Shared deck

Sepulchral Guard Sepulchral Guard
Death Death

Card sets (11)
Voidcursed Thralls Rivals Deck

(Errata update) Voidcursed: At the start of a round if there are no surviving friendly Voidcursed fighters, choose one surviving friendly fighter. The chosen fighter is Voidcursed.

Voidcursed fighters cannot make actions other than Move actions, Attack actions, Stun actions, Barge superactions and Charge superactions.

Voidcursed fighters cannot make Range 3+ Attack actions.

Voidcursed fighters cannot be driven back.

Voidcursed fighters have a Defence characteristic of 1 BlockBlock.

You can only include cards from one universal Rivals deck.


Essential Cards PackHarrowdeep core setIllusory Might Universal DeckThe Exiled Dead expansionHexbane's Hunters expansionGorechosen of Dromm expansionBeastbound Assault Rivals DeckSeismic Shock Rivals DeckToxic Terrors Rivals DeckVoidcursed Thralls Rivals DeckSepulchral Guard Rivals Deck


Play formats

Cards: 6 | 12 non-Rivals card/s

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

Gambits (10)

10 | 0

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
E5 Great Gains Universal Objective Score this in an end phase if you scored five or more glory points in this round.
2 - Essential Cards Pack - NewestDuplicate 23/44 (52.27%)  
E13 Path to Victory Universal Objective Dual: Score this in an end phase if
One or more enemy fighters were taken out of action in the preceding action phase
And: Your warband holds two or more objectives.
2 - Essential Cards Pack - NewestDuplicate 5/44 (11.36%)  
E17 Supremacy Universal Objective Score this in an end phase if your warband holds three or more objectives.
3 - Essential Cards Pack - NewestDuplicate 3/44 (6.82%)  
E23 Confusion Universal Ploy Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them.
- - Essential Cards Pack - NewestDuplicate 3/44 (6.82%)  
E51 Great Strength Universal Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions.
- - Essential Cards Pack - NewestDuplicate 37/44 (84.09%)  
E57 Quickening Greaves Universal Upgrade In each round, you can do one of the following: push this fighter 1 hex before the roll to determine who has the first activation. or push this fighter 1 hex after the final power step.
- - Essential Cards Pack ? NewestDuplicate 3/44 (6.82%)  
H165 Partial Resurrection Death Ploy Place one friendly fighter that is out of action on a starting hex in your territory. Give that fighter one Raise token. Then give that fighter wound counters until that fighter is vulnerable.
- Leader Harrowdeep core set - -  
H169 False Vigour Death Upgrade Illusion
Give this only to a fighter with a Wounds characteristic of 3 or less. Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.
+1 Dice to this fighter's Range 1 Attack actions
+1 Move.
- - The Exiled Dead expansion - -  
H191 Contest of Equals Universal Objective Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes).
1 - Harrowdeep core set ? - 19/44 (43.18%)  
H227 Trace the Leylines Universal Objective Score this in an end phase if there are X or more friendly fighters within X hexes of an objective that is not held by an enemy fighter, where X is that objective's number (e.g. if there are two or more friendly fighters within 2 hexes of objective 2).
1 - Illusory Might Universal Deck - - 9/44 (20.45%)  
NM239 Drifting Tides Universal Ploy (Errata update) Domain
You cannot play this in the final power step of the action phase. At the end of the action phase, pick one:
Give a fighter one upgrade from your hand. Do not spend any glory points when you play that card.
Or, pick one objective token, then move that objective token into an adjacent hex.
This effect persists until the end of the round or until another Domain gambit is played.
- - Hexbane's Hunters expansion - - 8/44 (18.18%)  
NM280 Dark Parasites Universal Upgrade +1 Damage to enemy fighters' Range 1 Attack actions that target this fighter.
+1 Damage and Grievous to this fighter's Range 1 and Range 2 Attack actions.
Restricted
- - Gorechosen of Dromm expansion - - 7/44 (15.91%)  
BA8 Tireless Explorer Universal Objective Surge, Dual: Score this immediately after:
A friendly fighter makes their second or subsequent Move action in the same phase
And: After three different activation steps in that phase, that fighter occupied a hex in your territory, no one's territory and enemy territory.
1 - Beastbound Assault Rivals Deck - -  
SS2 Claim the Prize Universal Objective Dual: Score this in an end phase if:
