Khagra budget - Vanguard
|DC66||Brutal Desecration||Surge: Score this immediately after your warband desecrates an objective (see Desecration Tokens).||1||-||-||-|
|DC68||Desolate Domain||Surge: Score this immediately after an activation if each objective token in one or more players' territories has a Desecration token.||1||-||-||-|
|DC69||Fierce Conquerors||Dual: Score this in an end phase if:
Three or more friendly fighters are in enemy territory
And: There are two or more Desecration tokens on the battlefield.
|DC72||Malevolent Exploits||Surge: Score this immediately after playing your third or subsequent power card in a single power step.||1||-||-||-|
|DC73||On the Dark Road||Hybrid: Score this in an end phase if:
One or more surviving friendly fighters each have three or more upgrades
Or: Each surviving friendly fighter has one or more upgrades.
|DC75||Ravagers All||Score this in an end phase if each surviving friendly fighter is Inspired.||1||-||-||-|
|DC76||Razed Realm||Score this in an end phase if there are two or more Desecration tokens on the battlefield.||1||-||-||-|
|DC80||Mask of Darkness||Gambit Spell (Focus): If cast, choose one friendly fighter within 3 hexes of the caster. Place that fighter in the same hex as an objective in enemy territory. Then give that fighter one move token.||-||-||-||-|
|DC83||Ritual Desecration||Pick one objective token in the same hex as a friendly fighter. Desecrate that objective (see Desecration Tokens). That fighter is Inspired.||-||-||-||-|
|DC84||Spurred On||Reaction: Play this after a friendly leader's Move action. Choose another friendly fighter. That fighter makes one Move action.||-||Leader||-||-|
|DC85||Whispers of Chaos||Gambit Spell (Focus): If cast, choose one enemy fighter within 3 hexes of the caster. Push that fighter up to 1 hex, then pick one: deal 1 damage to that fighter, or give that fighter one Move token.||-||-||-||-|
|DC86||Wrack the Land||Pick one objective token in an empty hex within 1 hex of one or more friendly fighters. Desecrate that objective (see Desecration Tokens).||-||-||-||-|
|DC89||Bolstered by Hate||+1 Wounds.||-||-||-||-|
|DC90||Conqueror's Cloak||+2 Move if this fighter is making a Charge action.||-||-||-||-|
|DC91||Desecrator Gauntlets||Reaction: After this fighter's Move action, push one adjacent enemy fighter 1 hex.||-||-||-||-|
|DC93||Grudging Defence||This fighter is on Guard.||-||-||-||-|
3 Smash 2 2
|-||Khagra the Usurper, Razek Godblessed||-||-|
|DC95||Ruinous Might||+1 Damage to this fighter's Range 1 or Range 2 Attack actions.||-||-||-||-|
|DC262||Awesome Predator||Hybrid: Score this in an end phase if:
You have the Primacy token
Or: One or more surviving friendly fighters have one or more Attack actions with a Damage characteristic of 4+.
|DC296||Moment of Glory||Surge, Dual: Score this immediately after an activation if:
There are three or more surviving friendly fighters
And: Each surviving friendly fighter is Inspired.
|DC297||Myriad Incantations||Score this in an end phase if there are more gambit spells in your discard pile than in each opponent's discard pile.||1||-||-||-|
|DC303||Pitiable Death||Surge, Hybrid: Score this immediately after a friendly fighter's Attack action that takes an enemy fighter out of action if:
The enemy fighter had one or more Hunger counters
Or: The enemy fighter was in a starting hex.
|DC326||Surge of Aggression||Surge, Hybrid: Score this immediately after:
You gain the Primacy token
Or: A friendly fighter's successful Attack action with a Damage characteristic of 4+.
|DC342||Acidic Strike||Reaction: Play this after a friendly fighter's successful Attack action. Pick one of the target's upgrades and discard that card.||-||-||-||-|
|DC377||Hypnotic Buzz||Choose one enemy fighter within 2 hexes of one or more friendly fighters. Push the chosen fighter 1 hex.||-||-||-||-||2/56 (3.57%)|
|DC388||Membranous Wings||+2 Move to the next friendly fighter to make a Charge action. This effect persists until after the next friendly fighter's Charge action.||-||-||-||-|
Reaction: Play this after an enemy fighter's Move action that ends in the same hex as an objective token. Scatter 1 from that hex and push that enemy fighter to the end of the chain. If that enemy fighter cannot be pushed into a hex, that fighter is not pushed.
|DC412||Swarming Advance||Choose one friendly fighter in enemy territory. Push up to two other friendly fighters 1 hex so that they are closer to the chosen fighter.||-||-||-||-|
|DC425||Augmented Limbs||This fighter is a Quarry. If this fighter is a Quarry, this fighter's Range 1 Attack actions have +1 Dice.||-||-||-||-||5/56 (8.93%)|
|DC445||Feral Symbiote||+1 Damage to this fighter's Range 1 Attack actions. After this fighter's activation, give this fighter 1 Hunger counter. Then, if this fighter has 3 or more Hunger counters, deal 1 damage to this fighter.||-||-||-||-|
|DC478||Savage Strength||This fighter is a Hunter.
+1 Damage to this fighter's Range 1 or Range 2 Attack actions.
-1 Defence (to a minimum of 1).
|DC480||Scavenged Armour||You cannot give this upgrade to a fighter in your territory. When you give this upgrade to a fighter, give that fighter one Guard token.