Shared deck

Ephilim's Pandaemonium Ephilim's Pandaemonium
Chaos Chaos

Card sets (2)
Ephilim's Pandaemonium Rivals Deck

(Errata update) Friendly fighters with the changer keyword cannot be given Attack action upgrades.

At the start of the round (after the roll-off to see who takes the first activation but before the first reaction step), play through the following Change sequence. If two or more players have this plot card, the player that is taking the first activation plays through their Change sequence first, followed by the players to their left and so on. Reactions cannot be made during the Change sequence.

1. Choose one friendly changer. Inspire the chosen changer. You can choose an Inspired changer.

2. Pick an opponent. That oponent chooses a surviving changer from your warband that has not been chosen this round. Stagger the chosen changer.

3. Choose one friendly changer that has not been chosen this round. Give the chosen changer one Guard token.

4. Pick an opponent. That oponent chooses a surviving changer from your warband that has not been chosen this round. That opponent pushes the chosen changer 1 hex.

When there are no friendly changers that can be chosen, the Change sequence immediately ends.

Breakneck Slaughter Rivals Deck

Impetus: +1 Move to each fighter that has one or more Momentum counters. After the reaction step that follows an activation step, for each fighter that has one or more Momentum counters, that fighter's player picks an opponent. That opponent places the Scatter token in that fighter's hex, and pushes that fighter X hexes in the direction indicated by the HammerSmash symbol, where X is the number of that fighter's Momentum counters, then removes that fighter's Momentum counters. If that fighter cannot be pushed into a hex, that fighter is not pushed, and stagger that fighter.


Ephilim's Pandaemonium Rivals DeckBreakneck Slaughter Rivals Deck


Play formats

Cards: 6

Valid:
Championship Nemesis Relic Open

Not valid:
Rivals

Upgrades (10)

4 | 6

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
EP1 An Awful End Ephilim's Pandaemonium Objective Surge: Score this immediately after an enemy fighter is taken out of action by a friendly changer's Attack action.
1 - Ephilim's Pandaemonium Rivals Deck - -  
EP2 Arcane Mastery Ephilim's Pandaemonium Objective Surge: Score this immediately after the second or subsequent spell cast by a friendly fighter in the same phase.
1 - Ephilim's Pandaemonium Rivals Deck - -  
EP3 Callous Manipulator Ephilim's Pandaemonium Objective Surge, Hybrid: Score this immediately after an activation step or power step if:
A friendly changer was taken out of action in that step
Or: Two or more friendly changers are staggered.
Restricted
1 - Ephilim's Pandaemonium Rivals Deck - -  
EP5 Glorious Change Ephilim's Pandaemonium Objective Hybrid: Score this in an end phase if:
Two or more surviving friendly changers each have one or more upgrades
Or: Two or more enemy fighters each have two or more wound counters and/or are out of action.
2 - Ephilim's Pandaemonium Rivals Deck - -  
EP6 Ineffable Capering Ephilim's Pandaemonium Objective Dual: Score this in an end phase if:
Your warband cast one or more spells during the preceding action phase
And: Your warband made one or more successful Range 1 Attack actions during the preceding action phase.
2 - Ephilim's Pandaemonium Rivals Deck - -  
EP7 Might of the Great Changer Ephilim's Pandaemonium Objective Surge: Score this immediately after the second or subsequent enemy fighter was dealt damage by your warband in the same phase.
1 - Ephilim's Pandaemonium Rivals Deck - -  
EP9 Rampant Spellcasting Ephilim's Pandaemonium Objective Hybrid: Score this in an end phase if:
Your warband cast three or more spells in the preceding action phase
Or: You have no power cards in your hand and three or more gambits in your power discard pile.
2 - Ephilim's Pandaemonium Rivals Deck - -  
EP11 Spreading Mutation Ephilim's Pandaemonium Objective Score this in an end phase if your warband holds more objectives than each other warband.
1 - Ephilim's Pandaemonium Rivals Deck - -  
EP13 Bolt of Tzeentch Ephilim's Pandaemonium Spell Gambit Spell (ChannelChannel): If cast, choose an enemy fighter within 4 hexes of the caster. Deal 1 damage to and stagger the chosen fighter.
Restricted
- - Ephilim's Pandaemonium Rivals Deck - -  
EP14 Extra Teeth Ephilim's Pandaemonium Ploy +1 Dice and Cleave to the first Range 1 or Range 2 Attack action made by a friendly fighter in the next activation step.
- - Ephilim's Pandaemonium Rivals Deck - -  
EP15 Field of Change Ephilim's Pandaemonium Spell Gambit Spell (ChannelChannel): If cast, you can re-roll one dice in defence rolls made for friendly fighters. This effect persists until the end of the round.
- - Ephilim's Pandaemonium Rivals Deck - -  
EP16 Grand Scheming Ephilim's Pandaemonium Ploy Stagger each fighter with one or more Charge tokens.
- - Ephilim's Pandaemonium Rivals Deck - -  
EP17 Latching Tendrils Ephilim's Pandaemonium Ploy Choose one enemy fighter. Push the chosen fighter up to 2 hexes so that they are adjacent to one or more friendly changers.
- - Ephilim's Pandaemonium Rivals Deck - -  
EP21 Summoned Abomination Ephilim's Pandaemonium Spell Gambit Spell (ChannelChannel): If cast, place one friendly changer that is out of action on a starting hex in your territory.
- - Ephilim's Pandaemonium Rivals Deck - -  
EP23 Aether-tether Ephilim's Pandaemonium Upgrade Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.
-1 Dice from enemy fighters' Attack actions, to a minimum of 1, while they target this fighter.
- Changer Ephilim's Pandaemonium Rivals Deck - -  
EP24 Arch-sorcerer Ephilim's Pandaemonium Upgrade You can re-roll one dice in this fighter's casting rolls.
- Leader Ephilim's Pandaemonium Rivals Deck - -  
EP25 Aura of Mutability Ephilim's Pandaemonium Upgrade +1 Dice to Attack actions made by friendly changers within 2 hexes of this fighter.
- Leader Ephilim's Pandaemonium Rivals Deck - -  
EP27 Nefarious Defences Ephilim's Pandaemonium Upgrade Reaction: Use this during an Attack action that targets this fighter, after the determine success step, if the Attack action succeeds. -1 Damage from that Attack action, to a minimum of 1, until that Attack action has been resolved, then deal 1 damage to a visible friendly changer within 2 hexes of this fighter.
- - Ephilim's Pandaemonium Rivals Deck - -  
EP29 Spiteful Mouths Ephilim's Pandaemonium Upgrade Reaction: Use this when this fighter is the target of an Attack action, after the determine success step, if this fighter's defence roll contained one or more successes or critical successes. If the attacker is within 2 hexes of this fighter, deal 1 damage to the attacker.
- Changer Ephilim's Pandaemonium Rivals Deck - -  
EP30 The Fires of Change Ephilim's Pandaemonium Upgrade (Errata update) Attack action

