# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
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H97 | Alternating Strikes |
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Surge: Score this immediately after an activation step in which two or more friendly fighters each made one or more Attack actions. Restricted |
1 | - |
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- | - | |||
H98 | Appalling End |
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Surge: Score this immediately after a friendly minion's Attack action that took the target out of action. | 1 | - |
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- | - | |||
H99 | Direct Strike |
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Surge: Score this immediately after a friendly fighter's Attack action that deals 3 or more damage. | 1 | - |
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- | - | |||
H100 | Dread Puppetry |
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Surge: Score this immediately after a friendly Regulus is given a Raise counter. | 1 | - |
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- | - | |||
H101 | Dynamic Chain |
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Dual: Score this in an end phase if: Each surviving friendly conductive fighter is adjacent to one or more other friendly conductive fighters And: Those fighters are in a single group. |
1 | - |
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- | - | |||
H102 | Forbidden Lore |
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Score this in an end phase if each surviving friendly fighter has one or more Charge tokens and/or one or more Move tokens. | 1 | - |
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- | - | |||
H103 | Force Dynamic |
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Score this in an end phase if one or more friendly fighters each have two or more Move tokens. | 1 | - |
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- | - | |||
H104 | Meat Locker |
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Dual: Score this in an end phase if: Each surviving enemy fighter is in enemy territory And: Each surviving friendly minion is in enemy territory. |
3 | - |
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- | - | |||
H105 | Mobile Resistors |
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Dual: Score this in an end phase if Each surviving friendly conductive fighter is adjacent to one or more friendly conductive fighters And: One or more of those fighters is on an objective token. |
1 | - |
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- | - | |||
H106 | Stench of Dynamism |
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Score this in an end phase if your warband cast three or more spells in the preceding phase. | 2 | - |
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- | - | |||
H107 | Strict Tutor |
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Score this in an end phase if a friendly Marcov cast one or more spells in the preceding phase. | 1 | - |
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- | - | |||
H108 | The Dead Unbound |
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Score this in an end phase if one or more surviving friendly conductive minions are un-Inspired. | 1 | - |
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- | - | |||
H109 | Channelled Dynamism |
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Gambit Spell (![]() |
- | - |
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- | - | |||
H110 | Corpselight Globe |
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Gambit Spell (![]() |
- | - |
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- | - | |||
H111 | Danse of Deintalos |
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Gambit Spell (![]() ![]() Players cannot use reactions while this spell is being resolved. |
- | Deintalos the Exile |
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- | - | |||
H112 | Dynamic Cage |
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Choose one enemy fighter adjacent to two or more friendly conductive fighters. Deal 1 damage to the chosen fighter. | - | - |
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- | - | |||
H113 | Necrotic Curse |
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Gambit Spell (![]() |
- | - |
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- | - | |||
H114 | Reassert Control |
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Choose one un-Inspired friendly minion. Heal (2) that fighter. Remove that fighter's Raise counters. That fighter is Inspired. | - | Deintalos the Exile |
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- | - | |||
H115 | Scorching Surge |
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+1 Damage to the first Range 1 Attack action made by a friendly fighter conductive minion in the next activation. After that Attack action, if it resulted in a critical hit, deal 1 damage to that minion. | - | - |
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H116 | Sparking Shuffle |
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Choose up to two friendly conductive minions. Push each chosen fighter up to 2 hexes. | - | - |
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H117 | Sudden Lurch |
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Reaction: Play this during an enemy fighter's Attack action, after the attack roll. Push a friendly Regulus up to 3 hexes so he is adjacent to the attacker. | - | Prentice Marcov |
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H118 | Terrible Dynamism |
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Choose up to two friendly conductive minions that are out of action. Place each chosen fighter in a hex adjacent to your leader. Give each chosen fighter one Raise counter. | - | Deintalos the Exile |
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H119 | Convert's Zeal |
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+1 Wounds +1 Dice to this fighter's Range 1 Attack actions. |
- | Prentice Marcov |
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- | - | |||
H120 | Crackling Field |
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Reaction: During an enemy fighter's Range 1 or Range 2 Attack action that targeted this fighter, after the deal damage step, deal 1 damage to the attacker. Then break this card. You can use this reaction even if this fighter is out of action. | - | Conductive |
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- | - | |||
H121 | Dynamic Bolt |
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Attack action
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- | Deintalos the Exile |
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H122 | Dynamic Enhancer |
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+1 Damage to friendly conductive minions' Range 1 Attack actions, other than Scything Attack actions, while they are within 2 hexes. | - | Deintalos the Exile, Prentice Marcov |
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H123 | Dynamic Stabilizer |
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When a friendly conductive minion within 2 hexes is dealt damage, reduce that damage by 1, to a minimum of 1. | - | Deintalos the Exile, Prentice Marcov |
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H124 | Powered Command |
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Reaction: After an Attack action that took a friendly conductive minion out of action, place that fighter in a hex adjacent to the attacker, then give that fighter one Raise counter. Then break this card. | - | Deintalos the Exile |
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H125 | Prison of Grief |
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Spell Reaction ( ![]() |
- | Wizard |
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H126 | Spark of Life |
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Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. +1 Move +1 Defence. |
- | Minion |
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H127 | Unfaltering Guard |
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When an adjacent enemy fighter makes an Attack action, they cannot target a fighter other than this fighter. When this fighter is taken out of action, break this card. | - | Regulus Unbound |
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H128 | Unfeeling Fortitude |
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+1 Wounds. | - | Minion |
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- | - |