Shared deck
Gnarlspirit Pack
Chaos
Card sets (2)
Tooth and Claw Rivals Deck
At the start of a friendly fighter's activation, you can stagger that fighter.
A fighter (in any warband) is savage while any of the following are true:
That fighter has one or more Charge tokens
That fighter is staggered
That fighter has two or more wound counters.
Play formats
Cards: 6
Valid:
Nemesis Relic Open
Not valid:
Championship Rivals
Objectives (12)
Total glory - 15
6 |
6 |
0
4 | 2
Gambits (10)
10 | 0
Upgrades (10)
10 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
GP2 | Oath of Ruin | Surge, Hybrid: You may reveal this card at the start of your first turn in a round, then return it to your hand. Score this immediately after: Your warband removes an objective token in enemy territory Or: Your warband takes an Inspired enemy fighter in enemy territory out of action. If you revealed this card, gain one additional glory point. |
1 | - | - | - | ||||||
GP3 | Oath of Slaughter | Surge, Hybrid: You may reveal this card at the start of your first turn in a round, then return it to your hand. Score this immediately after: A second or subsequent enemy fighter is taken out of action in the same round Or: a Large enemy fighter is taken out of action. If you revealed this card, gain one additional glory point. |
1 | - | - | - | 2/44 (4.55%) | |||||
GP4 | Oath of the Hunt | Dual: You may reveal this card at the start of your first turn in a round, then return it to your hand. Score this in an end phase if: Each surviving friendly fighter has one or more Charge tokens And: Each of those fighters is in enemy territory. If you revealed this card, gain one additional glory point. |
1 | - | - | - | 2/44 (4.55%) | |||||
GP6 | Raze and Pillage | Dual: Score this in an end phase if: One or more friendly fighters are on a feature token in enemy territory And: Each surviving friendly fighter in enemy territory has one or more upgrades. |
2 | - | - | - | 2/44 (4.55%) | |||||
GP8 | Savaged | Surge: Score this immediately after a friendly beast's Attack action takes the target out of action. | 1 | - | - | - | 2/44 (4.55%) | |||||
GP9 | Shocking Raid | Surge: Score this immediately after your warband's second or subsequent successful Attack action in the same round. | 1 | - | - | - | 2/44 (4.55%) | |||||
GP10 | True Selves | Score this in an end phase if each surviving friendly fighter is either Inspired or a beast. | 1 | - | ? | - | 2/44 (4.55%) | |||||
GP11 | Well Rewarded | Surge: Score this immediately after you give a fighter their third or subsequent upgrade. Restricted |
1 | - | - | - | 3/44 (6.82%) | |||||
GP13 | Dulling Venom | Poison: Choose one enemy fighter adjacent to one or more friendly beasts. The chosen fighter is staggered. This effect persists until the chosen fighter is taken out of action. |
- | - | - | - | ||||||
GP14 | Fierce Competition | +1 Dice to the first Attack action made by a friendly fighter in the next activation. +2 Dice instead if that fighter is supported by one or more friendly beasts and/or Inspired fighters. |
- | - | - | - | 2/44 (4.55%) | |||||
GP16 | Hunting Aspects | In the next activation, friendly fighters have the following abilities: Gorl: After this fighter's first action, Heal (1) this fighter. Kheira: After this fighter's first action, deal 1 damage to one adjacent enemy fighter. Lupan: This fighter's Attack actions have Cleave and Ensnare. Sarrakkar: +1 wizard level. |
- | Sarrakkar Blackwing | - | - | ||||||
GP17 | In Control | Play this only if there are one or more friendly fighters that are not beasts. Push each friendly beast up to 1 hex. | - | - | - | - | ||||||
GP18 | Self-command | Remove one friendly fighter's Spirit counters and give that fighter one Guard token. | - | - | - | - | 3/44 (6.82%) | |||||
GP21 | Vicious Blow | The first Range 1 Attack action made by a friendly fighter in the next activation has Critical success Grievous 1, or +1 Damage instead if that fighter is a beast and one or more other surviving friendly fighters are not beasts. | - | - | - | - | ||||||
GP23 | Brute Resilience | +1 Wounds. | - | - | - | - | 2/44 (4.55%) | |||||
GP25 | Envenomed Spurs | Attack action, Mutation You can give this to a beast. 1 Fury 2 1 Reaction: After this fighter's activation, if there are one or more enemy fighters adjacent to this fighter, this fighter makes this Attack action. |
- | - | - | - | ||||||
GP26 | Preternatural Senses | You can re-roll one dice in this fighter's defence rolls, and this fighter ignores the rules for cover hexes while making an Attack action. | - | - | - | - | ||||||
GP30 | Trophy of Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. Restricted |
- | - | - | - | 3/44 (6.82%) | |||||
GP32 | Wily Hunter | Reaction: After this fighter's activation, if this fighter made one or more Attack actions, push this fighter 1 hex. | - | - | - | - | ||||||
TC1 | Embraced Savagery | Surge: Score this immediately after an activation if each surviving friendly fighter is savage. | 1 | - | - | - | 14/44 (31.82%) | |||||
TC3 | Focal Point | Dual: Score this in an end phase if: A friendly leader is within 2 hexes of two or more other fighters from two or more warbands And: That leader is in enemy territory. |
2 | - | - | - | 2/44 (4.55%) | |||||
TC4 | Fully Committed | Dual: Score this in an end phase if: Three or more friendly fighters are in enemy territory And: Each of those fighter is savage. |
2 | - | - | - | ||||||
TC9 | Move or Die | Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens. | 1 | - | - | - | 12/44 (27.27%) | |||||
TC14 | Call to Heel | Choose one beast or savage fighter. Push the chosen fighter 1 hex, or up to 4 hexes if it is a friendly fighter, so it is adjacent to a friendly fighter. | - | - | ? | - | 8/44 (18.18%) | |||||
TC15 | Dark Command | Choose one beast or savage fighter. Deal 1 damage to one enemy fighter adjacent to the chosen fighter. Restricted |
- | - | - | - | 15/44 (34.09%) | |||||
TC16 | Determined Brutality | The first Range 1 Attack action made in the next activation has Cleave or Ensnare: pick which one in the declare Attack action step. | - | - | - | - | ||||||
TC18 | Internal Surrender | Choose one friendly fighter. The chosen fighter is savage. +1 Dice to the chosen fighter's Range 1 Attack actions. -1 Defence from the chosen fighter, to a minimum of 1. This effect persists until that fighter is taken out of action. Restricted |
- | - | - | - | 2/44 (4.55%) | |||||
TC24 | Beastcaller | When a savage friendly fighter is the target of an Attack action, this fighter is supporting that fighter. Reaction: After a savage fighter is pushed, other than by this reaction, push that fighter 1 hex towards this fighter. |
- | - | - | - | ||||||
TC26 | Feral Alteration | You cannot give this to a Large fighter. This fighter is a beast. +1 Move +1 Wounds This fighter's Range 1 and Range 2 Attack actions have Knockback 1. |
- | - | - | - | 4/44 (9.09%) | |||||
TC28 | Gifted Ferocity | Mutation +1 Dice to this fighter's Range 1 Attack actions. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. Restricted |
- | - | - | - | 6/44 (13.64%) | |||||
TC29 | Gifted Vitality | Mutation You cannot give this to a Large fighter. At the end of the action phase, Heal (1) this fighter. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. |
- | - | - | - | ||||||
TC32 | Stubborn to the Bone | Enemy warbands cannot push this fighter. In addition, while this fighter is savage, you can re-roll one dice in this fighter's defence rolls. |
- | - | - | - | 5/44 (11.36%) |