Shared deck
Grinkrak's Looncourt
Destruction
Card sets (2)
Fearsome Fortress Rivals Deck
After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.
If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.
Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 15
6 |
6 |
0
1 | 0
Gambits (11)
11 | 0
Upgrades (11)
11 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
GL1 | Arm Yerself! | Dual, Quest: You can give this to a friendly fighter that has no tokens or Quests in the power step in place of playing a card (do not draw a replacement). If this fighter is taken out of action, add this card to your hand (even if you have three or more objective cards). Score this in an end phase if: This fighter has two or more upgrades And: This fighter is in enemy territory. |
1 | - | - | - | ||||||
GL4 | Looncourt, Scrag 'Em! | Dual, Quest: You can give this to a friendly fighter that has no tokens or Quests in the power step in place of playing a card (do not draw a replacement). If this fighter is taken out of action, add this card to your hand (even if you have three or more objective cards). Score this in an end phase if: This fighter is adjacent to two or more fighters And: One or more of those fighters is a friendly fighter. |
1 | - | - | - | ||||||
GL6 | Mob 'Em! | Surge, Quest: You can give this to a friendly fighter that has no tokens or Quests in the power step in place of playing a card (do not draw a replacement). If this fighter is taken out of action, add this card to your hand (even if you have three or more objective cards). Score this immediately after a supported friendly fighter's successful Attack action if this fighter made that Attack action or supported that fighter. |
1 | - | - | - | 2/44 (4.55%) | |||||
GL7 | Neh Neh Na-neh Neh! | Surge, Quest: You can give this to a friendly fighter that has no tokens or Quests in the power step in place of playing a card (do not draw a replacement). If this fighter is taken out of action, add this card to your hand (even if you have three or more objective cards). Score this immediately after an enemy fighter's Attack action that targets this fighter and fails. |
1 | - | - | - | ||||||
GL8 | Pick On a Git Yer Own Size! | Surge, Quest: You can give this to a friendly fighter that has no tokens or Quests in the power step in place of playing a card (do not draw a replacement). If this fighter is taken out of action, add this card to your hand (even if you have three or more objective cards). Score this immediately after this fighter's Attack action that takes the target out of action, if the target had a higher Wounds characteristic than this fighter. |
2 | - | - | - | 2/44 (4.55%) | |||||
GL10 | Run 'Em Down! | Surge, Quest: You can give this to a friendly fighter that has no tokens or Quests in the power step in place of playing a card (do not draw a replacement). If this fighter is taken out of action, add this card to your hand (even if you have three or more objective cards). Score this immediately after this fighter's successful Attack action made as part of a Charge action. |
1 | - | - | - | ||||||
GL12 | That's Ours, That is! | Quest: You can give this to a friendly fighter that has no tokens or Quests in the power step in place of playing a card (do not draw a replacement). If this fighter is taken out of action, add this card to your hand (even if you have three or more objective cards). Score this in an end phase if this fighter is holding an objective with the same number as the current round number (e.g. Objective 2 in the second round). |
1 | - | - | - | ||||||
GL13 | Bold Pile On | Choose up to two friendly fighters. Push each chosen fighter up to 2 hexes so that they are adjacent to the same enemy fighter. | - | - | - | - | 3/44 (6.82%) | |||||
GL15 | Gittish Celerity | Choose one friendly fighter that has a Quest card. +2 Move to that fighter. This effect persists until the end of the phase or until you score that card. | - | - | - | - | ||||||
GL16 | Gittish Ferocity | Choose one friendly fighter that has a Quest card. +1 Dice to that fighter's Range 1 and Range 2 Attack actions. This effect persists until the end of the phase or until you score that card. | - | - | - | - | ||||||
GL17 | Gittish Resilience | Choose one friendly fighter that has a Quest card. +1 Defence to that fighter. This effect persists until the end of the phase or until you score that card. | - | - | - | - | ||||||
