domitan stormcoven
Domitan's Stormcoven
Order
Card sets (7)
Tooth and Claw Rivals Deck
At the start of a friendly fighter's activation, you can stagger that fighter.
A fighter (in any warband) is savage while any of the following are true:
That fighter has one or more Charge tokens
That fighter is staggered
That fighter has two or more wound counters.
You can only include cards from one universal Rivals deck.
Play formats
Cards: 6 | 5 non-Rivals card/s
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (12)
Total glory - 17
6 |
6 |
0
7 | 0
Gambits (10)
3 | 7
Upgrades (10)
9 | 1
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
E30 | Healing Potion | Choose one friendly fighter and roll one defence dice. On a roll of Block or Critical success Heal (2) that fighter. Otherwise Heal (1) that fighter. | - | - | - | NewestDuplicate | 13/44 (29.55%) | |||||
E41 | Army of One | If this fighter is the last surviving friendly fighter: +1 Defence +1 Dice to this fighter's Attack actions. |
- | - | - | NewestDuplicate | 8/44 (18.18%) | |||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 35/44 (79.55%) | |||||
H287 | Mazzig's Magefish | Reaction: After this fighter's spell action or spell Attack action, if that spell was cast, pick one: Give this fighter one Guard token Or: Heal (1) this fighter. |
- | Wizard | - | - | 2/44 (4.55%) | |||||
NM252 | Quintok's Bubble | Gambit Spell (Channel): If cast, choose one friendly fighter within 4 hexes of the caster. -1 Damage to Attack actions that target the chosen fighter, to a minimum of 1, and the chosen fighter has the Flying trait. This effect persists until the chosen fighter is dealt damage. |
- | Wizard | - | - | 5/44 (11.36%) | |||||
TC15 | Dark Command | Choose one beast or savage fighter. Deal 1 damage to one enemy fighter adjacent to the chosen fighter. Restricted |
- | - | - | - | 15/44 (34.09%) | |||||
TC32 | Stubborn to the Bone | Enemy warbands cannot push this fighter. In addition, while this fighter is savage, you can re-roll one dice in this fighter's defence rolls. |
- | - | - | - | 5/44 (11.36%) | |||||
DS1 | Channel the Storm | Surge: Score this immediately after the second or subsequent friendly fighter became Inspired in the same round. | 1 | - | - | - | 4/44 (9.09%) | |||||
DS5 | Heavenly Alignment | Surge, Dual: Score this immediately after: A casting roll for a friendly fighter's spell Attack action that contained two or more magic dice And: Each of the magic dice in the casting roll showed a different symbol. |
1 | - | - | - | 3/44 (6.82%) | |||||
DS7 | Knights Triumphant | Dual: Score this in an end phase if: Each surviving friendly fighter made the Harness the Aether reaction in the preceding action phase And: There are two or more surviving friendly fighters in enemy and/or no one's territory. |
2 | - | - | - | ||||||
DS8 | Knights Victorious | Dual: Score this in an end phase if: Your warband holds one or more objectives in enemy territory And: One or more enemy fighters were taken out of action by damage dealt by a spell in the preceding action phase. |
2 | - | - | - | 2/44 (4.55%) | |||||
DS9 | Knights-Arcanum | Score this in an end phase if one or more Inspired friendly fighters are each holding an objective in enemy territory. | 2 | - | - | - | 4/44 (9.09%) | |||||
DS11 | Tempest's Fury | Surge: Score this immediately after the third or subsequent Move action made by friendly fighters in the same phase. | 1 | - | - | - | ||||||
DS15 | Blaze of the Heavens | Gambit Spell (Focus): If cast, choose one enemy fighter within X hexes of the caster where X is 3 plus the number of other friendly wizards within 2 hexes of the caster. Deal 1 damage to the chosen fighter. | - | - | - | - | 5/44 (11.36%) | |||||
DS17 | Howling Gales | Gambit Spell (Focus): If cast, choose two enemy fighters in the same territory. Push each chosen fighter up to 1 hex closer to the other chosen fighter. If the chosen fighters are now adjacent, stagger the chosen fighters. | - | - | - | - | 4/44 (9.09%) | |||||
