# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
H33 | Born Survivors | Score this in an end phase if the number of friendly fighters out of action is equal to or less than the current round number. | 1 | - | - | - | ||||||
H34 | Good Lootin' | Score this in the third end phase if the number of enemy fighters out of action is equal to or greater than the number of friendly fighters out of action. | 3 | - | - | - | ||||||
H35 | Gristle for the Mill | Surge: Score this immediately after a friendly fighter's Range 1 or Range 2 Attack action that takes an enemy fighter with a Wounds characteristic of 3 or more out of action. | 1 | - | - | - | ||||||
H36 | Krule Tricks | Surge: Score this immediately after your warband deals precisely 1 damage that takes an enemy fighter out of action. | 1 | - | - | - | ||||||
H37 | Kunnin' Warfare | Dual: Score this in an end phase if: Two or more friendly fighters are each on a feature token or in a cover hex And: Each of those fighters has one or more Charge tokens. |
2 | - | - | - | ||||||
H38 | Malicious Blow | Surge, Hybrid: Score this immediately after a friendly fighter's Range 1 or Range 2 Attack action if that Attack action: Takes an enemy fighter with a Wounds characteristic of 2 or less out of action Or: Takes a vulnerable enemy fighter out of action. |
1 | - | - | - | ||||||
H39 | Mind of Mork | Dual: Score this in an end phase if: There is a surviving friendly leader And: You have scored two or more other objective cards in this round. |
1 | - | - | - | ||||||
H40 | Outmanoover | Score this in an end phase if two or more friendly fighters each have the same enemy fighter within the Range of one or more of their Attack actions. | 1 | - | - | - | ||||||
H41 | Showy Taktiks | Score this in an end phase if two or more friendly fighters are Inspired. | 1 | - | - | - | ||||||
H42 | Superior Skulkers | Score this in an end phase if one or more surviving friendly fighters are in cover hexes that are not in your territory. | 1 | - | - | - | ||||||
H43 | Supreme Kunnin' | Surge: Score this immediately after a friendly fighter made an Attack action with two or more supporting friendly fighters. | 1 | - | - | - | ||||||
H44 | Tougher than Youse | Hybrid: Score this in an end phase if: Friendly fighters have more wound counters than enemy fighters have Or: One or more surviving friendly fighters each have more upgrades than each enemy fighter. |
1 | - | - | - | ||||||
H45 | Creeping Doubt | Choose one enemy fighter. Push one friendly fighter 1 hex closer to the chosen fighter. Then, if that friendly fighter is adjacent to the chosen fighter, stagger the chosen fighter. | - | - | - | - | ||||||
H46 | Easy Meat | +1 Damage to the first Range 1 or Range 2 Attack action made in the next activation step, if the attacker has one or more supporting fighters. | - | - | - | - | ||||||
H47 | Firebomb | Pick one hex within 3 hexes of a friendly Krookgrin, then roll one attack dice. On a roll of Critical success, deal 1 damage to each fighter in or adjacent to that hex. Otherwise, scatter 2 from that hex. Deal 1 damage to each fighter in or adjacent to the end hex. | - | Krookgrin | - | - | ||||||
H48 | Grotpile | Push one friendly minion up to 3 hexes. After this push the fighter must be adjacent to one or more enemy fighters. Then you can push another friendly minion up to 3 hexes. After this push the fighter must be adjacent to one or more enemy fighters adjacent to the first fighter. | - | - | - | - | ||||||
H49 | Krule Wager | Spend one glory point. When you do, the bounty that you gain when an enemy fighter is taken out of action in the next activation step is increased by one glory point. | - | Krookgrin | - | - | ||||||
H50 | Kunnin' Waaagh! | Draw X power cards, where X is the number of friendly fighters with one or more Charge tokens. | - | - | - | - | ||||||
H51 | Murk Lurkers | Give one Guard token to each friendly fighter in a cover hex. | - | - | - | - | ||||||
H52 | Overthink | Draw one objective card, then pick one of your objective cards and put it on the bottom of your objective deck. | - | Mannok da Kunnin' | - | - | ||||||
H53 | Skin of their Teef | Reaction: Play this during an Attack action that targets a friendly fighter, after the attack roll, if that Attack action would deal the precise amount of damage necessary to take the target out of action. -1 Damage from that Attack action, to a minimum of 1, until that Attack action has been resolved. | - | - | - | - | ||||||
H54 | Swampspill | Choose one friendly fighter. You can re-roll one dice in that fighter's attack rolls for Range 1 and Range 2 Attack actions. This effect persists until the end of the phase. | - | - | - | - | ||||||
H55 | Dirty Fighter | Reaction: Use this after a friendly fighter's failed Attack action, if this fighter was supporting that fighter. Deal 1 damage to the target of that Attack action. | - | - | - | - | ||||||
H56 | Ghastly Potion | Potion Action: Pick one, then break this card: Deal 1 damage to one adjacent enemy fighter Or: Heal (2) this fighter. |
- | - | - | - | ||||||
H57 | Intimidating Phosphor | Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. -1 Dice from enemy fighters' Attack actions, to a minimum of 1, while they target this fighter. |
- | - | - | - | ||||||
H58 | Looter | When an adjacent enemy fighter with one or more upgrades is taken out of action, increase the bounty for that fighter by 1 glory point. | - | Krookgrin | - | - | ||||||
H59 | Master of Murk | +1 Dice to this fighter's Attack actions while this fighter in in a cover hex. This fighter's Attack actions have Ensnare while the target is in a cover hex. |
- | - | - | - | ||||||
H60 | Morkrow | Attack action 4 Fury 3 1 |
- | Mannok da Kunnin' | - | - | ||||||
H61 | Practical Joke | Attack action 1 Smash 2 1 Reaction: After this fighter's activation in which this fighter made one or more Attack actions, if a target of one of those Attack actions is vulnerable, this fighter makes this Attack action. It must target a vulnerable fighter. |
- | - | - | - | ||||||
H62 | Spiteful Strength | +1 Damage to this fighter's Range 1 Attack actions. | - | Minion | - | - | ||||||
H63 | Titan of Krulety | Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. Reaction: After this fighter's action, other than an Attack action with Scything, push this fighter 1 hex. |
- | - | - | - | ||||||
H64 | Titan of Kunnin' | Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. +1 Defence. |
- | - | - | - |