GL19 | Pocket Squig | Choose one friendly fighter. Scatter 2 from that fighter's hex, and deal 1 damage to one enemy fighter in 1 hex in the chain. | - | - | - | - | ||||||
GL20 | Sound the Charge | Push each friendly fighter in your territory up to 1 hex towards the nearest enemy fighter. | - | Snorbo da Spore | - | - | 2/44 (4.55%) | |||||
GL21 | Stab, Stab and Stab Again | Reaction: Use this after a friendly fighter's activation in which they made one or more failed Attack actions. That fighter makes one Attack action. | - | - | - | - | 2/44 (4.55%) | |||||
GL24 | Downtrodden Squire | Reaction: After this fighter's Move action, choose one friendly fighter that was adjacent to this fighter at the start of that action. Push that fighter by the shortest distance so that it is adjacent to this fighter. | - | - | - | - | ||||||
GL25 | Extra Pointy Boots | +1 Damage to this fighter's Range 1 Attack actions. | - | - | - | - | 3/44 (6.82%) | |||||
GL26 | Fortifying Fungus | When this fighter is dealt damage, reduce that damage by 1, to a minimum of 1. | - | - | - | - | 3/44 (6.82%) | |||||
GL28 | Kunnin' Knight | +1 Damage to this fighter's Attack actions while this fighter has one or more supporting fighters. | - | - | - | - | ||||||
GL29 | Legbiter | Attack action 1 Smash 2 2 Reaction: After you score a friendly fighter's Quest card, if this card is in your hand, give this upgrade to that friendly fighter. |
- | - | - | - | ||||||
GL31 | Quest's End | +1 Wounds Reaction: After you score a friendly fighter's Quest card, if this card is in your hand, give this upgrade to that friendly fighter. |
- | - | - | - | ||||||
GL32 | Wicked Slitta | Attack action 1 Fury 3 1 |
- | - | - | - | ||||||
FF1 | Bold Sortie | Surge: Score this immediately after an activation step in which a friendly fighter's Charge action began on a feature token in your territory. | 1 | - | - | - | 7/44 (15.91%) | |||||
FF2 | Conquered Domain | Score this in an end phase if there is a friendly fighter on a feature token within 1 hex of no one's territory. Gain one additional glory point for each other friendly fighter on a feature token within 1 hex of no one's territory. | 1 | - | - | - | 9/44 (20.45%) | |||||
FF4 | Impregnable Defences | Surge: Score this immediately after an enemy fighter's failed Attack action that targeted a friendly fighter on a feature token within 1 hex of no one's territory. | 1 | - | - | - | 2/44 (4.55%) | |||||
FF10 | Stockpile | Score this in an end phase if your warband holds objectives whose numbers add up to 6 or more (e.g. objectives 2 and 4). | 2 | - | - | - | 6/44 (13.64%) | |||||
FF12 | Underground Fortress | Dual: Score this in an end phase if: Three or more friendly fighters are on feature tokens And: Two or more of those fighters are adjacent. |
2 | - | - | - | ||||||
FF15 | Gnarlwood Tusks | Trap Reaction: Play this after an enemy fighter ends a Move action adjacent to one or more feature tokens that are in the same hex as a friendly fighter. Stagger that enemy fighter. |
- | - | - | - | ||||||
FF17 | Makeshift Bombardment | Choose one friendly fighter on a feature token, and choose one enemy fighter visible to that friendly fighter and within 3 hexes of that friendly fighter. Pick one: Stagger the chosen enemy fighter, or push the chosen enemy fighter 1 hex away from the chosen friendly fighter. | - | - | - | - | ||||||
FF18 | Opportunistic Reprisal | Reaction: Play this after an enemy fighter's Attack action if that fighter is staggered. Choose one friendly fighter. The chosen fighter makes one Attack action that must target that enemy fighter. | - | - | - | - | ||||||
FF19 | Ready for Anything | +1 Defence to each friendly fighter on a feature token in the next activation step. | - | - | - | - | ||||||
FF25 | Hardy Scout | You cannot give this to a Large fighter. +1 Move \ +1 Wounds while this fighter is not in your territory. |
- | - | - | - | 3/44 (6.82%) | |||||
FF26 | Mason's Greathammer | Attack action 1 Smash 2 2 |
- | - | - | - | ||||||
FF31 | Starmaw | Attack action 4 Smash 2 1 |
- | - | - | - | ||||||
FF32 | Walking Wall | For the purposes of cards with the Fearsome Fortress symbol, while this fighter is not on a feature token, this fighter is considered to be on a feature token, and this fighter's hex is considered to contain a feature token that cannot be flipped. | - | - | ? | - | 2/44 (4.55%) |