Shared deck

The Starblood Stalkers The Starblood Stalkers
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Card sets (2)

The Starblood Stalkers expansionPaths of Prophecy Rivals Deck


Play formats

Cards: 6

Valid:
Championship Nemesis Relic Open

Not valid:
Rivals

Upgrades (11)

7 | 4

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
DC97 Astromatrix Alignment The Starblood Stalkers Objective Surge: Score this immediately after you flip a feature token in enemy territory.
1 - The Starblood Stalkers expansion - -  
DC98 Balance the Cosmic Equation The Starblood Stalkers Objective Hybrid: Score this in an end phase if:
There are two or more enemy fighters out of action
Or: Your warband holds more objectives than any other warband.
1 - The Starblood Stalkers expansion - -  
DC102 Instinctive Tactics The Starblood Stalkers Objective Surge: Score this immediately after resolving your warband's second or subsequent reaction in the same phase.
1 - The Starblood Stalkers expansion - -  
DC104 Seeking the Heart The Starblood Stalkers Objective Hybrid: Score this in an end phase if
Each surviving friendly fighter is in enemy territory
Or: Your warband holds each objective in enemy territory.
2 - The Starblood Stalkers expansion - -  
DC106 The Great Plan The Starblood Stalkers Objective Dual: Score this in an end phase if:
You have scored six or more objective cards
And: You have scored one or more Surge objective cards, one or more Dual objective cards and one or more Hybrid objective cards.
3 - The Starblood Stalkers expansion - -  
DC108 Will of the Slann The Starblood Stalkers Objective Score this in an end phase if your warband holds one or more objectives in two or more players' territories.
2 - The Starblood Stalkers expansion - -  
DC109 Burst from the Shadows The Starblood Stalkers Ploy Choose up to two friendly Hunters. Push each chosen fighter up to 2 hexes.
- - The Starblood Stalkers expansion - -  
DC110 Huanchi's Device The Starblood Stalkers Ploy Pick one: push one enemy fighter 1 hex, or pick an opponent. That player picks three fighters from their warband and pushes each of them 1 hex. If they have fewer than three surviving fighters, they push each of their surviving fighters 1 hex.
- - The Starblood Stalkers expansion - -  
DC112 Light of the Stars The Starblood Stalkers Ploy Reaction: Play this after an opponent plays a gambit. That gambit deals no damage.
- - The Starblood Stalkers expansion - -  
DC113 Lords of Space and Time The Starblood Stalkers Ploy Choose one friendly fighter that is not adjacent to any enemy fighters. Place that fighter in the same hex as an objective token in enemy territory, not adjacent to any enemy fighters. Then give that fighter one Move token.
- - The Starblood Stalkers expansion - -  
DC116 The Bulwark Celestial The Starblood Stalkers Ploy Asterism
Friendly fighters cannot be driven back. This effect persists until the end of the round or until any player plays another Asterism card.
- - The Starblood Stalkers expansion - -  
DC117 The Great Drake The Starblood Stalkers Ploy Asterism
+1 Dice to friendly fighters' Range 1 Attack actions. This effect persists until the end of the round or until any player plays another Asterism card.
- - The Starblood Stalkers expansion - -  
DC118 The Hunter's Steed The Starblood Stalkers Ploy Asterism
+1 Move to friendly fighters. This effect persists until the end of the round or until any player plays another Asterism card.
- - The Starblood Stalkers expansion - -  
DC119 Adaptive Camouflage The Starblood Stalkers Upgrade -1 Dice (to a minimum of 1) from Attack actions that target this fighter if the attacker is not adjacent.
- Otapatl The Starblood Stalkers expansion - -  
DC121 Cloak of Feathers The Starblood Stalkers Upgrade (Errata update) The Flying trait replaces the similar ability on this card.
+2 Move
When this fighter makes a Move action, it can move through occupied hexes and cannot be dealt damage by lethal hexes. It must end its Move action in an empty hex.
- Kixi-Taka, The Diviner The Starblood Stalkers expansion - -  
DC122 Heaven-blessed Weapon The Starblood Stalkers Upgrade +1 Dice and Knockback 1 to this fighter's Range 1 Attack actions.
- - The Starblood Stalkers expansion - -  
