Shared deck
Domitan's Stormcoven
Order
Card sets (2)
Daring Delvers Rivals Deck
Your Exploration count starts at 0. Increase your Exploration count by 1:
When you place a feature token during a round
At the end of the action phase for each friendly fighter that is on a feature token that is not in your territory
At the end of the action phase for each surviving friendly explorer that is not in your territory.
Decrease your Exploration count by 1 (to a minimum of 0):
At the end of the round, for each enemy fighter that is on a feature token that is in your territory.
Play formats
Cards: 6
Valid:
Nemesis Relic Open
Not valid:
Championship Rivals
Objectives (12)
Total glory - 16
6 |
6 |
0
5 | 2
Gambits (10)
5 | 5
Upgrades (10)
10 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DD6 | Pathfinders | Surge, Hybrid: Score this immediately after a power step if: Your Exploration count is at least twice the round number (e.g. 4 or more in round 2) Or: Your Exploration count is at least equal to the round number, and one or more friendly fighters are explorers. |
1 | - | - | - | ||||||
DD8 | Stealthy Advance | Surge, Dual: Score this immediately after a friendly fighter's Attack action, if: That fighter was in a cover hex or a lethal hex or on a feature token when it made that Attack action And: That fighter was not in your territory when it made that Attack action. |
1 | - | - | - | 7/44 (15.91%) | |||||
DD9 | Sudden Demise | Surge, Hybrid: Score this immediately after: An enemy fighter is taken out of action by a lethal hex Or: An enemy fighter is taken out of action by a gambit. Restricted |
2 | - | ? | - | 5/44 (11.36%) | |||||
DD10 | Survivalist | Score this in an end phase if each friendly fighter has one or more upgrades and/or is in a cover hex or on a feature token. | 1 | - | - | - | ||||||
DD14 | Flame Wisps | Denizen Choose one friendly fighter and one enemy fighter within 3 hexes of that fighter and visible to that fighter. Roll two magic dice, or three magic dice if the chosen friendly fighter is a wizard. If you roll two or more matching symbols, deal 1 damage to the chosen enemy fighter. Restricted |
- | - | - | - | 6/44 (13.64%) | |||||
DD16 | Quickroots | Trap Reaction: Play this after an enemy fighter's activation, if that fighter has one or more Move and/or Charge tokens. Deal 1 damage to that fighter. Restricted |
- | - | - | - | 8/44 (18.18%) | |||||
DD17 | Significant Find | Pick one: Place one available feature token in an empty hex 2 or more hexes from each fighter, or increase your Exploration count by 1 if one or more surviving friendly explorers are not in your territory. | - | - | - | - | ||||||
DD21 | Temporary Haven | Pick one: Place one available feature token in a hex occupied by a friendly fighter not in your territory, or increase your Exploration count by 1 if one or more friendly fighters are each on a feature token not in your territory. | - | - | - | - | ||||||
DD26 | Dowsing Limb | This fighter is an explorer. Reaction: After this fighter's activation, scatter 2 from this fighter's hex and push this fighter up to 2 hexes along the chain. |
- | - | - | - | ||||||
DD29 | Gifted Sight | Mutation This fighter is an explorer. Blocked hexes do not block line of sight for this fighter. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. |
- | - | - | - | ||||||
DD30 | Nine Lives | This fighter is an explorer. When this fighter would be dealt damage by a gambit or a lethal hex, roll one magic dice. On a roll of Channel, this fighter is not dealt damage. | - | - | - | - | ||||||
DD32 | Prospector | This fighter is an explorer. Reaction: After this fighter's activation, place one available feature token within 1 hex of this fighter. Then give this fighter one Charge token. |
- | - | ? | - | ||||||
DS1 | Channel the Storm | Surge: Score this immediately after the second or subsequent friendly fighter became Inspired in the same round. | 1 | - | - | - | 4/44 (9.09%) | |||||
DS4 | Fulminating Bulwark | Dual: Score this in an end phase if: Two or more friendly fighters are adjacent to each other And: Each of those fighters is within 2 hexes of enemy territory. |
