Card sets (9)
Daring Delvers Rivals Deck
Your Exploration count starts at 0. Increase your Exploration count by 1:
When you place a feature token during a round
At the end of the action phase for each friendly fighter that is on a feature token that is not in your territory
At the end of the action phase for each surviving friendly explorer that is not in your territory.
Decrease your Exploration count by 1 (to a minimum of 0):
At the end of the round, for each enemy fighter that is on a feature token that is in your territory.
You can only include cards from one universal Rivals deck.
Cards: 6 | 7 non-Rivals card/s
Championship Nemesis Rivals
Total glory - 18
6 | 6 | 0
5 | 1
5 | 5
6 | 4
|E22||Commanding Stride||Push your leader up to 3 hexes. After this push your leader must be in a starting hex.||-||-||-||NewestDuplicate||6/56 (10.71%)|
|E30||Healing Potion||Choose one friendly fighter and roll one defence dice. On a roll of Block or Critical success Heal (2) that fighter. Otherwise Heal (1) that fighter.
|E48||Gloryseeker||+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.||-||-||-||NewestDuplicate||32/56 (57.14%)|
|E51||Great Strength||+1 Damage to this fighter's Range 1 and Range 2 Attack actions.||-||-||-||NewestDuplicate||50/56 (89.29%)|
|H227||Trace the Leylines||Score this in an end phase if there are X or more friendly fighters within X hexes of an objective that is not held by an enemy fighter, where X is that objective's number (e.g. if there are two or more friendly fighters within 2 hexes of objective 2).||1||-||-||-||2/56 (3.57%)|
|H241||Iara's Summons||Gambit Spell (Channel): If cast, choose one fighter within 3 hexes of the caster. Push the chosen fighter 1 hex towards the caster.||-||-||-||-|
|H287||Mazzig's Magefish||Reaction: After this fighter's spell action or spell Attack action, if that spell was cast, pick one:
Give this fighter one Guard token
Or: Heal (1) this fighter.
|NM252||Quintok's Bubble||Gambit Spell (Channel): If cast, choose one friendly fighter within 4 hexes of the caster.
-1 Damage to Attack actions that target the chosen fighter, to a minimum of 1, and the chosen fighter has the Flying trait.
This effect persists until the chosen fighter is dealt damage.
|DD9||Sudden Demise||Surge, Hybrid: Score this immediately after:
An enemy fighter is taken out of action by a lethal hex
Or: An enemy fighter is taken out of action by a gambit.
Choose one friendly fighter and one enemy fighter within 3 hexes of that fighter and visible to that fighter. Roll two magic dice, or three magic dice if the chosen friendly fighter is a wizard. If you roll two or more matching symbols, deal 1 damage to the chosen enemy fighter.
Reaction: Play this after an enemy fighter's activation, if that fighter has one or more Move and/or Charge tokens. Deal 1 damage to that fighter.
|DS1||Channel the Storm||Surge: Score this immediately after the second or subsequent friendly fighter became Inspired in the same round.||1||-||-||-|
|DS2||Conduit of the Heavens||Surge: Score this immediately after your warband casts their fourth or subsequent spell in the same round.
|DS5||Heavenly Alignment||Surge, Dual: Score this immediately after:
A casting roll for a friendly fighter's spell Attack action that contained two or more magic dice
And: Each of the magic dice in the casting roll showed a different symbol.
|DS7||Knights Triumphant||Dual: Score this in an end phase if:
Each surviving friendly fighter made the Harness the Aether reaction in the preceding action phase
And: There are two or more surviving friendly fighters in enemy and/or no one's territory.
|DS9||Knights-Arcanum||Score this in an end phase if one or more Inspired friendly fighters are each holding an objective in enemy territory.||2||-||-||-|
|DS15||Blaze of the Heavens||Gambit Spell (Focus): If cast, choose one enemy fighter within X hexes of the caster where X is 3 plus the number of other friendly wizards within 2 hexes of the caster. Deal 1 damage to the chosen fighter.||-||-||-||-|
|DS19||Pass the Mantle||Choose a friendly fighter. The chosen fighter is Inspired. Then un-Inspire each other friendly fighter.||-||-||-||-|
|DS22||Thundershock||Gambit Spell (Focus): If cast, choose an enemy fighter adjacent to the caster. Deal 1 damage to the chosen fighter and -1 Damage from the chosen fighter's Attack actions, to a minimum of 1. This effect persists until the chosen fighter is taken out of action or the end of the round.||-||-||-||-|
|DS29||Master of Ancient Lore||Reaction: Use this after an opponent plays a power card. Draw 1 power card, or Draw 2 power cards if the power card was a gambit spell. This can only be used once per round.||-||-||-||-|
|DS30||The Crown of Storms||You can re-roll one dice in this fighter's casting rolls.||-||-||-||-|
|DS32||Scrolls of the Spell-seeker||When this fighter attempts to cast a spell, change each symbol in the casting value of that spell to Channel.||-||-||?||-|
|SS1||Burnt Out||Surge, Dual: Score this immediately after a power step if:
You have no power cards in your hand
And: You have not discarded and power cards in this round (cards that were played from your hand are not discarded).
|SS5||Manipulating the Realmsphere||Score this in an end phase if your warband cast more spells than each other warband in the preceding action phase.||1||-||-||-|
|SS9||Sorcerous Treasure-hunter||Dual: Score this in an end phase if:
One or more friendly wizards are each holding an objective
And: One or more of those wizards each have three or more upgrades.
|SS13||Abasoth's Screaming Idols||Gambit Spell (Channel): If cast, pick one feature token within 3 hexes of the caster. Move that feature token 1 hex. After you have done so, if a fighter is on that feature token, deal 1 damage to that fighter.
|SS24||Abasoth's Predatory Animus||Innate (Channel) while this fighter is holding an objective in enemy territory.||-||Wizard||-||-|
|SS25||Arcane Sensitivity||Reaction: After this fighter casts a spell, push this fighter 1 hex.||-||Wizard||-||-|
|SS27||Iara's Repelling Shield||This fighter cannot be driven back.
Reaction: After an enemy fighter ends a Move action adjacent to this fighter, stagger that enemy fighter.
|SS31||Sorcerous Might||This fighter's spell Attack actions have Critical success Grievous 1. This card cannot affect spell Attack actions with a Damage characteristic or 3 or greater.||-||-||-||-|
|TT2||Carve a Path||Surge: Score this immediately after a friendly leader's second or subsequent Attack action in the same phase.
Gain 1 additional glory point if one or more of those Attack actions were successful and made in enemy territory.
|TT9||Superiority Confirmed||Dual: Score this in an end phase if:
A friendly leader is in enemy territory
And: The Wounds characteristics of enemy fighters that are out of action add up to 4 or more.