DC124 Selfless Sacrifice The Starblood Stalkers Upgrade Reaction: During an Attack action that targets this fighter, after the deal damage step, if this fighter will be taken out of action, this fighter makes an Attack action.
- Skink The Starblood Stalkers expansion - -  
DC125 Spawning Bond The Starblood Stalkers Upgrade Reaction: After another friendly Skink is pushed from a hex within 3 hexes, push this fighter 1 hex.
- Skink The Starblood Stalkers expansion - -  
DC128 Unhesitating The Starblood Stalkers Upgrade +1 Move
+2 Move instead if this fighter is a Skink.
- - The Starblood Stalkers expansion - -  
PP1 A Dire Omen Universal Objective Hybrid: Score this in an end phase if:
Your warband holds objective 5
Or: The value of objectives your warband holds adds up to 5 precisely (e.g. objectives 2 and 3, or 1 and 4).
1 - Paths of Prophecy Rivals Deck - -  
PP2 A Sign From the Gods Universal Objective Hybrid: Score this in an end phase if:
Your warband holds objective 3
Or: Your warband holds objectives 1 and 2.
1 - Paths of Prophecy Rivals Deck - -  
PP5 Devoted Offerings Universal Objective Surge, Hybrid: Score this immediately after:
You play your third or subsequent ploy in the same action phase
Or: You draw your third or subsequent power card in the same action phase.
1 - Paths of Prophecy Rivals Deck - - 3/44 (6.82%)  
PP6 Hanging On Universal Objective Surge, Dual: Score this immediately after an opponent's activation step if:
One or more friendly fighters are each holding an objective in enemy territory
And: One or more of those fighters have two or more Move tokens.
1 - Paths of Prophecy Rivals Deck - -  
PP7 Held in a Bloody Fist Universal Objective Surge, Dual: Score this immediately after an opponent's activation step if:
One or more friendly fighters are each holding one or more objectives
And: One or more of those fighters have one or more wound counters.
1 - Paths of Prophecy Rivals Deck - -  
PP12 Your Lucky Day Universal Objective Surge, Dual: Score this immediately after an opponent's activation step if:
The value of objectives your warband holds add up to 7 precisely (e.g. objectives 5 and 2)
And: One or more enemy fighters are out of action.
2 - Paths of Prophecy Rivals Deck - -  
PP13 A Pact Sealed in Blood Universal Ploy Choose a friendly fighter that is holding an objective. Deal 1 damage to the chosen fighter. After that fighter is dealt damage, if your warband holds 3 or more objectives, draw 3 power cards.
- - Paths of Prophecy Rivals Deck - -  
PP17 Fair Fortune Universal Ploy Choose a friendly fighter. Give the chosen fighter an upgrade from your hand. Do not spend any glory points when you play that card. When you play this card, if your warband holds 3 or more objectives, draw 1 power card.
- - Paths of Prophecy Rivals Deck - -  
PP20 Slinking in There Universal Ploy Choose a friendly fighter. Push the chosen fighter 1 hex. Push the chosen fighter up to 2 hexes instead if the chosen fighter would end that push on an objective token.
- - Paths of Prophecy Rivals Deck - - 4/44 (9.09%)  
PP22 Tread the Path Universal Ploy Choose a friendly fighter. The chosen fighter makes a Move action. The chosen fighter's Move characteristic is X for that Move action, where X is the number of objectives your warband was holding when this card was played.
- - Paths of Prophecy Rivals Deck - -  
PP24 Deadly Defiance Universal Upgrade Reaction: After an activation step in which this fighter's Attack action dealt damage to an enemy fighter, or in which this fighter was dealt damage, push this fighter 1 hex.
- - Paths of Prophecy Rivals Deck - -  
PP25 Guided by Fate Universal Upgrade +1 Dice to this fighter's Attack actions if this fighter and/or the target is on a feature token.
Restricted
- - Paths of Prophecy Rivals Deck - - 2/44 (4.55%)  
PP26 Inviolate Prophet Universal Upgrade -1 Dice, to a minimum of 1, from Attack actions that target this fighter, if the attacker is not adjacent to this fighter and this fighter is holding an objective.
- - Paths of Prophecy Rivals Deck - -  
PP29 Stubborn Stance Universal Upgrade This fighter cannot be pushed.
- - Paths of Prophecy Rivals Deck - -  
PP32 Watchful Eye Universal Upgrade At the start of the end phase, before you or an opponent score objective cards, you can add or subtract 1, to a minimum of 0, from the value of an objective token this fighter is holding until the end of that phase.
- - Paths of Prophecy Rivals Deck - -