1 | - | - | - | ||||||
DS5 | Heavenly Alignment | Surge, Dual: Score this immediately after: A casting roll for a friendly fighter's spell Attack action that contained two or more magic dice And: Each of the magic dice in the casting roll showed a different symbol. |
1 | - | - | - | 3/44 (6.82%) | |||||
DS7 | Knights Triumphant | Dual: Score this in an end phase if: Each surviving friendly fighter made the Harness the Aether reaction in the preceding action phase And: There are two or more surviving friendly fighters in enemy and/or no one's territory. |
2 | - | - | - | ||||||
DS8 | Knights Victorious | Dual: Score this in an end phase if: Your warband holds one or more objectives in enemy territory And: One or more enemy fighters were taken out of action by damage dealt by a spell in the preceding action phase. |
2 | - | - | - | 2/44 (4.55%) | |||||
DS9 | Knights-Arcanum | Score this in an end phase if one or more Inspired friendly fighters are each holding an objective in enemy territory. | 2 | - | - | - | 4/44 (9.09%) | |||||
DS11 | Tempest's Fury | Surge: Score this immediately after the third or subsequent Move action made by friendly fighters in the same phase. | 1 | - | - | - | ||||||
DS12 | Thunderstruck | Score this in an end phase if three or more enemy fighters each have one or more wound counters and/or are out of action. | 1 | - | - | - | ||||||
DS15 | Blaze of the Heavens | Gambit Spell (Focus): If cast, choose one enemy fighter within X hexes of the caster where X is 3 plus the number of other friendly wizards within 2 hexes of the caster. Deal 1 damage to the chosen fighter. | - | - | - | - | 5/44 (11.36%) | |||||
DS16 | Celestial Blades | Gambit Spell (Channel): If cast, choose a friendly fighter. You can re-roll one dice in that fighter's attack rolls. This effect persists until the end of the round. | - | - | - | - | 2/44 (4.55%) | |||||
DS17 | Howling Gales | Gambit Spell (Focus): If cast, choose two enemy fighters in the same territory. Push each chosen fighter up to 1 hex closer to the other chosen fighter. If the chosen fighters are now adjacent, stagger the chosen fighters. | - | - | - | - | 4/44 (9.09%) | |||||
DS19 | Pass the Mantle | Choose a friendly fighter. The chosen fighter is Inspired. Then un-Inspire each other friendly fighter. | - | - | - | - | ||||||
DS20 | Pillar of Lightning | (Errata update) Gambit Spell (Channel): If cast, pick a feature token within 4 hexes of this fighter. Enemy fighters treat the hex that feature token is in as a lethal hex, in addition to other hex types. This effect persists until the end of the round, or until that lethal hex deals damage to an enemy fighter. | - | - | ? | - | ||||||
DS22 | Thundershock | Gambit Spell (Focus): If cast, choose an enemy fighter adjacent to the caster. Deal 1 damage to the chosen fighter and -1 Damage from the chosen fighter's Attack actions, to a minimum of 1. This effect persists until the chosen fighter is taken out of action or the end of the round. | - | - | - | - | 2/44 (4.55%) | |||||
DS27 | Herald of the Storm | +1 Move Reaction: After an activation step in which this fighter made a successful spell Attack action, remove one of this fighter's Charge tokens, then give this fighter one Move token. |
- | - | - | - | ||||||
DS28 | Lightning Lash | Reaction: After a spell cast by this fighter that dealt damage to an enemy fighter, push that enemy fighter 1 hex. | - | - | - | - | ||||||
DS29 | Master of Ancient Lore | Reaction: Use this after an opponent plays a power card. Draw 1 power card, or Draw 2 power cards if the power card was a gambit spell. This can only be used once per round. Restricted |
- | - | - | - | 6/44 (13.64%) | |||||
DS30 | The Crown of Storms | You can re-roll one dice in this fighter's casting rolls. | - | - | - | - | 5/44 (11.36%) | |||||
DS31 | The Liber Fulminus | +1 Range to this fighter's Range 2+ spell Attack actions. | - | - | - | - | ||||||
DS32 | Scrolls of the Spell-seeker | When this fighter attempts to cast a spell, change each symbol in the casting value of that spell to Channel. | - | - | ? | - | 2/44 (4.55%) |