Move characteristic is 4. This effect persists until the end of the phase.
- - The Exiled Dead expansion - -  
H112 Dynamic Cage The Exiled Dead Ploy Choose one enemy fighter adjacent to two or more friendly conductive fighters. Deal 1 damage to the chosen fighter.
- - The Exiled Dead expansion - - 2/44 (4.55%)  
H114 Reassert Control The Exiled Dead Ploy Choose one un-Inspired friendly minion. Heal (2) that fighter. Remove that fighter's Raise counters. That fighter is Inspired.
- Deintalos the Exile The Exiled Dead expansion - -  
H115 Scorching Surge The Exiled Dead Ploy +1 Damage to the first Range 1 Attack action made by a friendly fighter conductive minion in the next activation. After that Attack action, if it resulted in a critical hit, deal 1 damage to that minion.
- - The Exiled Dead expansion - -  
H116 Sparking Shuffle The Exiled Dead Ploy Choose up to two friendly conductive minions. Push each chosen fighter up to 2 hexes.
- - The Exiled Dead expansion - - 2/44 (4.55%)  
H117 Sudden Lurch The Exiled Dead Ploy Reaction: Play this during an enemy fighter's Attack action, after the attack roll. Push a friendly Regulus up to 3 hexes so he is adjacent to the attacker.
- Prentice Marcov The Exiled Dead expansion - -  
H118 Terrible Dynamism The Exiled Dead Ploy Choose up to two friendly conductive minions that are out of action. Place each chosen fighter in a hex adjacent to your leader. Give each chosen fighter one Raise counter.
- Deintalos the Exile The Exiled Dead expansion - -  
H119 Convert's Zeal The Exiled Dead Upgrade +1 Wounds
+1 Dice to this fighter's Range 1 Attack actions.
- Prentice Marcov The Exiled Dead expansion - -  
H120 Crackling Field The Exiled Dead Upgrade Reaction: During an enemy fighter's Range 1 or Range 2 Attack action that targeted this fighter, after the deal damage step, deal 1 damage to the attacker. Then break this card. You can use this reaction even if this fighter is out of action.
- Conductive The Exiled Dead expansion - -  
H122 Dynamic Enhancer The Exiled Dead Upgrade +1 Damage to friendly conductive minions' Range 1 Attack actions, other than Scything Attack actions, while they are within 2 hexes.
- Deintalos the Exile, Prentice Marcov The Exiled Dead expansion - - 2/44 (4.55%)  
H123 Dynamic Stabilizer The Exiled Dead Upgrade When a friendly conductive minion within 2 hexes is dealt damage, reduce that damage by 1, to a minimum of 1.
- Deintalos the Exile, Prentice Marcov The Exiled Dead expansion - - 2/44 (4.55%)  
H125 Prison of Grief The Exiled Dead Upgrade Spell
Reaction (FocusFocus): Use this after an enemy fighter's activation, if that fighter is within 3 hexes. If cast, stagger that fighter.
- Wizard The Exiled Dead expansion - -  
H126 Spark of Life The Exiled Dead Upgrade Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.
+1 Move
+1 Defence.
- Minion The Exiled Dead expansion - -  
H128 Unfeeling Fortitude The Exiled Dead Upgrade +1 Wounds.
- Minion The Exiled Dead expansion - -  
MM2 Completed Pact Universal Objective Score this in an end phase if there are more surviving friendly fighters with Mask upgrades than there are surviving enemy fighters.
3 - Malevolent Masks Rivals Deck - -  
MM3 Death's Visage Universal Objective Surge, Hybrid: Score this immediately after:
A friendly fighter with a Mask upgrade takes an enemy fighter out of ation
Or: Your warband's third or subsequent successful Attack action in the same phase.
1 - Malevolent Masks Rivals Deck - -  
MM4 Domino Dominance Universal Objective Surge: Score this immediately after a power step if one or more surviving Inspired friendly fighters have a Mask upgrade.
1 - Malevolent Masks Rivals Deck - -  
MM5 Feast of Violence Universal Objective Surge, Dual: Score this immediately after a friendly fighter's Attack action if:
That was the third or subsequent Range 1 or Range 2 Attack action made by a friendly fighter in the same phase
And: Each of those Attack actions was made in a different activation step.
1 - Malevolent Masks Rivals Deck - -  
MM6 Hooded Stranger Universal Objective Score this in an end phase if one or more friendly fighters with a Mask upgrade are in enemy territory. When you score this objective, if there are no enemy fighters adjacent to one or more of those friendly fighters, gain 1 additional glory point.
1 - Malevolent Masks Rivals Deck - -  
MM8 Solid Spread Universal Objective Score this in an end phase if there are one or more friendly fighters in your territory, no one's territory and enemy territory.
1 - Malevolent Masks Rivals Deck - -  
MM14 Hooded Rush Universal Ploy Choose a friendly fighter with one or more upgrades. Push the chosen fighter 1 hex. If the chosen fighter has a Mask upgrade, you can push the chosen fighter up to 2 hexes instead.
- - Malevolent Masks Rivals Deck - -  
MM15 Maskborn Universal Ploy Choose a friendly fighter with a Mask upgrade that is out of action. Place the chosen fighter on a starting hex in your territory. The chosen fighter then makes one action. After the following Surge step, the chosen fighter is taken out of action. When the chosen fighter is taken out of action in this way, the have no bounty.
- - Malevolent Masks Rivals Deck - -  
MM19 Shuddering Violence Universal Ploy Choose a friendly fighter. Stagger the chosen fighter. +1 Dice to the first Range 1 or Range 2 Attack action made by the chosen fighter in the next activation. If the chosen fighter has a Mask upgrade, you can re-roll one attack dice in the attack roll of that fighter's first Attack action made in the next activation.
- - Malevolent Masks Rivals Deck - -  
MM20 Taking Over Universal Ploy Choose a friendly fighter with a Mask upgrade that has an action on that Mask upgrade. The chosen fighter makes that action.
- - Malevolent Masks Rivals Deck - -  
MM25 Envy's Shroud Universal Upgrade Mask
+1 Wounds
When you give this to a fighter, if that fighter has other upgrades, break those cards.
You cannot give this fighter upgrades other than Mask upgrades.
- - Malevolent Masks Rivals Deck - -  
MM28 The Eternal Smile Universal Upgrade Mask
When a fighter has two Mask upgrades, break one.
Rictus of Carnae (Action): +1 Damage to this fighter's Range 1 and Range 2 Attack actions, other than Scything Attack actions, until the end of the round.
- - Malevolent Masks Rivals Deck - -  
MM29 The Frostbitten Veil Universal Upgrade Mask
When a fighter has two Mask upgrades, break one.
Power Surge (Action): You can re-roll each dice in this fighter's attack rolls until the end of the round.
- - Malevolent Masks Rivals Deck - -  
MM30 The Howling Hood Universal Upgrade Mask
When a fighter has two Mask upgrades, break one.
Abyssal Howl (Action): Choose a fighter adjacent to this fighter. Push the chosen fighter up to 2 hexes, then stagger the chosen fighter.
- - Malevolent Masks Rivals Deck - -