Shared deck
Da Kunnin' Krew
Destruction
Card sets (2)
Tooth and Claw Rivals Deck
At the start of a friendly fighter's activation, you can stagger that fighter.
A fighter (in any warband) is savage while any of the following are true:
That fighter has one or more Charge tokens
That fighter is staggered
That fighter has two or more wound counters.
Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 16
6 |
6 |
0
4 | 0
Gambits (10)
10 | 0
Upgrades (10)
8 | 2
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
H35 | Gristle for the Mill | Surge: Score this immediately after a friendly fighter's Range 1 or Range 2 Attack action that takes an enemy fighter with a Wounds characteristic of 3 or more out of action. | 1 | - | - | - | ||||||
H36 | Krule Tricks | Surge: Score this immediately after your warband deals precisely 1 damage that takes an enemy fighter out of action. | 1 | - | - | - | ||||||
H37 | Kunnin' Warfare | Dual: Score this in an end phase if: Two or more friendly fighters are each on a feature token or in a cover hex And: Each of those fighters has one or more Charge tokens. |
2 | - | - | - | ||||||
H39 | Mind of Mork | Dual: Score this in an end phase if: There is a surviving friendly leader And: You have scored two or more other objective cards in this round. |
1 | - | - | - | ||||||
H41 | Showy Taktiks | Score this in an end phase if two or more friendly fighters are Inspired. | 1 | - | - | - | ||||||
H42 | Superior Skulkers | Score this in an end phase if one or more surviving friendly fighters are in cover hexes that are not in your territory. | 1 | - | - | - | ||||||
H43 | Supreme Kunnin' | Surge: Score this immediately after a friendly fighter made an Attack action with two or more supporting friendly fighters. | 1 | - | - | - | ||||||
H45 | Creeping Doubt | Choose one enemy fighter. Push one friendly fighter 1 hex closer to the chosen fighter. Then, if that friendly fighter is adjacent to the chosen fighter, stagger the chosen fighter. | - | - | - | - | ||||||
H46 | Easy Meat | +1 Damage to the first Range 1 or Range 2 Attack action made in the next activation step, if the attacker has one or more supporting fighters. | - | - | - | - | ||||||
H48 | Grotpile | Push one friendly minion up to 3 hexes. After this push the fighter must be adjacent to one or more enemy fighters. Then you can push another friendly minion up to 3 hexes. After this push the fighter must be adjacent to one or more enemy fighters adjacent to the first fighter. | - | - | - | - | ||||||
H50 | Kunnin' Waaagh! | Draw X power cards, where X is the number of friendly fighters with one or more Charge tokens. | - | - | - | - | ||||||
H53 | Skin of their Teef | Reaction: Play this during an Attack action that targets a friendly fighter, after the attack roll, if that Attack action would deal the precise amount of damage necessary to take the target out of action. -1 Damage from that Attack action, to a minimum of 1, until that Attack action has been resolved. | - | - | - | - | ||||||
H54 | Swampspill | Choose one friendly fighter. You can re-roll one dice in that fighter's attack rolls for Range 1 and Range 2 Attack actions. This effect persists until the end of the phase. | - | - | - | - | ||||||
H57 | Intimidating Phosphor | Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. -1 Dice from enemy fighters' Attack actions, to a minimum of 1, while they target this fighter. |
- | - | - | - | ||||||
H60 | Morkrow | Attack action 4 Fury 3 1 |
- | Mannok da Kunnin' | - | - | ||||||
H62 | Spiteful Strength | +1 Damage to this fighter's Range 1 Attack actions. | - | Minion | - | - | ||||||
H64 | Titan of Kunnin' | Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. +1 Defence. |
- | - | - | - | ||||||
TC5 | Hurricane Force | Dual: Score this in an end phase if: Each surviving friendly fighter is in enemy territory And: There are no enemy fighters in your territory. |
3 | - | - | - | 4/44 (9.09%) | |||||
TC7 | Macabre Spectacle | Surge: Score this immediately after a friendly fighter's Attack action that took the target our of action, if that friendly fighter was savage before you activated them. | 1 | - | - | - | ||||||
TC8 | Mauled | Surge: Score this immediately after a friendly fighter's Attack action that took the target our of action, if that friendly fighter was supported by one or more savage fighters. | 1 | - | - | - | ||||||
TC9 | Move or Die | Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens. | 1 | - | - | - | 12/44 (27.27%) | |||||
TC11 | Supreme Savagery | Surge, Dual: Score this immediately after a savage friendly leader's Attack action if: The target was taken out of action And: That was the second or subsequent fighter your leader has taken out of action. |
2 | - | ? | - | ||||||
TC14 | Call to Heel | Choose one beast or savage fighter. Push the chosen fighter 1 hex, or up to 4 hexes if it is a friendly fighter, so it is adjacent to a friendly fighter. | - | - | ? | - | 8/44 (18.18%) | |||||
TC15 | Dark Command | Choose one beast or savage fighter. Deal 1 damage to one enemy fighter adjacent to the chosen fighter. Restricted |
- | - | - | - | 15/44 (34.09%) | |||||
TC18 | Internal Surrender | Choose one friendly fighter. The chosen fighter is savage. +1 Dice to the chosen fighter's Range 1 Attack actions. -1 Defence from the chosen fighter, to a minimum of 1. This effect persists until that fighter is taken out of action. Restricted |
- | - | - | - | 2/44 (4.55%) | |||||
TC21 | Reckless Haste | +2 Move to fighters in the next activation. After the next activation, stagger each fighter that made one or more Move actions during that activation. | - | - | - | - | ||||||
TC23 | Beast Claws | Attack action 1 Fury 2 2 Flurry: While this fighter is savage, you can re-roll any number of attack dice in the attack roll. |
- | - | ? | - | ||||||
TC24 | Beastcaller | When a savage friendly fighter is the target of an Attack action, this fighter is supporting that fighter. Reaction: After a savage fighter is pushed, other than by this reaction, push that fighter 1 hex towards this fighter. |
- | - | - | - | ||||||
TC25 | Brutal Transformation | You cannot give this card to a Leader or a Large fighter. This fighter is a beast. +2 Damage to this fighter's Range 1 Attack actions. This fighter cannot make superactions. |
- | - | - | - | ||||||
TC26 | Feral Alteration | You cannot give this to a Large fighter. This fighter is a beast. +1 Move +1 Wounds This fighter's Range 1 and Range 2 Attack actions have Knockback 1. |
- | - | - | - | 4/44 (9.09%) | |||||
TC27 | Feral Instincts | This fighter is a beast. +1 Damage to this fighter's Range 1 Attack actions. When activated, this fighter must make an Attack action if it can, otherwise it must make a Charge action if it can, otherwise it must make a Move action that ends closer to the nearest enemy fighter. If it cannot make any of these actions, it cannot be activated. |
- | - | - | - | ||||||
TC28 | Gifted Ferocity | Mutation +1 Dice to this fighter's Range 1 Attack actions. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. Restricted |
- | - | - | - | 6/44 (13.64%) |