# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
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DC263 | Bold Deeds | Dual: Score this in an end phase if: There are two or more enemy fighters out of action And: Each surviving friendly fighter is in enemy territory. |
2 | - | - | - | ||||||
DC269 | Demolish the Opposition | Hybrid: Score this in the third end phase if: There are no enemy fighters in enemy territory Or: There is no more than one surviving enemy fighter. |
3 | - | - | - | ||||||
DC326 | Surge of Aggression | Surge, Hybrid: Score this immediately after: You gain the Primacy token Or: A friendly fighter's successful Attack action with a Damage characteristic of 4+. |
1 | - | - | - | ||||||
DC338 | Wasteland | Score this an end phase if there are no objectives in one or more players' territories. | 1 | - | - | - | ||||||
DC366 | Heeded Instinct | Choose one friendly fighter. Push the chosen fighter 1 hex, or up to 2 hexes if that fighter is a Quarry. | - | - | - | - | ||||||
DC392 | Outrun Death | Choose one fighter. That fighter is a Quarry. If that fighter is a Quarry, that fighter has +2 Move. This effect persists until the end of the round or until that fighter is taken out of action. | - | - | - | - | ||||||
DC466 | Preyscent | This fighter is a Quarry If this fighter is a Quarry, this fighter can make the following reaction: Reaction: After an enemy fighter's activation, if that fighter is 2 hexes from this fighter, or if that fighter has three or more Hunger counters, push that fighter 1 hex towards this fighter. |
- | - | - | - | ||||||
DC476 | Savage Soldier | This fighter has the following cumulative benefits, determined by how many upgrades they have: 2+: +1 Dice to this fighter's Range 1 Attack actions 4+: This fighter's Attack actions have Cleave and Ensnare. |
- | - | - | - | ||||||
DC480 | Scavenged Armour | You cannot give this upgrade to a fighter in your territory. When you give this upgrade to a fighter, give that fighter one Guard token. +1 Wounds. |
- | - | - | - | ||||||
DC484 | Silent Ring | Silent Relic This fighter is a Quarry. If this fighter is a Quarry, this fighter has the following reaction. Reaction: After this fighter's activation, if you have three or fewer power cards in your hand, draw one power card. +1 Dice to this fighter's Range 1 Attack actions if this fighter has two or more Silent Relics. |
- | - | - | - | ||||||
E2 | Branching Fate | Surge: Score this immediately after an Attack action if you roll three or more dice during the attack or defence roll and they all show a different symbol. | 1 | - | - | NewestDuplicate | 9/44 (20.45%) | |||||
E24 | Countercharge | Reaction: Play this after an enemy fighter's Move action that is part of a Charge action. Choose one friendly fighter and push the chosen fighter up to 3 hexes. The chosen fighter must end this push adjacent to the enemy fighter. | - | - | ? | NewestDuplicate | ||||||
E26 | Determined Effort | +1 Dice to the first Attack action made in the next activation. | - | - | - | NewestDuplicate | 2/44 (4.55%) | |||||
E27 | Duel of Wits | Reaction: Play this after an opponent plays a ploy. Draw two power cards. Restricted |
- | - | - | NewestDuplicate | 11/44 (25%) | |||||
E31 | Inspired Attack | +1 Dice and +1 Damage to the first Range 1 Attack action made by an Inspired friendly fighter in the next activation. | - | - | - | NewestDuplicate | 6/44 (13.64%) | |||||
E36 | Mirror Move | Reaction: Play this after an opponent pushes one fighter. Choose one other fighter and push the chosen fighter the same number of hexes. | - | - | ? | NewestDuplicate | 9/44 (20.45%) | |||||
E47 | Fighter's Ferocity | (Errata update) The Grievous 1 keyword replaces the similar ability on this card. On a critical hit, this fighter's Attack actions have +1 Damage. Restricted |
- | - | - | NewestDuplicate | 6/44 (13.64%) | |||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 35/44 (79.55%) | |||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 37/44 (84.09%) | |||||
H1 | Banish the Dark | Dual: Score this in an end phase if: One or more friendly fighters made one or more Charge actions in the preceding phase And: One or more of those fighters are adjacent to no enemy fighters. |
1 | - | - | - | ||||||
H3 | Blaze of Glory | Surge: Score this immediately after resolving a second or subsequent reaction in the same phase. | 1 | - | - | - | ||||||
H4 | Brave the Darkness | Surge: Score this immediately after an activation if each surviving friendly fighter has one or more Charge tokens. | 1 | - | - | - | ||||||
H9 | Stalwart Few | Score this in an end phase if two or more surviving friendly fighters are Inspired. | 1 | - | - | - | ||||||
H12 | We Suffice | Dual: Score this in an end phase if: Two or more friendly fighters are in enemy territory And: No enemy fighters are in your territory. |
2 | - | - | - | ||||||
H16 | Called Strike | You can re-roll one attack dice in the attack roll of the first Attack action made by a friendly fighter in the next activation step. | - | - | - | - | ||||||
H17 | Crushing Momentum | Reaction: Play this during a friendly fighter's Range 1 Attack action made as part of a Charge action, after the declare Attack action step. Remove the target's Guard tokens. The Attack action has Cleave until it has been resolved. | - | - | - | - | ||||||
H19 | Flawless Strike | Reaction: Play this during a friendly fighter's Attack action, after the defence roll, if the attack roll contained only successes (including critical successes). Gain one spent glory point. | - | - | - | - | ||||||
H25 | Indomitable Will | Reaction: During an Attack action that targets this fighter, after the deal damage step, heal (1) this fighter. Then break this card. | - | - | - | - | ||||||
H26 | Keepsake | Rolls of Single support are successes in this fighter's attack rolls. | - | Calthia Xandire, Dhoraz Giant-fell, Luxa Stormrider | - | - | ||||||
H191 | Contest of Equals | Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes). | 1 | - | ? | - | 19/44 (43.18%) | |||||
H228 | Unequal Contest | Surge: Score this immediately after a friendly fighter's successful Attack action if the attack roll contained only successes (including critical successes). | 1 | - | - | - | 5/44 (11.36%) | |||||
H286 | Master of Shadows | This fighter is a hunter. You can re-roll one dice in this fighter's attack rolls while this fighter is in a cover hex. |
- | - | - | - |