Hex 4 SwordFury 3 Damage 2

Reaction: Use this during this Attack action, after the deal damage step. For each fighter adjacent to the target, pick one: deal 1 damage to that fighter, or Heal (1) that fighter.
- Wizard Ephilim's Pandaemonium Rivals Deck - -  
EP31 Too Many Maws Ephilim's Pandaemonium Upgrade This fighter's Attack actions have Critical successCritical success Grievous 1.
- Changer Ephilim's Pandaemonium Rivals Deck - -  
EP32 Writhing Tentacles Ephilim's Pandaemonium Upgrade You cannot give this to a Large fighter.
Reaction: Use this after an activation step or power step in which this fighter was dealt damage. Pick one: Heal (1) this fighter, or push this fighter 1 hex.
- - Ephilim's Pandaemonium Rivals Deck - -  
BS3 Eager for the Fight Universal Objective Score this in an end phase if each surviving friendly fighter has one or more Charge tokens and/or is within 2 hexes of one of more enemy fighters.
2 - Breakneck Slaughter Rivals Deck ? - 2/44 (4.55%)  
BS5 Gale Force Universal Objective Surge: Score this immediately after your warband's third or subsequent Attack action made in the same phase.
1 - Breakneck Slaughter Rivals Deck - - 5/44 (11.36%)  
BS7 Not Fast Enough Universal Objective Surge, Dual: Score this immediately if:
A friendly fighter's Attack action takes the target out of action
And: That enemy fighter had one or more Move and/or Charge tokens.
1 - Breakneck Slaughter Rivals Deck - -  
BS9 Rapid Strike Universal Objective Score this in an end phase if the number of enemy fighters out of action is equal to or greater than the round number (e.g. two or more enemy fighters out of action in round 2).
2 - Breakneck Slaughter Rivals Deck - - 4/44 (9.09%)  
BS15 Devastating Charge Universal Ploy Choose a friendly fighter. Give the chosen fighter two Momentum counters. +1 Damage to that fighter's Range 1 and Range 2 Attack actions in the next activation step.
- - Breakneck Slaughter Rivals Deck - -  
BS17 Quick Juke Universal Ploy Reaction: Play this after the attack roll of an Attack action that targets a friendly fighter. Give that fighter one Guard token and two Momentum counters.
- - Breakneck Slaughter Rivals Deck - -  
BS18 Reckless Charge Universal Ploy Choose a friendly fighter. Give the chosen fighter two Momentum counters. +1 Dice to that fighter's Range 1 and Range 2 Attack actions in the next activation step.
- - Breakneck Slaughter Rivals Deck - -  
BS19 Roll with the Punches Universal Ploy In the next activation, when a friendly fighter is the target of an Attack action, give that fighter one Momentum counter. -1 Damage, to a minimum of 1, from that Attack action until it has been resolved.
- - Breakneck Slaughter Rivals Deck - -  
BS28 Moving Mark Universal Upgrade (Errata update) While this fighter has one or more Move and/or Charge tokens, this fighter's Defence characteristic is 2 BlockBlock and this fighter cannot be on Guard.
After this fighter's first Move action in an activation step, give this fighter one Momentum counter.
- - Breakneck Slaughter Rivals Deck - -  
BS30 Translocating Step Universal Upgrade If this fighter is in an edge hex and not within 1 hex of any enemy fighters, this fighter can use the following action.
Action: Give this fighter two Momentum counters, then place this fighter in another edge hex within 3 hexes of one or more enemy fighters.
- - Breakneck Slaughter Rivals Deck - -