Fearsome Fortress Rivals Deck

No faction Any warband

Card sets (1)
Fearsome Fortress Rivals Deck

If you include one or more cards in your decks that bear the Fearsome Fortress symbol, show this card to your opponent in the Reveal Your Warbands step, and use these rules in the game.

After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.

If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.


Fearsome Fortress Rivals Deck


Play formats

Cards: 6

Valid:
Championship Nemesis Rivals Relic Open

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
FF1 Bold Sortie Universal Objective Surge: Score this immediately after an activation step in which a friendly fighter's Charge action began on a feature token in your territory.
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FF2 Conquered Domain Universal Objective Score this in an end phase if there is a friendly fighter on a feature token within 1 hex of no one's territory. Gain one additional glory point for each other friendly fighter on a feature token within 1 hex of no one's territory.
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FF3 Earthworks Universal Objective Surge: Score this immediately after:
A friendly fighter is given a Guard token
If: That fighter is on a feature token within 1 hex of no one's territory.
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FF4 Impregnable Defences Universal Objective Surge: Score this immediately after an enemy fighter's failed Attack action that targeted a friendly fighter on a feature token within 1 hex of no one's territory.
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FF5 Lethal Defences Universal Objective Surge: Score this immediately after an enemy fighter is taken out of action within 1 hex of one or more feature tokens that are within 1 hex of no one's territory.
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FF6 Proud Castellan Universal Objective Score this in an end phase if your leader is on a feature token in your territory that is within 1 hex of no one's territory.
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FF7 Raise the Walls Universal Objective Dual: Score this in an end phase if:
Three or more feature tokens are adjacent to one or more other feature tokens
And: Three or more of those tokens are within 1 hex of no one's territory.
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FF8 Raw Materials Universal Objective Surge, Dual: Score this immediately after:
You place a feature token within 1 hex of no one's territory during an action phase
If: One or more enemy fighters are out of action.
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FF9 Siegebreakers Universal Objective Score this in an end phase if there are no enemy fighters in your territory.
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FF10 Stockpile Universal Objective Score this in an end phase if your warband holds objectives whose numbers add up to 6 or more (e.g. objectives 2 and 4).
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FF11 To the Walls! Universal Objective Surge, Dual: Score this immediately after an activation step if:
Your warband holds more objectives than any other warband
And: Each objective token within 1 hex of no one's territory is in a hex occupied by a friendly fighter.
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FF12 Underground Fortress Universal Objective Dual: Score this in an end phase if:
Three or more friendly fighters are on feature tokens
And: Two or more of those fighters are adjacent.
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FF13 Bound Spirit Universal Ploy Trap, Denizen
Reaction: Play this after an enemy fighter's activation if that fighter is adjacent to one or more feature tokens that are in the same hex as a friendly fighter. Deal 1 damage to that enemy fighter.
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FF14 Determined Push Universal Ploy Reaction: Play this after a friendly fighter's Attack action. Pick one: Push that friendly fighter 1 hex towards the hex their target occupied during the declare Attack action step or 1 hex towards the nearest feature token.
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FF15 Gnarlwood Tusks Universal Ploy Trap
Reaction: Play this after an enemy fighter ends a Move action adjacent to one or more feature tokens that are in the same hex as a friendly fighter. Stagger that enemy fighter.
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FF16 Healing Ward Universal Ploy Choose one friendly fighter on a feature token. Heal (1) the chosen fighter.
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FF17 Makeshift Bombardment Universal Ploy Choose one friendly fighter on a feature token, and choose one enemy fighter visible to that friendly fighter and within 3 hexes of that friendly fighter. Pick one: Stagger the chosen enemy fighter, or push the chosen enemy fighter 1 hex away from the chosen friendly fighter.
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FF18 Opportunistic Reprisal Universal Ploy Reaction: Play this after an enemy fighter's Attack action if that fighter is staggered. Choose one friendly fighter. The chosen fighter makes one Attack action that must target that enemy fighter.
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FF19 Ready for Anything Universal Ploy +1 Defence to each friendly fighter on a feature token in the next activation step.
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FF20 Redeploy Universal Ploy Choose one friendly fighter on a feature token in your territory. Push that fighter up to 4 hexes. At the end of that push, that fighter must be on a feature token.
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FF21 Take Your Positions! Universal Ploy Choose up to two friendly fighters in your territory, other than your leader. Push each chosen fighter 1 hex towards the nearest feature token.
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FF22 Tanglebriar Universal Ploy Place one available snare token in a hex within 1 hex of one or more friendly fighters.
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FF23 Bold Engineer Universal Upgrade +2 Move, except during a Charge action.
Reaction: After a friendly fighter's activation, pick one feature token in an empty hex adjacent to this fighter. Place that feature token in this fighter's hex.
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FF24 Defensive Charges Universal Upgrade Reaction: After this fighter's activation, stagger each enemy fighter adjacent to one or more feature tokens that are in the same hex as a friendly fighter. Then break this card.
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FF25 Hardy Scout Universal Upgrade You cannot give this to a Large fighter.
+1 Move \ +1 Wounds while this fighter is not in your territory.
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FF26 Mason's Greathammer Universal Upgrade Attack action

Hex 1 HammerSmash 2 Damage 2
Cleave, Critical successCritical success Grievous 1

Reaction: After this fighter's activation, remove a feature token from this fighter's hex, then place another available feature token in this fighter's hex.
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FF27 Melding Stone Universal Upgrade Metalith
Each hex within 2 hexes of this fighter that contains a feature token is considered to be a cover hex in addition to its other types.
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FF28 Rapid Defender Universal Upgrade Reaction: After an enemy fighter's Move action, if that enemy fighter is in no one's territory or your territory, push this fighter 1 hex towards that fighter.
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FF29 Siegemaster Universal Upgrade Reaction: After this fighter's activation, if this fighter is on a feature token within 1 hex of no one's territory, choose up to two friendly fighters on feature tokens. Give each chosen fighter one Guard token.
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FF30 Stalwart Sentinel Universal Upgrade This fighter cannot be pushed by an opponent's warband while this fighter is on a feature token within 1 hex of no one's territory.
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FF31 Starmaw Universal Upgrade Attack action

Hex 4 HammerSmash 2 Damage 1
Stagger

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FF32 Walking Wall Universal Upgrade For the purposes of cards with the Fearsome Fortress symbol, while this fighter is not on a feature token, this fighter is considered to be on a feature token, and this fighter's hex is considered to contain a feature token that cannot be flipped.
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