DS21 | Positive Charge | +1 Dice to the first Range 1 or Range 2 Attack action made by a friendly fighter in the next activation step. In addition, +1 Move to the first Charge superaction made by an Inspired friendly fighter in the next activation step. | - | - | - | - | 2/44 (4.55%) | |||||
DS22 | Thundershock | Gambit Spell (Focus): If cast, choose an enemy fighter adjacent to the caster. Deal 1 damage to the chosen fighter and -1 Damage from the chosen fighter's Attack actions, to a minimum of 1. This effect persists until the chosen fighter is taken out of action or the end of the round. | - | - | - | - | 2/44 (4.55%) | |||||
DS23 | Blades of Azyr | This fighter's Range 2 Attack actions are Range 3 and have Stagger. | - | - | - | - | 3/44 (6.82%) | |||||
DS27 | Herald of the Storm | +1 Move Reaction: After an activation step in which this fighter made a successful spell Attack action, remove one of this fighter's Charge tokens, then give this fighter one Move token. |
- | - | - | - | ||||||
DS29 | Master of Ancient Lore | Reaction: Use this after an opponent plays a power card. Draw 1 power card, or Draw 2 power cards if the power card was a gambit spell. This can only be used once per round. Restricted |
- | - | - | - | 6/44 (13.64%) | |||||
DS30 | The Crown of Storms | You can re-roll one dice in this fighter's casting rolls. | - | - | - | - | 5/44 (11.36%) | |||||
DS32 | Scrolls of the Spell-seeker | When this fighter attempts to cast a spell, change each symbol in the casting value of that spell to Channel. | - | - | ? | - | 2/44 (4.55%) | |||||
SS1 | Burnt Out | Surge, Dual: Score this immediately after a power step if: You have no power cards in your hand And: You have not discarded and power cards in this round (cards that were played from your hand are not discarded). |
1 | - | - | - | 10/44 (22.73%) | |||||
SS4 | Magisterial Might | Suge, Dual: Score this immediately after a power step if: One or more friendly wizards each hold an objective in enemy territory And: One or more of those wizards has a wizard level of 2 or greater. |
1 | - | - | - | ||||||
SS5 | Manipulating the Realmsphere | Score this in an end phase if your warband cast more spells than each other warband in the preceding action phase. | 1 | - | - | - | 4/44 (9.09%) | |||||
SS9 | Sorcerous Treasure-hunter | Dual: Score this in an end phase if: One or more friendly wizards are each holding an objective And: One or more of those wizards each have three or more upgrades. |
2 | - | - | - | 8/44 (18.18%) | |||||
SS13 | Abasoth's Screaming Idols | Gambit Spell (Channel): If cast, pick one feature token within 3 hexes of the caster. Move that feature token 1 hex. After you have done so, if a fighter is on that feature token, deal 1 damage to that fighter. Restricted |
- | - | ? | - | 6/44 (13.64%) | |||||
SS19 | Localised Quake | Gambit Spell (Focus): If cast, choose one fighter on a feature token or in a hazard hex within 3 hexes of the caster. Push the chosen fighter up to 3 hexes. | - | - | - | - | 2/44 (4.55%) | |||||
SS21 | Stir the Nest | Gambit Spell (Channel): If cast, choose an enemy fighter within 4 hexes of the caster that is on a feature token or in a hazard hex. Deal 1 damage to the chosen fighter. Restricted |
- | - | - | - | 5/44 (11.36%) | |||||
SS31 | Sorcerous Might | This fighter's spell Attack actions have Critical success Grievous 1. This card cannot affect spell Attack actions with a Damage characteristic or 3 or greater. Restricted |
- | - | - | - | ||||||
TT2 | Carve a Path | Surge: Score this immediately after a friendly leader's second or subsequent Attack action in the same phase. Gain 1 additional glory point if one or more of those Attack actions were successful and made in enemy territory. |
1 | - | ? | - | 8/44 (18.18%) | |||||
TT9 | Superiority Confirmed | Dual: Score this in an end phase if: A friendly leader is in enemy territory And: The Wounds characteristics of enemy fighters that are out of action add up to 4 or more. |
2 | - | - | - | 6/44 (13.64%) |