Shared deck
Sepulchral Guard
Death
Card sets (2)
Daring Delvers Rivals Deck
Your Exploration count starts at 0. Increase your Exploration count by 1:
When you place a feature token during a round
At the end of the action phase for each friendly fighter that is on a feature token that is not in your territory
At the end of the action phase for each surviving friendly explorer that is not in your territory.
Decrease your Exploration count by 1 (to a minimum of 0):
At the end of the round, for each enemy fighter that is on a feature token that is in your territory.
Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 17
6 |
6 |
0
4 | 3
Gambits (10)
10 | 0
Upgrades (10)
8 | 2
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DD2 | Brave the Rootmaze | Surge: Score this immediately after an activation if three or more friendly fighters are each in a cover hex or lethal hex or on a feature token. | 1 | - | - | - | 3/44 (6.82%) | |||||
DD3 | Cautious Venture | Dual: Score this in an end phase if: Two or more surviving friendly fighters are in enemy territory And: Your Exploration count is 3 or more. |
2 | - | - | - | ||||||
DD4 | Claim Guardians | Dual: Score this in an end phase if: Two or more surviving friendly fighters are each holding an objective And: Your Exploration count is 5 or more. |
2 | - | - | - | ||||||
DD5 | Fearless Explorer | Hybrid: Score this in an end phase if: Two or more Domain cards are in your power discard pile Or: Your Exploration count is 5 or more. |
1 | - | - | - | ||||||
DD6 | Pathfinders | Surge, Hybrid: Score this immediately after a power step if: Your Exploration count is at least twice the round number (e.g. 4 or more in round 2) Or: Your Exploration count is at least equal to the round number, and one or more friendly fighters are explorers. |
1 | - | - | - | ||||||
DD7 | Sleepless Sentries | Score this in an end phase if each enemy fighter is within 2 hexes of one or more friendly fighters. | 2 | - | - | - | ||||||
DD8 | Stealthy Advance | Surge, Dual: Score this immediately after a friendly fighter's Attack action, if: That fighter was in a cover hex or a lethal hex or on a feature token when it made that Attack action And: That fighter was not in your territory when it made that Attack action. |
1 | - | - | - | 7/44 (15.91%) | |||||
DD9 | Sudden Demise | Surge, Hybrid: Score this immediately after: An enemy fighter is taken out of action by a lethal hex Or: An enemy fighter is taken out of action by a gambit. Restricted |
2 | - | ? | - | 5/44 (11.36%) | |||||
DD10 | Survivalist | Score this in an end phase if each friendly fighter has one or more upgrades and/or is in a cover hex or on a feature token. | 1 | - | - | - | ||||||
DD11 | Terra Incognita | Surge, Dual: Score this immediately after an activation if: A Domain card is persisting And: One or more surviving friendly leaders and/or explorers are not in your territory. |
1 | - | - | - | ||||||
DD13 | Conquered Spirit | Play this only if your leader is Inspired. Increase your Exploration count by 1 for each enemy fighter that is out of action. | - | Leader | - | - | ||||||
DD16 | Quickroots | Trap Reaction: Play this after an enemy fighter's activation, if that fighter has one or more Move and/or Charge tokens. Deal 1 damage to that fighter. Restricted |
- | - | - | - | 8/44 (18.18%) | |||||
DD17 | Significant Find | Pick one: Place one available feature token in an empty hex 2 or more hexes from each fighter, or increase your Exploration count by 1 if one or more surviving friendly explorers are not in your territory. | - | - | - | - | ||||||
DD20 | Tangled Roots | Domain After a fighter's Charge action, stagger that fighter. This effect persists until the end of the round or until another Domain gambit is played. |
- | - | - | - | ||||||
DD21 | Temporary Haven | Pick one: Place one available feature token in a hex occupied by a friendly fighter not in your territory, or increase your Exploration count by 1 if one or more friendly fighters are each on a feature token not in your territory. | - | - | - | - | ||||||
DD23 | All-terrain Gear | This fighter is an explorer. +1 Move +2 Move instead while a Domain gambit is persisting. |
- | - | - | - | ||||||
DD24 | Claim Jumper | This fighter is an explorer. Fighters adjacent to this fighter cannot be given Guard tokens or be on Guard. | - | - | - | - | ||||||
DD25 | Conqueror's Circlet | +1 Move Each other friendly fighter's Move characteristic is equal to this fighter's Move characteristic. |
- | Leader | - | - | 2/44 (4.55%) | |||||
DD26 | Dowsing Limb | This fighter is an explorer. Reaction: After this fighter's activation, scatter 2 from this fighter's hex and push this fighter up to 2 hexes along the chain. |
- | - | - | - | ||||||
DD27 | Enshrouded Shot | Attack action 4 Smash 2 1 |
- | - | - | - | ||||||
DD31 | Plundered Knowledge | Reaction: After this fighter's activation in which its Attack action took an adjacent target out of action, pick one: increase your Exploration count by 2, or draw two power cards. | - | - | - | - | ||||||
DD32 | Prospector | This fighter is an explorer. Reaction: After this fighter's activation, place one available feature token within 1 hex of this fighter. Then give this fighter one Charge token. |
- | - | ? | - | ||||||
SG8 | March of the Dead | Score this in an end phase if five or more friendly fighters each have one or more Move and/or Charge tokens. | 2 | - | ? | - | ||||||
SG10 | Skills Unforgotten | Surge: Score this immediately after your leader's Attack action that takes an enemy fighter out of action. | 1 | - | - | - | ||||||
SG13 | Bone Shrapnel | Reaction: Play this during an enemy fighter's Attack action that took an adjacent friendly fighter out of action, after the out of action check. Deal 1 damage to that enemy fighter. | - | - | - | - | ||||||
SG14 | Ceaseless Attacks | Reaction: Play this after an activation step in which a friendly fighter made one or more Attack actions. Choose another friendly fighter. The chosen fighter makes on Attack action. | - | - | - | - | ||||||
SG15 | Inexhaustible Warriors | +1 Move to friendly fighters. This effect persists until the end of the round. | - | - | - | - | ||||||
SG18 | Restless Dead | Choose a friendly fighter, other than the Sepulchral Warden, that is out of action. Place the chosen fighter on an empty starting hex in your territory, then give that fighter one Raise counter and one Charge token. | - | - | - | - | ||||||
SG20 | Terrifying Screams | Choose an enemy fighter within 2 hexes of one or more friendly fighters. Push the chosen fighter 1 hex. | - | - | - | - | ||||||
SG25 | Deathly Charge | +1 Damage to this fighter's Range 1 and 2 Attack actions while they have one or more Charge tokens. | - | The Champion | ? | - | ||||||
SG26 | Frightening Speed | +2 Move. | - | - | - | - | ||||||
SG32 | Undying | +1 Wounds. | - | - | - | - |