Card sets (9)
Fearsome Fortress Rivals Deck
After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.
If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.
You can only include cards from one universal Rivals deck.
Cards: 6 | 13 non-Rivals card/s
Championship Nemesis Rivals
Total glory - 16
6 | 6 | 0
4 | 0
5 | 5
6 | 4
|N265||Lithe Spirits||Score this immediately if your warband makes its second or subsequent reaction in this phase.||1||-||-||-|
|N266||Reclaim the Lamentiri||Score this in an end phase if you hold all the objectives in at least one player's territory.||2||-||-||-|
|N268||Song of Hatred||Score this immediately if your warband successfully casts their second or subsequent spell in this phase.||1||-||-||-|
|N271||Curse of the Dwindling||Gambit Spell (ChannelChannel): If this spell is cast, choose an enemy fighter within five hexes of the caster. That fighter's Attack actions have -1 Dice (to a minimum of 1). This spell persists until that fighter is out of action.||-||-||-||-|
|N272||Healing Amphora||Choose a friendly Gallanghann or a friendly fighter adjacent to a friendly Gallanghann and roll a defence dice. On a roll of Block or Critical success remove up to two wound tokens from that fighter's fighter card. Otherwise remove up to one wound token from that fighter's fighter card.||-||-||-||-|
|N273||Last Guardians||Choose a friendly fighter that does not have a Guard token. Place a Guard token next to them.||-||-||-||-|
|N276||Pangs of the Great Lack||Gambit Spell (Focus): If this spell is cast, choose an enemy fighter within five hexes of the caster. That fighter suffers 1 damage.||-||-||-||-|
|N278||Springseed Step||Reaction: Play this after a friendly fighter's Move action. Choose another friendly fighter and push them up to three hexes. They must end this push adjacent to the fighter that moved.||-||-||-||-|
|N281||Cage of Thorns||
3 Focus - 1If this Attack action succeeds, place a Move token next to the target.
|N282||Constant Growth||+1 Wounds.||-||-||-||-|
|N290||Warding Stance||+1 Defence.||-||Gallanghann of the Glade||-||-|
|E45||Duellist's Speed||Reaction: After this fighter's Attack action, but not during a superaction, push this fighter 1 hex.||-||-||?||NewestDuplicate|
|H132||Path of Order||Dual: Score this in an end phase if:
Your warband holds two or more objectives
And: Two or more enemy fighters are out of action.
|H134||Arcane Bulwark||Gambit Spell (Focus): If cast, give one Guard token to each friendly fighter within 2 hexes of the caster.||-||-||-||-|
|H136||Drilled Determination||Heal (1) each friendly fighter that is adjacent to one or more enemy fighters and/or has one or more Guard tokens.||-||-||-||-|
|H142||Perfect Stance||This fighter cannot be given Stagger tokens.
When this fighter is the target of a Range 1 or Range 2 Attack action, this fighter is considered to have one additional supporting fighter.
|H227||Trace the Leylines||Score this in an end phase if there are X or more friendly fighters within X hexes of an objective that is not held by an enemy fighter, where X is that objective's number (e.g. if there are two or more friendly fighters within 2 hexes of objective 2).||1||-||-||-||2/56 (3.57%)|
|H241||Iara's Summons||Gambit Spell (Channel): If cast, choose one fighter within 3 hexes of the caster. Push the chosen fighter 1 hex towards the caster.||-||-||-||-|
+1 wizard level to each wizard. A wizard suffers backlash if their casting roll contains one or more Critical success, and when a wizard is dealt damage by backlash, backlash deals 1 additional damage to that wizard. This effect persists until another Waypoint is played.
|H287||Mazzig's Magefish||Reaction: After this fighter's spell action or spell Attack action, if that spell was cast, pick one:
Give this fighter one Guard token
Or: Heal (1) this fighter.
|NM131||Ordered Defence||Dual: Score this in an end phase if
There are two or more surviving friendly fighters
And: Each surviving friendly fighter has one or more Guard tokens.
|NM132||Shaken, Yet Unmoved||Surge, Dual: Score this immediately after:
A successful Attack action that targeted a friendly fighter
If: That fighter was not trapped or pushed during that Attack action and that fighter is on the battlefield.
|NM140||Brigade Strength||When this fighter makes an attack roll with three or more dice, this fighter is considered to have one additional supporting fighter.
+1 Dice to this fighter's Range 1 Attack actions if this fighter is a brawler.
|NM141||Channelled Force||Spell Attack action
1 Channel - 2Backlash cannot deal damage to this fighter.
|NM252||Quintok's Bubble||Gambit Spell (Channel): If cast, choose one friendly fighter within 4 hexes of the caster.
-1 Damage to Attack actions that target the chosen fighter, to a minimum of 1, and the chosen fighter has the Flying trait.
This effect persists until the chosen fighter is dealt damage.
|FF2||Conquered Domain||Score this in an end phase if there is a friendly fighter on a feature token within 1 hex of no one's territory. Gain one additional glory point for each other friendly fighter on a feature token within 1 hex of no one's territory.||1||-||-||-|
|FF3||Earthworks||Surge: Score this immediately after:
A friendly fighter is given a Guard token
If: That fighter is on a feature token within 1 hex of no one's territory.
|FF4||Impregnable Defences||Surge: Score this immediately after an enemy fighter's failed Attack action that targeted a friendly fighter on a feature token within 1 hex of no one's territory.||1||-||-||-|
|FF10||Stockpile||Score this in an end phase if your warband holds objectives whose numbers add up to 6 or more (e.g. objectives 2 and 4).||2||-||-||-|
|FF11||To the Walls!||Surge, Dual: Score this immediately after an activation step if:
Your warband holds more objectives than any other warband
And: Each objective token within 1 hex of no one's territory is in a hex occupied by a friendly fighter.
|FF29||Siegemaster||Reaction: After this fighter's activation, if this fighter is on a feature token within 1 hex of no one's territory, choose up to two friendly fighters on feature tokens. Give each chosen fighter one Guard token.||-||-||-||-|
|FF30||Stalwart Sentinel||This fighter cannot be pushed by an opponent's warband while this fighter is on a feature token within 1 hex of no one's territory.||-||-||-||-|