Your warband holds each objective in one or more territories (including no one's territory)
And: Your warband holds two or more objectives in one or more of those territories.
3 - Seismic Shock Rivals Deck - - 2/44 (4.55%)  
TT20 No Safe Ground Universal Ploy Choose one fighter within 1 hex of one or more feature tokens and/or hazard hexes. Stagger the chosen fighter, then push that fighter 1 hex unless that fighter is holding an objective.
- - Toxic Terrors Rivals Deck ? - 12/44 (27.27%)  
VT4 Lashed Into Motion Universal Objective Surge: Score this immediately after the third or subsequent Move action made by friendly Voidcursed fighters in the same phase.
1 - Voidcursed Thralls Rivals Deck - -  
VT8 Threatening Presence Universal Objective Score this in an end phase if there are more friendly fighters in two or more territories than there are enemy fighters in those territories.
2 - Voidcursed Thralls Rivals Deck - -  
VT13 Forced Movements Universal Ploy Choose a friendly Voidcursed fighter. Make one Move action with the chosen fighter.
- - Voidcursed Thralls Rivals Deck - -  
VT17 Reshaping Snare Universal Ploy Choose a fighter on an objective or in a snare hex. That fighter is Voidcursed.
- - Voidcursed Thralls Rivals Deck - -  
VT26 Refashioned Priorities Universal Upgrade Reaction: Use this after another fighter's Move action or Attack action, if that fighter is not adjacent to this fighter. This fighter can make a Move action that must end on a feature token. This reaction cannot be used more than once per round.
- - Voidcursed Thralls Rivals Deck - -  
VT27 Refashioned Reactions Universal Upgrade Reaction: Use this after another fighter's Move action or Attack action, if that fighter is not adjacent to this fighter. This fighter can make a Move action that must end adjacent to one or more fighters. This reaction cannot be used more than once per round.
- - Voidcursed Thralls Rivals Deck - -  
VT29 Surging Power Universal Upgrade When you give this upgrade to a fighter, pick one: Critical successCritical success Grievous 1 to this fighter's Range 1 and Range 2 Attack actions, or this fighter is Voidcursed.
- - Voidcursed Thralls Rivals Deck - -  
SG6 Land of the Dead Sepulchral Guard Objective Surge, Dual: Score this immediately after an opponent's activation step if:
Your warband holds two or more objectives
And: The total value of those objectives is 6 or greater (e.g. objectives 2 and 4).
1 - Sepulchral Guard Rivals Deck - -  
SG11 They Keep Coming! Sepulchral Guard Objective Surge, Dual: Score this immediately after:
You give a friendly fighter a Raise counter
And: One or more other friendly fighters each have one or more Raise counters.
1 - Sepulchral Guard Rivals Deck - -  
SG12 Undying Watchmen Sepulchral Guard Objective Surge, Dual: Score this immediately after an opponent's activation step if:
Your warband holds two or more objectives
And: One or more of those objectives is in enemy territory.
2 - Sepulchral Guard Rivals Deck - -  
SG14 Ceaseless Attacks Sepulchral Guard Ploy Reaction: Play this after an activation step in which a friendly fighter made one or more Attack actions. Choose another friendly fighter. The chosen fighter makes on Attack action.
- - Sepulchral Guard Rivals Deck - -  
SG15 Inexhaustible Warriors Sepulchral Guard Ploy +1 Move to friendly fighters. This effect persists until the end of the round.
- - Sepulchral Guard Rivals Deck - -  
SG16 No End to Our Duty Sepulchral Guard Ploy Choose a friendly fighter with one or more Move tokens. The chosen fighter makes one Move action.
- - Sepulchral Guard Rivals Deck - -  
SG18 Restless Dead Sepulchral Guard Ploy Choose a friendly fighter, other than the Sepulchral Warden, that is out of action. Place the chosen fighter on an empty starting hex in your territory, then give that fighter one Raise counter and one Charge token.
- - Sepulchral Guard Rivals Deck - -  
SG26 Frightening Speed Sepulchral Guard Upgrade +2 Move.
- - Sepulchral Guard Rivals Deck - -  
SG28 No Vitals Sepulchral Guard Upgrade -1 Damage from Attack actions that target this fighter, to a minimum of 1, other than Attack actions with Cleave and/or Knockback.
- - Sepulchral Guard Rivals Deck - -  
SG31 The Warden's Command Sepulchral Guard Upgrade Action: Give this fighter one Charge token then choose two friendly fighters that are out of action. Place each chosen fighter on a different empty starting hex in your territory, then give each chosen fighter one Raise counter.
- Leader Sepulchral Guard Rivals Deck - -