Velmorn Delvers Draft
Sons of Velmorn
Death
Card sets (8)
Daring Delvers Rivals Deck
Your Exploration count starts at 0. Increase your Exploration count by 1:
When you place a feature token during a round
At the end of the action phase for each friendly fighter that is on a feature token that is not in your territory
At the end of the action phase for each surviving friendly explorer that is not in your territory.
Decrease your Exploration count by 1 (to a minimum of 0):
At the end of the round, for each enemy fighter that is on a feature token that is in your territory.
You can only include cards from one universal Rivals deck.
Play formats
Cards: 6 | 11 non-Rivals card/s
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (12)
Total glory - 17
6 |
6 |
0
6 | 2
Gambits (10)
10 | 0
Upgrades (10)
6 | 4
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
E32 | Inspired Command | Choose one friendly fighter other than your leader and pick one: push the chosen fighter 1 hex, or give the chosen fighter one Guard token. | - | Leader | - | NewestDuplicate | ||||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 35/44 (79.55%) | |||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 37/44 (84.09%) | |||||
H165 | Partial Resurrection | Place one friendly fighter that is out of action on a starting hex in your territory. Give that fighter one Raise token. Then give that fighter wound counters until that fighter is vulnerable. | - | Leader | - | - | ||||||
H191 | Contest of Equals | Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes). | 1 | - | ? | - | 19/44 (43.18%) | |||||
H264 | Unfair Fight | Reaction: Play this during a friendly fighter's Attack action, after the declare Attack action step, if that friendly fighter has one or more supporting fighters. Stagger the target. That Attack action has Grievous until it has been resolved. | - | - | - | - | 3/44 (6.82%) | |||||
H292 | Phantom Fists | Attack action, Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. 1 Smash 3 2 |
- | - | - | - | ||||||
NM195 | Chum the Waters | Dual: Score this in an end phase if: One or more enemy fighters are each on a feature token And: One or more of those fighters have one or more wound counters. |
2 | - | - | - | 7/44 (15.91%) | |||||
NM238 | Depth Charging | Domain +1 Move to friendly fighters' Move actions that end in enemy or no one's territory. This effect persists until the end of the round or until another Domain gambit is played. |
- | - | ? | - | 3/44 (6.82%) | |||||
NM239 | Drifting Tides | (Errata update) Domain You cannot play this in the final power step of the action phase. At the end of the action phase, pick one: Give a fighter one upgrade from your hand. Do not spend any glory points when you play that card. Or, pick one objective token, then move that objective token into an adjacent hex. This effect persists until the end of the round or until another Domain gambit is played. |
- | - | - | - | 8/44 (18.18%) | |||||
NM272 | Cursed Boarding Pike | Attack action 2 Fury 4 2 The bounty gained when an enemy fighter is taken out of action by this Attack action is spent glory unless this fighter is on a feature token. Restricted |
- | - | - | - | 8/44 (18.18%) | |||||
SV4 | Hereditary Claims | Dual: Score this in an end phase if: Your warband holds two or more objectives And: One or more of those objectives is not in your territory. |
2 | - | - | - | ||||||
SV5 | House Eternal | Surge: Score this immediately after you give a friendly fighter a Raise counter. | 1 | - | - | - | ||||||
SV8 | Morbid Majesty | Score this in an end phase if three or more surviving friendly fighters are Inspired. | 2 | - | - | - | ||||||
SV9 | Protected Inheritance | Dual: Score this in an end phase if: Your warband holds one or more objectives in your territory And: Two or more enemy fighters are out of action. |
2 | - | - | - | ||||||
SV11 | Relentless Unity | Surge, Hybrid: Score this immediately after an Attack action: That targeted a supported friendly fighter and failed Or: That was made by a supported friendly fighter and succeeded. |
1 | - | - | - | ||||||
SV13 | Deadly Manoeuvre | Manoeuvre Reaction: Play this during a friendly fighter's Attack action, after the declare Attack action step. When you do, you can remove one Command counter from your leader. Choose a friendly fighter other than the attacker and push the chosen fighter 1 hex, or up to 3 hexes, if you removed a Command counter. |
- | - | - | - | ||||||
SV16 | Imperious Will | Give your leader one Command counter and one Guard token. | - | - | - | - | ||||||
SV18 | Rise Again | Remove one Command counter from your leader. When you do, place one friendly fighter that is out of action on a starting hex in your territory. Give that fighter one Raise counter. Then give that fighter wound counters until that fighter is vulnerable. | - | Leader | - | - | ||||||
SV25 | Favoured Son | +1 Defence while your leader is surviving. | - | Grave Guard | - | - | ||||||
SV29 | Lord of Bones | Reaction: After this fighter's Deadly Command reaction, push each friendly Grave Guard up to 1 hex towards the enemy fighter closest to this fighter. | - | Leader | - | - | ||||||
SV31 | Proud Son | You can re-roll one attack dice in the attack rolls for this fighter's Range 1 Attack actions. | - | Grave Guard | - | - | ||||||
SV32 | The Crown's Curse | Reaction: After the first power step in a round, place one friendly Grave Guard that is out of action on a starting hex in your territory. Give that fighter one Raise counter. Then give that fighter wound counters until that fighter is vulnerable. While this fighter has one or more Command counters: +1 Dice to this fighter's Baleful Tomb Blade and this fighter is uninspired and cannot be inspired. |
- | Leader | - | - | ||||||
DD3 | Cautious Venture | Dual: Score this in an end phase if: Two or more surviving friendly fighters are in enemy territory And: Your Exploration count is 3 or more. |
2 | - | - | - | ||||||
DD6 | Pathfinders | Surge, Hybrid: Score this immediately after a power step if: Your Exploration count is at least twice the round number (e.g. 4 or more in round 2) Or: Your Exploration count is at least equal to the round number, and one or more friendly fighters are explorers. |
1 | - | - | - | ||||||
DD8 | Stealthy Advance | Surge, Dual: Score this immediately after a friendly fighter's Attack action, if: That fighter was in a cover hex or a lethal hex or on a feature token when it made that Attack action And: That fighter was not in your territory when it made that Attack action. |
1 | - | - | - | 7/44 (15.91%) | |||||
DD10 | Survivalist | Score this in an end phase if each friendly fighter has one or more upgrades and/or is in a cover hex or on a feature token. | 1 | - | - | - | ||||||
DD11 | Terra Incognita | Surge, Dual: Score this immediately after an activation if: A Domain card is persisting And: One or more surviving friendly leaders and/or explorers are not in your territory. |
1 | - | - | - | ||||||
DD17 | Significant Find | Pick one: Place one available feature token in an empty hex 2 or more hexes from each fighter, or increase your Exploration count by 1 if one or more surviving friendly explorers are not in your territory. | - | - | - | - | ||||||
DD21 | Temporary Haven | Pick one: Place one available feature token in a hex occupied by a friendly fighter not in your territory, or increase your Exploration count by 1 if one or more friendly fighters are each on a feature token not in your territory. | - | - | - | - | ||||||
DD26 | Dowsing Limb | This fighter is an explorer. Reaction: After this fighter's activation, scatter 2 from this fighter's hex and push this fighter up to 2 hexes along the chain. |
- | - | - | - | ||||||
DD32 | Prospector | This fighter is an explorer. Reaction: After this fighter's activation, place one available feature token within 1 hex of this fighter. Then give this fighter one Charge token. |
- | - | ? | - |