Xandire's Truthseekers Rivals deck
|H1||Banish the Dark||Dual: Score this in an end phase if:
One or more friendly fighters made one or more Charge actions in the preceding phase
And: One or more of those fighters are adjacent to no enemy fighters.
|H2||Bearing Sigmar's Light||Score this in an end phase if one or more friendly fighters hold an objective that is not in your territory.||1||-||-||-|
|H3||Blaze of Glory||Surge: Score this immediately after resolving a second or subsequent reaction in the same phase.||1||-||-||-|
|H4||Brave the Darkness||Surge: Score this immediately after an activation if each surviving friendly fighter has one or more Charge tokens.||1||-||-||-|
|H5||Equal to Anything||Surge: Score this immediately after a friendly fighter's Attack action that takes an enemy fighter out of action, if there is no surviving enemy fighter with a higher Wounds characteristic than that enemy fighter.||1||-||-||-|
|H6||Fearless Advance||Score this in an end phase if three or more friendly fighters are in enemy territory.||2||-||-||-|
|H7||Righteous Blows||Score this in an end phase if there are more enemy fighters out of action than there are surviving enemy fighters.||2||-||-||-|
|H8||Sigmar's Chosen||Score this in an end phase if the number of enemy fighters out of action is equal to or greater than the round number.||1||-||-||-|
|H9||Stalwart Few||Score this in an end phase if two or more surviving friendly fighters are Inspired.||1||-||-||-|
|H10||Stubborn Yet||Surge: Score this immediately after an enemy fighter's Attack action that targeted a friendly fighter, if the target is now vulnerable.||1||-||-||-|
|H11||Unquestionable Might||Hybrid: Score this in an end phase if:
There are no surviving enemy fighters
Or: Four or more enemy fighters are out of action and no more than one friendly fighter is out of action.
|H12||We Suffice||Dual: Score this in an end phase if:
Two or more friendly fighters are in enemy territory
And: No enemy fighters are in your territory.
|H13||Advance as One||Push each friendly fighter 1 hex towards the nearest enemy fighter.||-||-||-||-|
|H14||Blaze of Light||Gambit Spell (Channel): If cast, in the next activation step:
+1 Dice to friendly fighters' Attack actions
-1 Dice from enemy fighters' Attack actions, to a minimum of 1.
|H15||Blazing Arrow||The first friendly Stormrider's Range 3+ Attack action in the next activation step has +1 Dice and Grievous until it has been resolved.||-||Luxa Stormrider||-||-|
|H16||Called Strike||You can re-roll one attack dice in the attack roll of the first Attack action made by a friendly fighter in the next activation step.||-||-||-||-|
|H17||Crushing Momentum||Reaction: Play this during a friendly fighter's Range 1 Attack action made as part of a Charge action, after the declare Attack action step. Remove the target's Guard tokens. The Attack action has Cleave until it has been resolved.||-||-||-||-|
|H18||Drilled Efficiency||Choose one friendly fighter with one or more Move and/or Charge tokens. Give that fighter one Guard token.||-||-||-||-|
|H19||Flawless Strike||Reaction: Play this during a friendly fighter's Attack action, after the defence roll, if the attack roll contained only successes (including critical successes). Gain one spent glory point.||-||-||-||-|
|H20||Meteoric Blow||Reaction: Play this during a friendly Dhoraz's Range 1 Attack action made as part of a Charge action, after the declare Attack action step. If that Attack action is successful, flip one feature token in the same hex as the target.||-||Dhoraz Giant-fell||-||-|
|H21||Sigmarite Wardens||Pick one:
Give one Guard token to each friendly fighter that holds an objective
Or: Give one Guard token to each friendly fighter that is in enemy territory.
|H22||Walk it Off||Reaction: Play this after an enemy fighter's Attack action that targeted a friendly fighter, if the target is now vulnerable. Heal (2) the target and give the target one Move token.||-||-||-||-|
|H23||Flight of Darts||Attack action
3 Fury 3 1Reaction: After this Attack action, if it resulted in a critical hit, deal 1 damage to each enemy fighter adjacent to the target.
|H24||Grip of Serenity||Illusion
Give this only to a vulnerable fighter. Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.
+1 Dice to this fighter's Attack actions
+1 Damage to this fighter's Range 1 and Range 2 Attack actions
This fighter is on Guard.
|H25||Indomitable Will||Reaction: During an Attack action that targets this fighter, after the deal damage step, heal (1) this fighter. Then break this card.||-||-||-||-|
|H26||Keepsake||Rolls of Single support are successes in this fighter's attack rolls.||-||Calthia Xandire, Dhoraz Giant-fell, Luxa Stormrider||-||-|
|H27||Kinetic Lodestone||This fighter cannot be pushed.
Reaction: After an adjacent enemy fighter's Attack action that targets this fighter, stagger that enemy fighter and give that enemy fighter one Charge token.
|H28||Light of Azyr||Spell Action (Channel): If cast, pick one:
Flip one feature token that is not an objective token within 1 hex
Or: Choose one friendly fighter within 3 hexes and heal (1) the chosen fighter.
|H29||Raptor's Eye||+1 Move
While this fighter has line of sight to a fighter, a friendly Stormrider is considered to have one additional supporting fighter whn making an Attack action that targets that fighter.
|H30||Staggering Charge||Attack action
1 Fury 3 2This Attack action had +1 Dice, Knockback 1 and Stagger when made as part of a Charge action.
|H31||Tempered Sigmarite||You can re-roll one dice in this fighter's defence rolls.||-||Calthia Xandire, Dhoraz Giant-fell, Luxa Stormrider||-||-|
|H32||Unfaltering Stride||Reaction: After this fighter's activation, push this fighter 1 hex.||-||Calthia Xandire, Dhoraz Giant-fell, Luxa Stormrider||-||-|