Fearsome Flourish
Gryselle's Arenai
Order
Card sets (2)
Fearsome Fortress Rivals Deck
After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.
If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.
Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 17
6 |
6 |
0
0 | 2
Gambits (10)
10 | 0
Upgrades (10)
10 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
FF1 | Bold Sortie | Surge: Score this immediately after an activation step in which a friendly fighter's Charge action began on a feature token in your territory. | 1 | - | - | - | 7/44 (15.91%) | |||||
FF2 | Conquered Domain | Score this in an end phase if there is a friendly fighter on a feature token within 1 hex of no one's territory. Gain one additional glory point for each other friendly fighter on a feature token within 1 hex of no one's territory. | 1 | - | - | - | 9/44 (20.45%) | |||||
FF3 | Earthworks | Surge: Score this immediately after: A friendly fighter is given a Guard token If: That fighter is on a feature token within 1 hex of no one's territory. |
1 | - | - | - | 5/44 (11.36%) | |||||
FF5 | Lethal Defences | Surge: Score this immediately after an enemy fighter is taken out of action within 1 hex of one or more feature tokens that are within 1 hex of no one's territory. | 1 | - | - | - | ||||||
FF9 | Siegebreakers | Score this in an end phase if there are no enemy fighters in your territory. | 2 | - | - | - | 3/44 (6.82%) | |||||
FF10 | Stockpile | Score this in an end phase if your warband holds objectives whose numbers add up to 6 or more (e.g. objectives 2 and 4). | 2 | - | - | - | 6/44 (13.64%) | |||||
FF14 | Determined Push | Reaction: Play this after a friendly fighter's Attack action. Pick one: Push that friendly fighter 1 hex towards the hex their target occupied during the declare Attack action step or 1 hex towards the nearest feature token. | - | - | - | - | ||||||
FF19 | Ready for Anything | +1 Defence to each friendly fighter on a feature token in the next activation step. | - | - | - | - | ||||||
FF20 | Redeploy | Choose one friendly fighter on a feature token in your territory. Push that fighter up to 4 hexes. At the end of that push, that fighter must be on a feature token. | - | - | - | - | ||||||
FF21 | Take Your Positions! | Choose up to two friendly fighters in your territory, other than your leader. Push each chosen fighter 1 hex towards the nearest feature token. | - | Leader | - | - | 5/44 (11.36%) | |||||
FF23 | Bold Engineer | +2 Move, except during a Charge action. Reaction: After a friendly fighter's activation, pick one feature token in an empty hex adjacent to this fighter. Place that feature token in this fighter's hex. |
- | - | - | - | 2/44 (4.55%) | |||||
FF25 | Hardy Scout | You cannot give this to a Large fighter. +1 Move \ +1 Wounds while this fighter is not in your territory. |
- | - | - | - | 3/44 (6.82%) | |||||
FF29 | Siegemaster | Reaction: After this fighter's activation, if this fighter is on a feature token within 1 hex of no one's territory, choose up to two friendly fighters on feature tokens. Give each chosen fighter one Guard token. | - | - | - | - | 3/44 (6.82%) | |||||
FF32 | Walking Wall | For the purposes of cards with the Fearsome Fortress symbol, while this fighter is not on a feature token, this fighter is considered to be on a feature token, and this fighter's hex is considered to contain a feature token that cannot be flipped. | - | - | ? | - | 2/44 (4.55%) | |||||
GA4 | Exult in Violence | Score this in an end phase if two or more surviving friendly fighters are Inspired. | 1 | - | - | - | ||||||
GA5 | Faultless Display | Surge: Score this immediately after a friendly fighter's successful Attack action if the attack roll contained only successes. | 1 | - | - | - | ||||||
GA7 | Har Kuron Hurricane | Hybrid: Score this in an end phase if: Three or more friendly fighters are in enemy territory Or: Each surviving friendly fighter is Inspired. |
2 | - | - | - | ||||||
GA8 | In Praise of Khaine | Score this in an end phase if each surviving fighter has one or more charge tokens and/or one or more wound counters. | 3 | - | - | - | ||||||
GA10 | Ritual Performance | Surge, Hybrid: Score this immediately after a friendly fighter's Attack action if: That Attack action resulted in a critical hit Or: That Attack action dealt precisely enough damage to take the target out of action. |
1 | - | - | - | ||||||
GA11 | Storm of Blades | Surge: Score this immediately after your warband's fourth or subsequent Attack action in the same phase. | 1 | - | - | - | ||||||
GA13 | Daring Flourish | Flourish -1 Defence (to a minimum of 1) from friendly fighters +1 Dice to friendly fighter's Range 1 and Range 2 Attack actions This effect persists until the end of the phase or until after a friendly fighter's Attack action that succeeds. |
- | - | - | - | ||||||
GA15 | Fatal Flourish | Flourish After a friendly figher's Attack action that failed, deal 1 damage to the attacker. +1 Damage to friendly fighters' Range 1 and Range 2 Attack actions. This effect persists until the end of the phase or until after a friendly fighter's Attack action that succeeds. |
- | - | - | - | ||||||
GA19 | Moment of Rapture | Reaction: Play this after a friendly fighter's Attack action that succeeded. Pick one: Heal (2) that fighter, or Inspire that fighter. | - | - | - | - | ||||||
GA20 | Paean of Slaughter | You can re-roll one attack dice in the attack rolls for friendly fighters' Attack actions in the next activation step. | - | Leader | - | - | ||||||
GA21 | Spinning Flourish | Flourish Friendly fighters' Range 1 Attack actions are not considered to have Combo. Friendly fighters' Range 1 Attack actions have Scything. This effect persists until the end of the phase or until after a friendly fighter's Scything superaction in which one or more Attack actions succeeded. |
- | - | - | - | ||||||
GA22 | Unquenchable Fervour | The next time a friendly fighter is dealt damage, reduce that damage by 2, to a minimum of 1. This effect persists until the end of the phase or until damage is reduced in this way. | - | - | ? | - | ||||||
GA23 | Blood Sigil | -1 Damage (to a minimum of 1) from Attack actions that target this fighter. | - | - | - | - | ||||||
GA24 | Devotee of Slaughter | You cannot give this card to a leader. +1 Wounds. |
- | - | - | - | ||||||
GA25 | Devotee of the Blade | This fighter's Defence characteristic is Block. This fighter's Range 1 and Range 2 Attack actions have Cleave. |
- | - | - | - | ||||||
GA28 | Lacerating Blow | Attack action 1 Smash 2 1 |
- | - | - | - | ||||||
GA30 | Paragon of the Arena | Reaction: After the Declare Attack action step of this fighter's Range 1 or Range 2 Attack action, pick one: Give this fighter one Guard token +1 Dice to that Attack action until it is resolved +1 Damage to that Attack action until it is resolved. |
- | - | - | - | ||||||
GA31 | Piercing Strike | Attack action 2 Fury 2 1 |
- | - | - | - |